Related papers: Self-calibrating Deep Photometric Stereo Networks
This study explores the use of photometric techniques (shape-from-shading and uncalibrated photometric stereo) for upsampling the low-resolution depth map from an RGB-D sensor to the higher resolution of the companion RGB image. A…
Neural approaches have shown a significant progress on camera-based reconstruction. But they require either a fairly dense sampling of the viewing sphere, or pre-training on an existing dataset, thereby limiting their generalizability. In…
Multispectral photometric stereo(MPS) aims at recovering the surface normal of a scene from a single-shot multispectral image captured under multispectral illuminations. Existing MPS methods adopt the Lambertian reflectance model to make…
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…
Learning-based stereo matching has recently achieved promising results, yet still suffers difficulties in establishing reliable matches in weakly matchable regions that are textureless, non-Lambertian, or occluded. In this paper, we address…
A major focus of recent developments in stereo vision has been on how to obtain accurate dense disparity maps in passive stereo vision. Active vision systems enable more accurate estimations of dense disparity compared to passive stereo.…
Photometric stereo is a method that seeks to reconstruct the normal vectors of an object from a set of images of the object illuminated under different light sources. While effective in some situations, classical photometric stereo relies…
The photometric stereo (PS) problem consists in reconstructing the 3D-surface of an object, thanks to a set of photographs taken under different lighting directions. In this paper, we propose a multi-scale architecture for PS which,…
The goal of photometric stereo is to measure the precise surface normal of a 3D object from observations with various shading cues. However, non-Lambertian surfaces influence the measurement accuracy due to irregular shading cues. Despite…
Uncalibrated photometric stereo (UPS) is challenging due to the inherent ambiguity brought by the unknown light. Although the ambiguity is alleviated on non-Lambertian objects, the problem is still difficult to solve for more general…
Reconstructing the 3D shape of an object using several images under different light sources is a very challenging task, especially when realistic assumptions such as light propagation and attenuation, perspective viewing geometry and…
We propose a method for estimating high-definition spatially-varying lighting, reflectance, and geometry of a scene from 360$^{\circ}$ stereo images. Our model takes advantage of the 360$^{\circ}$ input to observe the entire scene with…
We present a novel deep learning framework that models the scene dependent image processing inside cameras. Often called as the radiometric calibration, the process of recovering RAW images from processed images (JPEG format in the sRGB…
Deep-learning metrics have recently demonstrated extremely good performance to match image patches for stereo reconstruction. However, training such metrics requires large amount of labeled stereo images, which can be difficult or costly to…
Self-supervised monocular depth estimation (SSMDE) has gained attention in the field of deep learning as it estimates depth without requiring ground truth depth maps. This approach typically uses a photometric consistency loss between a…
We propose a non-learning depth completion method for a sparse depth map captured using a light detection and ranging (LiDAR) sensor guided by a pair of stereo images. Generally, conventional stereo-aided depth completion methods have two…
A novel depth super-resolution approach for RGB-D sensors is presented. It disambiguates depth super-resolution through high-resolution photometric clues and, symmetrically, it disambiguates uncalibrated photometric stereo through…
Deep stereo matching has made significant progress in recent years. However, state-of-the-art methods are based on expensive 4D cost volume, which limits their use in real-world applications. To address this issue, 3D correlation maps and…
Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional…
We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model.…