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Reconstructing photo-realistic large-scale scenes from images, for example at city scale, is a long-standing problem in computer graphics. Neural rendering is an emerging technique that enables photo-realistic image synthesis from…

Graphics · Computer Science 2025-07-22 Yaru Liu , Derek Nowrouzezahri , Morgan Mcguire

We present a complete system for real-time rendering of scenes with complex appearance previously reserved for offline use. This is achieved with a combination of algorithmic and system level innovations. Our appearance model utilizes…

Text-driven 3D scene generation is widely applicable to video gaming, film industry, and metaverse applications that have a large demand for 3D scenes. However, existing text-to-3D generation methods are limited to producing 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Jingbo Zhang , Xiaoyu Li , Ziyu Wan , Can Wang , Jing Liao

While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Muhammad Waleed Gondal , Bernhard Schölkopf , Michael Hirsch

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Neural rendering has emerged as a powerful paradigm for synthesizing images, offering many benefits over classical rendering by using neural networks to reconstruct surfaces, represent shapes, and synthesize novel views, either for objects…

Artificial Intelligence · Computer Science 2023-01-30 Saulo Abraham Gante , Juan Irving Vasquez , Marco Antonio Valencia , Mauricio Olguín Carbajal

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training.…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Ron Slossberg , Ibrahim Jubran , Ron Kimmel

Recent years have seen remarkable progress in deep learning powered visual content creation. This includes deep generative 3D-aware image synthesis, which produces high-idelity images in a 3D-consistent manner while simultaneously capturing…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Weihao Xia , Jing-Hao Xue

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

Neural Radiance Field (NeRF) has exhibited outstanding three-dimensional (3D) reconstruction quality via the novel view synthesis from multi-view images and paired calibrated camera parameters. However, previous NeRF-based systems have been…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Dogyoon Lee , Minhyeok Lee , Chajin Shin , Sangyoun Lee

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Hao Su , Charles R. Qi , Yangyan Li , Leonidas Guibas

Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible, adaptive, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jorge Condor , Nicolas Moenne-Loccoz , Merlin Nimier-David , Piotr Didyk , Zan Gojcic , Qi Wu

We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Shunsuke Saito , Lingyu Wei , Liwen Hu , Koki Nagano , Hao Li

The recent success of implicit neural scene representations has presented a viable new method for how we capture and store 3D scenes. Unlike conventional 3D representations, such as point clouds, which explicitly store scene properties in…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Amit Kohli , Vincent Sitzmann , Gordon Wetzstein

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

Texture is a visual attribute largely used in many problems of image analysis. Currently, many methods that use learning techniques have been proposed for texture discrimination, achieving improved performance over previous handcrafted…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Lucas C. Ribas , Leonardo F. S. Scabini , Jarbas Joaci de Mesquita Sá Junior , Odemir M. Bruno

A non-parametric interpretable texture synthesis method, called the NITES method, is proposed in this work. Although automatic synthesis of visually pleasant texture can be achieved by deep neural networks nowadays, the associated…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Xuejing Lei , Ganning Zhao , C. -C. Jay Kuo

We propose an analysis-by-synthesis method for fast multi-view 3D reconstruction of opaque objects with arbitrary materials and illumination. State-of-the-art methods use both neural surface representations and neural rendering. While…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Markus Worchel , Rodrigo Diaz , Weiwen Hu , Oliver Schreer , Ingo Feldmann , Peter Eisert

Neural rendering provides a fundamentally new way to render photorealistic images. Similar to traditional light-baking methods, neural rendering utilizes neural networks to bake representations of scenes, materials, and lights into latent…

Graphics · Computer Science 2024-05-30 Ziyang Zhang , Edgar Simo-Serra