Related papers: Morphing a Stereogram into Hologram
Holographic display can show pictures in the way that looks like the same with the real world, and is thought as the ultimate display technology. But due to the complexity of the traditional holographic technique, it can hardly be applied…
Holography is capable of rendering three-dimensional scenes with full-depth control, and delivering transformative experiences across numerous domains, including virtual and augmented reality, education, and communication. However,…
Color encoding of depth is shown to occur naturally in holograms that are reconstructed under white light illumination. It can be registered in a common color photograph, allowing a simple method of visual decoding by means of ordinary…
We propose Differentiable Stereopsis, a multi-view stereo approach that reconstructs shape and texture from few input views and noisy cameras. We pair traditional stereopsis and modern differentiable rendering to build an end-to-end model…
Color encoding of depth is shown to occur naturally in images of objects observed through diffraction gratings under common white light illumination. A synthetic image is then obtained from a single point of view, a phenomenon that can be…
We examine the nature of the 3D image as obtained by replay (or back-propagation) of the object wave from the hologram recording plane to the original object volume. While recording of a hologram involves transferring information from a 3D…
The article presents a general concept of the organization of pseudo three dimension visualization of graphics and video content for three dimension visualization systems. The steps of algorithms for solving the problem of synthesis of…
Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…
Metasurface-generated holography has emerged as a promising route for fully reproducing vivid scenes by manipulating the optical properties of light using ultra-compact devices. However, achieving multiple holographic images using a single…
This paper presents a novel method for the reconstruction of 3D edges in multi-view stereo scenarios. Previous research in the field typically relied on video sequences and limited the reconstruction process to either straight…
The MORPHOLO C++ extended Library allows to convert a specific stereoscopic snapshot into a Native multi-view image through morphing algorithms taking into account display calibration data for specific slanted lenticular 3D monitors.…
Learning to understand dynamic 3D scenes from imagery is crucial for applications ranging from robotics to scene reconstruction. Yet, unlike other problems where large-scale supervised training has enabled rapid progress, directly…
Methods of three-dimensional deconvolution with a point-spread function as frequently employed in optical microscopy to reconstruct true three-dimensional distribution of objects are extended to holographic reconstructions. Two such schemes…
We present an approach for the planar surface reconstruction of a scene from images with limited overlap. This reconstruction task is challenging since it requires jointly reasoning about single image 3D reconstruction, correspondence…
One of the most common methods for reconstructing three-dimensional (3D) images of real objects is digital holography. This technique relies on the use of electro-optical devices that modify the phase or amplitude of light fields in a…
We present a method for real-time stereo scene capture and remote VR visualization that allows a human operator to freely move their head and thus intuitively control their perspective during teleoperation. The stereo camera is mounted on a…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…
Inferring the 3D shape of an object from an RGB image has shown impressive results, however, existing methods rely primarily on recognizing the most similar 3D model from the training set to solve the problem. These methods suffer from poor…
We are working towards 3D reconstruction of indoor spaces using a pair of HDR cameras in a stereo vision configuration mounted on an indoor mobile floor robot that captures various textures and spatial features as 2D images and this data is…
This work presents the optical reconstruction of computer-generated holograms (CGHs) 3D scenes via spatial light modulators (SLMs). Holography is an optical technique that allows the recording and reconstruction of images of 3D objects, as…