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Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

We propose a novel approach to synthesizing images that are effective for training object detectors. Starting from a small set of real images, our algorithm estimates the rendering parameters required to synthesize similar images given a…

Computer Vision and Pattern Recognition · Computer Science 2015-06-30 Artem Rozantsev , Vincent Lepetit , Pascal Fua

A 3D point cloud is often synthesized from depth measurements collected by sensors at different viewpoints. The acquired measurements are typically both coarse in precision and corrupted by noise. To improve quality, previous works denoise…

Image and Video Processing · Electrical Eng. & Systems 2020-02-12 Xue Zhang , Gene Cheung , Jiahao Pang , Dong Tian

We propose FreeSim, a camera simulation method for autonomous driving. FreeSim emphasizes high-quality rendering from viewpoints beyond the recorded ego trajectories. In such viewpoints, previous methods have unacceptable degradation…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Lue Fan , Hao Zhang , Qitai Wang , Hongsheng Li , Zhaoxiang Zhang

We tackle a new problem: generating geometrically consistent multi-view scenes from a single freehand sketch. Freehand sketches are the most geometrically impoverished input one could offer a multi-view generator. They convey scene intent…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Ahmed Bourouis , Savas Ozkan , Andrea Maracani , Yi-Zhe Song , Mete Ozay

Various real-time methods for capturing and transmitting dynamic 3D spaces have been proposed, including those based on RGB-D cameras and volumetric capture. However, applying existing methods to outdoor tourist sites remains difficult…

In this paper, we present an approach to reconstruct 3-D human motion from multi-cameras and track human skeleton using the reconstructed human 3-D point (voxel) cloud. We use an improved and more robust algorithm, probabilistic shape from…

Graphics · Computer Science 2013-11-28 Jian Song , Yatao Bian , Junchi Yan , Xu Zhao , Yuncai Liu

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

Zero-shot learning on 3D point cloud data is a related underexplored problem compared to its 2D image counterpart. 3D data brings new challenges for ZSL due to the unavailability of robust pre-trained feature extraction models. To address…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Majid Nasiri , Ali Cheraghian , Townim Faisal Chowdhury , Sahar Ahmadi , Morteza Saberi , Shafin Rahman

With the development of deep neural networks, the demand for a significant amount of annotated training data becomes the performance bottlenecks in many fields of research and applications. Image synthesis can generate annotated images…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Minghui Liao , Boyu Song , Shangbang Long , Minghang He , Cong Yao , Xiang Bai

We study reconstructing and predicting 3D fluid appearance and velocity from a single video. Current methods require multi-view videos for fluid reconstruction. We present FluidNexus, a novel framework that bridges video generation and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Yue Gao , Hong-Xing Yu , Bo Zhu , Jiajun Wu

We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hyunho Ha , Lei Xiao , Christian Richardt , Thu Nguyen-Phuoc , Changil Kim , Min H. Kim , Douglas Lanman , Numair Khan

Scene flow estimation aims to generate the 3D motion field of points between two consecutive frames of point clouds, which has wide applications in various fields. Existing point-based methods ignore the irregularity of point clouds and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Xuezhi Xiang , Xi Wang , Lei Zhang , Denis Ombati , Himaloy Himu , Xiantong Zhen

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Recent advancements in zero-shot video diffusion models have shown promise for text-driven video editing, but challenges remain in achieving high temporal consistency. To address this, we introduce Video-3DGS, a 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Inkyu Shin , Qihang Yu , Xiaohui Shen , In So Kweon , Kuk-Jin Yoon , Liang-Chieh Chen

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

Graphics · Computer Science 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Digitising the 3D world into a clean, CAD model-based representation has important applications for augmented reality and robotics. Current state-of-the-art methods are computationally intensive as they individually encode each detected…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Florian Langer , Jihong Ju , Georgi Dikov , Gerhard Reitmayr , Mohsen Ghafoorian

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Tianqi Liu , Guangcong Wang , Shoukang Hu , Liao Shen , Xinyi Ye , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu

We present a method for novel view synthesis from input images that are freely distributed around a scene. Our method does not rely on a regular arrangement of input views, can synthesize images for free camera movement through the scene,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Gernot Riegler , Vladlen Koltun

Event cameras are innovative neuromorphic sensors that asynchronously capture the scene dynamics. Due to the event-triggering mechanism, such cameras record event streams with much shorter response latency and higher intensity sensitivity…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yunhao Zou , Ying Fu , Tsuyoshi Takatani , Yinqiang Zheng
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