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In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…
A set of orthonormal polynomials is proposed for image reconstruction from projection data. The relationship between the projection moments and image moments is discussed in detail, and some interesting properties are demonstrated.…
Near-infrared imaging can capture haze-free near-infrared gray images and visible color images, according to physical scattering models, e.g., Rayleigh or Mie models. However, there exist serious discrepancies in brightness and image…
The colorful appearance of a physical painting is determined by the distribution of paint pigments across the canvas, which we model as a per-pixel mixture of a small number of pigments with multispectral absorption and scattering…
With the explosive growth of web-based cameras and mobile devices, billions of photographs are uploaded to the internet. We can trivially collect a huge number of photo streams for various goals, such as image clustering, 3D scene…
This paper proposes a deep neural architecture, PlaneRCNN, that detects and reconstructs piecewise planar surfaces from a single RGB image. PlaneRCNN employs a variant of Mask R-CNN to detect planes with their plane parameters and…
We present a procedure to reconstruct objects from holograms recorded in in-line holography settings. Working with one beam of polarized light, the topological derivatives and energies of functionals quantifying hologram deviations yield…
Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent approaches for full-body reconstruction use a statistic shape model, which is built upon accurate…
Methods for 3D reconstruction such as Photometric stereo recover the shape and reflectance properties using multiple images of an object taken with variable lighting conditions from a fixed viewpoint. Photometric stereo assumes that a scene…
Hyperspectral reconstruction (HSR) from RGB images is a highly promising direction for accurate color reproduction and material color measurement. While most existing approaches rely on a single RGB image - thereby limiting reconstruction…
Inverse rendering aims at recovering both geometry and materials of objects. It provides a more compatible reconstruction for conventional rendering engines, compared with the neural radiance fields (NeRFs). On the other hand, existing…
Tomographic reconstruction of a binary image from few projections is considered. A novel {\em heuristic} algorithm is proposed, the central element of which is a nonlinear transformation $\psi(p)=\log(p/(1-p))$ of the probability $p$ that a…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Estimating the pose of an object from a monocular image is an inverse problem fundamental in computer vision. The ill-posed nature of this problem requires incorporating deformation priors to solve it. In practice, many materials do not…
In this paper, we define a new problem of recovering the 3D geometry of an object confined in a transparent enclosure. We also propose a novel method for solving this challenging problem. Transparent enclosures pose challenges of multiple…
Image de-blurring is important in many cases of imaging a real scene or object by a camera. This project focuses on de-blurring an image distorted by an out-of-focus blur through a simulation study. A pseudo-inverse filter is first explored…
The paper studies planar surface reconstruction of indoor scenes from two views with unknown camera poses. While prior approaches have successfully created object-centric reconstructions of many scenes, they fail to exploit other…
This paper presents an approach that reconstructs a hand-held object from a monocular video. In contrast to many recent methods that directly predict object geometry by a trained network, the proposed approach does not require any learned…
Images taken in low light often show color shift, low contrast, noise, and other artifacts that hurt computer-vision accuracy. Retinex theory addresses this by viewing an image S as the pixel-wise product of reflectance R and illumination…
Multi-dimensional images, such as color images and multi-spectral images, are highly correlated and contain abundant spatial and spectral information. However, real-world multi-dimensional images are usually corrupted by missing entries. By…