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Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…
In this paper we study minimum cut and maximum flow problems on planar graphs, both in static and in dynamic settings. First, we present an algorithm that given an undirected planar graph computes the minimum cut between any two given…
We study the dynamics of a spherically symmetric thin shell of perfect fluid embedded in d-dimensional Anti-de Sitter space-time. In global coordinates, besides collapsing solutions, oscillating solutions are found where the shell bounces…
We study extensions of the classic \emph{Line Cover} problem, which asks whether a set of $n$ points in the plane can be covered using $k$ lines. Line Cover is known to be NP-hard, and we focus on two natural generalizations. The first is…
Packing and covering linear programs (PC-LPs) form an important class of linear programs (LPs) across computer science, operations research, and optimization. In 1993, Luby and Nisan constructed an iterative algorithm for approximately…
The Massive Parallel Computation (MPC) model is a theoretical framework for popular parallel and distributed platforms such as MapReduce, Hadoop, or Spark. We consider the task of computing a large matching or small vertex cover in this…
Extracting shape information from object bound- aries is a well studied problem in vision, and has found tremen- dous use in applications like object recognition. Conversely, studying the space of shapes represented by curves satisfying…
A convex polygon $Q$ is inscribed in a convex polygon $P$ if every side of $P$ contains at least one vertex of $Q$. We present algorithms for finding a minimum area and a minimum perimeter convex polygon inscribed in any given convex…
The convex hull cheapest insertion heuristic produces good solutions to the Euclidean Traveling Salesperson Problem, but it has never been extended to the non-Euclidean problem. This paper uses multidimensional scaling to first project the…
The minimum $k$-enclosing ball problem seeks the ball with smallest radius that contains at least~$k$ of~$m$ given points in a general $n$-dimensional Euclidean space. This problem is NP-hard. We present a branch-and-bound algorithm on the…
We consider a spectrum of geometric optimization problems motivated by contexts such as satellite communication and astrophysics. In the problem Minimum Scan Cover with Angular Costs, we are given a graph $G$ that is embedded in Euclidean…
We present an $O(n^2\log^4 n)$-time algorithm for computing the center region of a set of $n$ points in the three-dimensional Euclidean space. This improves the previously best known algorithm by Agarwal, Sharir and Welzl, which takes…
Given a weighted, undirected graph $G$ cellularly embedded on a topological surface $S$, we describe algorithms to compute the second shortest and third shortest closed walks of $G$ that are neither homotopically trivial in $S$ nor…
The distance transform algorithm is popular in computer vision and machine learning domains. It is used to minimize quadratic functions over a grid of points. Felzenszwalb and Huttenlocher (2004) describe an O(N) algorithm for computing the…
We prove that the combinatorial optimization problem of determining the hull number of a partial cube is NP-complete. This makes partial cubes the minimal graph class for which NP-completeness of this problem is known and improves some…
A closed string $u$ is either of length one or contains a border that occurs only as a prefix and as a suffix in $u$ and nowhere else within $u$. In this paper, we present fast $\mathcal{O}(n\log n)$ time algorithms to compute all…
Many real-world problems can be formulated as geometric optimization problems in high dimensions, especially in the fields of machine learning and data mining. Moreover, we often need to take into account of outliers when optimizing the…
We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…
This paper studies the straight skeleton of polyhedra in three dimensions. We first address voxel-based polyhedra (polycubes), formed as the union of a collection of cubical (axis-aligned) voxels. We analyze the ways in which the skeleton…
The Euclidean projection onto a convex set is an important problem that arises in numerous constrained optimization tasks. Unfortunately, in many cases, computing projections is computationally demanding. In this work, we focus on…