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Face image animation from a single image has achieved remarkable progress. However, it remains challenging when only sparse landmarks are available as the driving signal. Given a source face image and a sequence of sparse face landmarks,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Ruiqi Zhao , Tianyi Wu , Guodong Guo

We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Xiaoguang Tu , Yingtian Zou , Jian Zhao , Wenjie Ai , Jian Dong , Yuan Yao , Zhikang Wang , Guodong Guo , Zhifeng Li , Wei Liu , Jiashi Feng

Face synthesis is an important problem in computer vision with many applications. In this work, we describe a new method, namely LandmarkGAN, to synthesize faces based on facial landmarks as input. Facial landmarks are a natural, intuitive,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Pu Sun , Yuezun Li , Honggang Qi , Siwei Lyu

We propose a simple yet powerful Landmark guided Generative Adversarial Network (LandmarkGAN) for the facial expression-to-expression translation using a single image, which is an important and challenging task in computer vision since the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Hao Tang , Nicu Sebe

Image editing using a pretrained StyleGAN generator has emerged as a powerful paradigm for facial editing, providing disentangled controls over age, expression, illumination, etc. However, the approach cannot be directly adopted for video…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Rameen Abdal , Peihao Zhu , Niloy J. Mitra , Peter Wonka

In this paper, we are interested in generating an cartoon face of a person by using unpaired training data between real faces and cartoon ones. A major challenge of this task is that the structures of real and cartoon faces are in two…

Computer Vision and Pattern Recognition · Computer Science 2019-08-17 Ruizheng Wu , Xiaodong Gu , Xin Tao , Xiaoyong Shen , Yu-Wing Tai , J iaya Jia

Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Chao Yang , Ser-Nam Lim

Recent works on language-guided image manipulation have shown great power of language in providing rich semantics, especially for face images. However, the other natural information, motions, in language is less explored. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Tiankai Hang , Huan Yang , Bei Liu , Jianlong Fu , Xin Geng , Baining Guo

In this work, we address the problem of 4D facial expressions generation. This is usually addressed by animating a neutral 3D face to reach an expression peak, and then get back to the neutral state. In the real world though, people show…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Naima Otberdout , Claudio Ferrari , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo

High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that attempt to tackle this problem may suffer from the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Xu Yao , Alasdair Newson , Yann Gousseau , Pierre Hellier

In this paper, we propose a solution to the task of generating dynamic 3D facial expressions from a neutral 3D face and an expression label. This involves solving two sub-problems: (i)modeling the temporal dynamics of expressions, and (ii)…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Naima Otberdout , Claudio Ferrari , Mohamed Daoudi , Stefano Berretti , Alberto Del Bimbo

Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Weizhi Zhong , Chaowei Fang , Yinqi Cai , Pengxu Wei , Gangming Zhao , Liang Lin , Guanbin Li

Recently, Generative Adversarial Networks (GANs) and image manipulating methods are becoming more powerful and can produce highly realistic face images beyond human recognition which have raised significant concerns regarding the…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Kritaphat Songsri-in , Stefanos Zafeiriou

Many recent works have been proposed for face image editing by leveraging the latent space of pretrained GANs. However, few attempts have been made to directly apply them to videos, because 1) they do not guarantee temporal consistency, 2)…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Jiyang Yu , Jingen Liu , Jing Huang , Wei Zhang , Tao Mei

In this paper, we proposed a generative model that learns to synthesize the 4D facial expression with the neutral landmark. Existing works mainly focus on the generation of sequences guided by expression labels, speech, etc, while they are…

Graphics · Computer Science 2026-03-12 Xin Lu , Zhengda Lu , Yiqun Wang , Jun Xiao

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Michail Christos Doukas , Stefanos Zafeiriou , Viktoriia Sharmanska

We present a novel framework for generating high-quality, animatable 4D avatar from a single image. While recent advances have shown promising results in 4D avatar creation, existing methods either require extensive multiview data or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fei Yin , Mallikarjun B R , Chun-Han Yao , Rafał Mantiuk , Varun Jampani

Facial video re-targeting is a challenging problem aiming to modify the facial attributes of a target subject in a seamless manner by a driving monocular sequence. We leverage the 3D geometry of faces and Generative Adversarial Networks…

Computer Vision and Pattern Recognition · Computer Science 2021-09-29 Michail Christos Doukas , Mohammad Rami Koujan , Viktoriia Sharmanska , Anastasios Roussos

We introduce MG-Gen, a framework that generates motion graphics directly from a single raster image. MG-Gen decompose a single raster image into layered structures represented as HTML, generate animation scripts for each layer, and then…

Graphics · Computer Science 2025-07-15 Takahiro Shirakawa , Tomoyuki Suzuki , Takuto Narumoto , Daichi Haraguchi

In this work, we present a practical approach to the problem of facial landmark detection. The proposed method can deal with large shape and appearance variations under the rich shape deformation. To handle the shape variations we equip our…

Computer Vision and Pattern Recognition · Computer Science 2020-01-10 Seyed Mehdi Iranmanesh , Ali Dabouei , Sobhan Soleymani , Hadi Kazemi , Nasser M. Nasrabadi
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