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We present RCareWorld, a human-centric simulation world for physical and social robotic caregiving designed with inputs from stakeholders, including care recipients, caregivers, occupational therapists, and roboticists. RCareWorld has…

Advances in artificial intelligence have transformed the paradigm of human-computer interaction, with the development of conversational AI systems playing a pivotal role. These systems employ technologies such as natural language processing…

Human-Computer Interaction · Computer Science 2024-11-14 Atieh Taheri , Purav Bhardwaj , Arthur Caetano , Alice Zhong , Misha Sra

Building home assistant robots has long been a pursuit for vision and robotics researchers. To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Fanbo Xiang , Yuzhe Qin , Kaichun Mo , Yikuan Xia , Hao Zhu , Fangchen Liu , Minghua Liu , Hanxiao Jiang , Yifu Yuan , He Wang , Li Yi , Angel X. Chang , Leonidas J. Guibas , Hao Su

Virtual Reality simulators offer a powerful tool for teacher training, yet the integration of AI-powered student avatars presents a critical challenge: determining the optimal level of avatar realism for effective pedagogy. This literature…

Human-Computer Interaction · Computer Science 2025-06-16 Judson Leroy Dean Haynes

Safety concerns have risen as robots become more integrated into our daily lives and continue to interact closely with humans. One of the most crucial safety priorities is preventing collisions between robots and people walking nearby.…

Robotics · Computer Science 2023-12-08 Atefeh Fereydooni , Armin Azarakhsh , Ayda Shafiei , Hesam Zandi , Mehdi Delrobaei

Effective human-robot interaction requires emotionally rich multimodal expressions, yet most humanoid robots lack coordinated speech, facial expressions, and gestures. Meanwhile, real-world deployment demands on-device solutions that can…

Robotics · Computer Science 2026-02-10 Songhua Yang , Xuetao Li , Xuanye Fei , Mengde Li , Miao Li

PAL Robotics, in Spain, builds a variety of Autonomous Mobile Robots (AMRs), which are deployed in diverse environments (e.g., warehouses, retail spaces, and offices), where they work alongside humans. Given that human behavior can be…

Software Engineering · Computer Science 2026-03-06 Jiahui Wu , Chengjie Lu , Aitor Arrieta , Shaukat Ali , Thomas Peyrucain

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

Robotic manipulation in human environments is a challenging problem for researchers and industry alike. In particular, opening doors/drawers can be challenging for robots, as the size, shape, actuation and required force is variable.…

Robotics · Computer Science 2024-02-27 Kyle DuFrene , Luke Strohbehn , Keegan Nave , Ravi Balasubramanian , Cindy Grimm

Gestures are central to human communication, enriching interactions through non-verbal expression. Virtual avatars increasingly use AI-generated gestures to enhance life-likeness, yet evaluations have largely been confined to 2D. Virtual…

Human-Computer Interaction · Computer Science 2025-09-17 Axel Wiebe Werner , Jonas Beskow , Anna Deichler

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

With the motivation and the difficulties that currently exist in comprehending and utilizing the promising features of SNNs, we proposed a novel run-time multi-core architecture-based simulator called "RAVSim" (Runtime Analysis and…

Neural and Evolutionary Computing · Computer Science 2024-03-26 Sanaullah , Shamini Koravuna , Ulrich Rückert , Thorsten Jungeblut

Mixed Reality (MR) and Virtual Reality (VR) simulations are hampered by requirements for hand controllers or attempts to perseverate in use of two-dimensional computer interface paradigms from the 1980s. From our efforts to produce more…

Human-Computer Interaction · Computer Science 2023-08-16 Thomas B Talbot , Chinmay Chinara

Vision-Language Models (VLMs) acquire real-world knowledge and general reasoning ability through Internet-scale image-text corpora. They can augment robotic systems with scene understanding and task planning, and assist visuomotor policies…

Robotics · Computer Science 2025-06-23 Kaiyuan Chen , Shuangyu Xie , Zehan Ma , Pannag R Sanketi , Ken Goldberg

Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often encounter challenges when deployed in real-world environments due to sim-to-real…

Robotics · Computer Science 2025-06-04 Shaoting Zhu , Linzhan Mou , Derun Li , Baijun Ye , Runhan Huang , Hang Zhao

We introduce Meta MLGym and MLGym-Bench, a new framework and benchmark for evaluating and developing LLM agents on AI research tasks. This is the first Gym environment for machine learning (ML) tasks, enabling research on reinforcement…

Human-Robot Interaction (HRI) has become increasingly important as robots are being integrated into various aspects of daily life. One key aspect of HRI is gesture recognition, which allows robots to interpret and respond to human gestures…

Human-Computer Interaction · Computer Science 2024-01-10 Sandeep Reddy Sabbella , Sara Kaszuba , Francesco Leotta , Pascal Serrarens , Daniele Nardi

Collecting embodied interaction data at scale remains costly and difficult due to the limited accessibility of conventional interfaces. We present a gamified data collection framework based on Unity that combines procedural scene…

Robotics · Computer Science 2026-04-21 Yihan Zhang , Ziyun Huang , Linqi Ye

Embodied AI and robotic systems increasingly depend on scalable, diverse, and physically grounded 3D content for simulation-based training and real-world deployment. While 3D generative modeling has advanced rapidly, embodied applications…

Robotics · Computer Science 2026-05-11 Tianwei Ye , Yifan Mao , Minwen Liao , Jian Liu , Chunchao Guo , Dazhao Du , Quanxin Shou , Fangqi Zhu , Song Guo

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva
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