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The face reenactment is a popular facial animation method where the person's identity is taken from the source image and the facial motion from the driving image. Recent works have demonstrated high quality results by combining the facial…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Soumya Tripathy , Juho Kannala , Esa Rahtu

Facial video inpainting plays a crucial role in a wide range of applications, including but not limited to the removal of obstructions in video conferencing and telemedicine, enhancement of facial expression analysis, privacy protection,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Fatemeh Ghorbani Lohesara , Karen Egiazarian , Sebastian Knorr

Recent works have shown how realistic talking face images can be obtained under the supervision of geometry guidance, e.g., facial landmark or boundary. To alleviate the demand for manual annotations, in this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xianfang Zeng , Yusu Pan , Mengmeng Wang , Jiangning Zhang , Yong Liu

The existing methods for audio-driven talking head video editing have the limitations of poor visual effects. This paper tries to tackle this problem through editing talking face images seamless with different emotions based on two modules:…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Jiacheng Su , Kunhong Liu , Liyan Chen , Junfeng Yao , Qingsong Liu , Dongdong Lv

We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Hongwei Xu , Leijia Dai , Jianxing Fu , Xiangyuan Wang , Quanwei Wang

We present a novel learning-based framework for face reenactment. The proposed method, known as ReenactGAN, is capable of transferring facial movements and expressions from monocular video input of an arbitrary person to a target person.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Wayne Wu , Yunxuan Zhang , Cheng Li , Chen Qian , Chen Change Loy

Recent studies have shown remarkable success in image-to-image translation for two domains. However, existing approaches have limited scalability and robustness in handling more than two domains, since different models should be built…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Yunjey Choi , Minje Choi , Munyoung Kim , Jung-Woo Ha , Sunghun Kim , Jaegul Choo

We build a new model of landscape videos that can be trained on a mixture of static landscape images as well as landscape animations. Our architecture extends StyleGAN model by augmenting it with parts that allow to model dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Elizaveta Logacheva , Roman Suvorov , Oleg Khomenko , Anton Mashikhin , Victor Lempitsky

While recent research has progressively overcome the low-resolution constraint of one-shot face video re-enactment with the help of StyleGAN's high-fidelity portrait generation, these approaches rely on at least one of the following:…

Computer Vision and Pattern Recognition · Computer Science 2023-02-16 Trevine Oorloff , Yaser Yacoob

The ability to accurately capture and express emotions is a critical aspect of creating believable characters in video games and other forms of entertainment. Traditionally, this animation has been achieved with artistic effort or…

Graphics · Computer Science 2023-07-19 Jack Saunders , Steven Caulkin , Vinay Namboodiri

Facial landmarks refer to the localization of fundamental facial points on face images. There have been a tremendous amount of attempts to detect these points from facial images however, there has never been an attempt to synthesize a…

Image and Video Processing · Electrical Eng. & Systems 2018-02-02 Shabab Bazrafkan , Hossein Javidnia , Peter Corcoran

Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Haonan Qiu , Yuming Jiang , Hang Zhou , Wayne Wu , Ziwei Liu

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Facial expression generation has always been an intriguing task for scientists and researchers all over the globe. In this context, we present our novel approach for generating videos of the six basic facial expressions. Starting from a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Hamza Bouzid , Lahoucine Ballihi

Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Fu-En Yang , Jing-Cheng Chang , Yuan-Hao Lee , Yu-Chiang Frank Wang

Animating a static face image with target facial expressions and movements is important in the area of image editing and movie production. This face reenactment process is challenging due to the complex geometry and movement of human faces.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hanxiang Hao , Sriram Baireddy , Amy R. Reibman , Edward J. Delp

In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

This paper presents a novel approach for generating 3D talking heads from raw audio inputs. Our method grounds on the idea that speech related movements can be comprehensively and efficiently described by the motion of a few control points…

Computer Vision and Pattern Recognition · Computer Science 2023-07-27 Federico Nocentini , Claudio Ferrari , Stefano Berretti

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Facial expression recognition is a challenging task due to two major problems: the presence of inter-subject variations in facial expression recognition dataset and impure expressions posed by human subjects. In this paper we present a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-15 Kamran Ali , Ilkin Isler , Charles Hughes