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In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

Dynamic texture (DT) exhibits statistical stationarity in the spatial domain and stochastic repetitiveness in the temporal dimension, indicating that different frames of DT possess a high similarity correlation that is critical prior…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Shiming Chen , Peng Zhang , Guo-Sen Xie , Qinmu Peng , Zehong Cao , Wei Yuan , Xinge You

Affine transformation, layer blending, and artistic filters are popular processes that graphic designers employ to transform pixels of an image to create a desired effect. Here, we examine various approaches that synthesize new images:…

Graphics · Computer Science 2019-01-16 Somnuk Phon-Amnuaisuk

Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Ben Poole , Ajay Jain , Jonathan T. Barron , Ben Mildenhall

We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyi Zhang , Daoyi Gao , Naiqi Li , Angela Dai

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

This paper presents a stylized novel view synthesis method. Applying state-of-the-art stylization methods to novel views frame by frame often causes jittering artifacts due to the lack of cross-view consistency. Therefore, this paper…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Thu Nguyen-Phuoc , Feng Liu , Lei Xiao

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…

Graphics · Computer Science 2023-06-27 Yanran Guan , Andrei Chubarau , Ruby Rao , Derek Nowrouzezahrai

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

We present a novel method for performing flexible, 3D-aware image content manipulation while enabling high-quality novel view synthesis. While NeRF-based approaches are effective for novel view synthesis, such models memorize the radiance…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Verica Lazova , Vladimir Guzov , Kyle Olszewski , Sergey Tulyakov , Gerard Pons-Moll

State-of-the-art RGB texture synthesis algorithms rely on style distances that are computed through statistics of deep features. These deep features are extracted by classification neural networks that have been trained on large datasets of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Sélim Ollivier , Yann Gousseau , Sidonie Lefebvre

The main challenge of dynamic texture synthesis lies in how to maintain spatial and temporal consistency in synthesized videos. The major drawback of existing dynamic texture synthesis models comes from poor treatment of the long-range…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Kaitai Zhang , Bin Wang , Hong-Shuo Chen , Ye Wang , Shiyu Mou , C. -C. Jay Kuo

The recent computer graphics developments have upraised the quality of the generated digital content, astonishing the most skeptical viewer. Games and movies have taken advantage of this fact but, at the same time, these advances have…

Computer Vision and Pattern Recognition · Computer Science 2017-11-29 Edmar R. S. de Rezende , Guilherme C. S. Ruppert , Antonio Theophilo , Tiago Carvalho

Readily editable mesh blendshapes have been widely used in animation pipelines, while recent advancements in neural geometry and appearance representations have enabled high-quality inverse rendering. Building upon these observations, we…

Graphics · Computer Science 2024-08-21 Xin Ming , Jiawei Li , Jingwang Ling , Libo Zhang , Feng Xu

Recent advances in neural rendering have achieved impressive results on photorealistic shading and relighting, by using a multilayer perceptron (MLP) as a regression model to learn the rendering equation from a real-world dataset. Such…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Zhuo He , Yingdong Ru , Qianying Liu , Paul Henderson , Nicolas Pugeault

Novel view synthesis is a long-standing problem in machine learning and computer vision. Significant progress has recently been made in developing neural scene representations and rendering techniques that synthesize photorealistic images…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Alexander W. Bergman , Petr Kellnhofer , Gordon Wetzstein

Here we present a parametric model for dynamic textures. The model is based on spatiotemporal summary statistics computed from the feature representations of a Convolutional Neural Network (CNN) trained on object recognition. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2017-02-24 Christina M. Funke , Leon A. Gatys , Alexander S. Ecker , Matthias Bethge
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