Related papers: A modification of Wythoff's Nim
We show that the winning positions of a certain type of two-player game form interesting patterns which often defy analysis, yet can be computed by a cellular automaton. The game, known as {\em Blocking Wythoff Nim}, consists of moving a…
We describe PNim and RNim, two variants of Nim in which piles of tokens are replaced with integer partitions or hyperrectangles. In PNim, the players choose one of the integer partitions and remove a positive number of rows or a positive…
In this paper, we consider a game played on a rectangular $m \times n$ gridded chocolate bar. Each move, a player breaks the bar along a grid line. Each move after that consists of taking any piece of chocolate and breaking it again along…
We consider various properties and manifestations of some sign-alternating univariate polynomials borne of right-triangular integer arrays related to certain generalizations of the Fibonacci sequence. Using a theory of the root geometry of…
We introduce an algorithm to describe Pieri's Rule for multiplication of Schubert polynomials. The algorithm uses tower diagrams introduced by the authors and another new algorithm that describes Monk's Rule. Our result is different from…
We find the winning strategy for a class of truncation games played on words. As a consequence of the present author's recent results on some of these games we obtain new formulas for Bernoulli numbers and polynomials of the second kind and…
Rota's Twelvefold Way gave formulas for the numbers of partitions which could be formed in twelve scenarios. This proposed AMM article expands Rota's 4 x 3 table. The resulting 6 x 5 table considers a broader collection of…
In this paper we introduce a family of partitions of the set of natural numbers, Fibonacci-like partitions. In particular, we introduce a Fibonacci-like partition in a number of parts corresponding to the Fibonacci numbers, the standard…
Zeckendorf proved that every positive integer $n$ can be written uniquely as the sum of non-adjacent Fibonacci numbers; a similar result holds for other positive linear recurrence sequences. These legal decompositions can be used to…
In this pedagogical note I present the operator form of Wick's theorem, i.e. a procedure to bring a product of 1-particle creation and destruction operators to normal order, with respect to some reference many-body state. Both the static…
Zeckendorf proved that every positive integer can be expressed as the sum of non-consecutive Fibonacci numbers. This theorem inspired a beautiful game, the Zeckendorf Game. Two players begin with $n \ 1$'s and take turns applying rules…
Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…
New combinatorial games are introduced, of which the most pertinent is Maharaja Nim. The rules extend those of the well-known impartial game of Wythoff Nim in which two players take turn in moving a single Queen of Chess on a large board,…
We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…
Bridge is a trick-taking card game requiring the ability to evaluate probabilities since it is a game of incomplete information where each player only sees its cards. In order to choose a strategy, a player needs to gather information about…
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…
This work is a contribution to the study of rewrite games. Positions are finite words, and the possible moves are defined by a finite number of local rewriting rules. We introduce and investigate taking-and-merging games, that is, where…
In this note, we investigate combinatorial games where both players move randomly (each turn, independently selecting a legal move uniformly at random). In this model, we provide closed-form expressions for the expected number of turns in a…
This study applies the binomial, k-binomial, rising k-binomial and falling k-binomial transforms to the modified k-Fibonacci-like sequence. Also, the Binet formulas and generating functions of the above mentioned four transforms are newly…
We introduce the game Slow $A$-Nim which generalizes a number of recently studied games. Slow $A$-Nim is played on $n$ stacks of tokens, and the set $A$ indicates the number of stacks a player can play on. Once a player has decided on the…