Related papers: On-Line Balancing of Random Inputs
We consider an online vector balancing question where $T$ vectors, chosen from an arbitrary distribution over $[-1,1]^n$, arrive one-by-one and must be immediately given a $\pm$ sign. The goal is to keep the discrepancy small as possible. A…
In the stochastic online vector balancing problem, vectors $v_1,v_2,\ldots,v_T$ chosen independently from an arbitrary distribution in $\mathbb{R}^n$ arrive one-by-one and must be immediately given a $\pm$ sign. The goal is to keep the norm…
In a vector balancing game, on step $k$ player 1 chooses a unit vector $v_k$ and player 2 chooses a sign $\varepsilon_k\in \{-1,1\}$, and the position after $n$ steps is $z_n=\sum_1^n\varepsilon_k v_k$. Player 1's target is to make…
We prove that there exists an online algorithm that for any sequence of vectors $v_1,\ldots,v_T \in \mathbb{R}^n$ with $\|v_i\|_2 \leq 1$, arriving one at a time, decides random signs $x_1,\ldots,x_T \in \{ -1,1\}$ so that for every $t \le…
The vector-balancing problem is a fundamental problem in discrepancy theory: given T vectors in $[-1,1]^n$, find a signing $\sigma(a) \in \{\pm 1\}$ of each vector $a$ to minimize the discrepancy $\| \sum_{a} \sigma(a) \cdot a \|_{\infty}$.…
We study the online discrepancy minimization problem for vectors in $\mathbb{R}^d$ in the oblivious setting where an adversary is allowed fix the vectors $x_1, x_2, \ldots, x_n$ in arbitrary order ahead of time. We give an algorithm that…
We give a polynomial time reduction from vector scheduling problem (VS) to generalized load balancing problem (GLB). This reduction gives the first non-trivial online algorithm for VS where vectors come in an online fashion. The online…
We study an online vector balancing problem, in which $n$ independent Gaussian random vectors $\boldsymbol{\zeta}(1),\dots,\boldsymbol{\zeta}(n) \sim \mathcal{N}(0, I_n)$, each of dimension $n$, arrive one at a time. The goal is to choose…
In this paper we examine problems motivated by on-line financial problems and stochastic games. In particular, we consider a sequence of entirely arbitrary distinct values arriving in random order, and must devise strategies for selecting…
We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…
In the problem of online load balancing on uniformly related machines with bounded migration, jobs arrive online one after another and have to be immediately placed on one of a given set of machines without knowledge about jobs that may…
We study repeated multi-player vector-valued games in which a player observes a payoff vector each round and evaluates outcomes through linear scalarizations of those vectors. Different from most prior works, the choice of scalarization is…
We study a higher-dimensional 'balls-into-bins' problem. An infinite sequence of i.i.d. random vectors is revealed to us one vector at a time, and we are required to partition these vectors into a fixed number of bins in such a way as to…
This paper considers online convex optimization with time-varying constraint functions. Specifically, we have a sequence of convex objective functions $\{f_t(x)\}_{t=0}^{\infty}$ and convex constraint functions…
An unknown positive number of items arrive at independent uniformly distributed times in the interval [0,1] to a selector, whose task is to pick online the last one. We show that under the assumption of an adversary determining the number…
Modern stochastic optimization methods often rely on uniform sampling which is agnostic to the underlying characteristics of the data. This might degrade the convergence by yielding estimates that suffer from a high variance. A possible…
We suppose we are given a list of points $x_1, \dots, x_n \in \mathbb{R}$, a target probability measure $\mu$ and are asked to add additional points $x_{n+1}, \dots, x_{n+m}$ so that $x_1, \dots, x_{n+m}$ is as close as possible to the…
For every list of integers x_1, ..., x_m there is some j such that x_1 + ... + x_j - x_{j+1} - ... - x_m \approx 0. So the list can be nearly balanced and for this we only need one alternation between addition and subtraction. But what if…
In the online sorting problem, $n$ items are revealed one by one and have to be placed (immediately and irrevocably) into empty cells of a size-$n$ array. The goal is to minimize the sum of absolute differences between items in consecutive…
Modern data centers face a key challenge of effectively serving user requests that arrive online. Such requests are inherently multi-dimensional and characterized by demand vectors over multiple resources such as processor cycles, storage…