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Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling

Computer Vision and Pattern Recognition 2017-01-05 v2 Machine Learning

Abstract

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional networks and generative adversarial nets. The benefits of our model are three-fold: first, the use of an adversarial criterion, instead of traditional heuristic criteria, enables the generator to capture object structure implicitly and to synthesize high-quality 3D objects; second, the generator establishes a mapping from a low-dimensional probabilistic space to the space of 3D objects, so that we can sample objects without a reference image or CAD models, and explore the 3D object manifold; third, the adversarial discriminator provides a powerful 3D shape descriptor which, learned without supervision, has wide applications in 3D object recognition. Experiments demonstrate that our method generates high-quality 3D objects, and our unsupervisedly learned features achieve impressive performance on 3D object recognition, comparable with those of supervised learning methods.

Keywords

Cite

@article{arxiv.1610.07584,
  title  = {Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modeling},
  author = {Jiajun Wu and Chengkai Zhang and Tianfan Xue and William T. Freeman and Joshua B. Tenenbaum},
  journal= {arXiv preprint arXiv:1610.07584},
  year   = {2017}
}

Comments

NIPS 2016. The first two authors contributed equally to this work

R2 v1 2026-06-22T16:29:58.679Z