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We study the classical, randomized Ranking algorithm which is known to be $(1 - \frac{1}{e})$-competitive in expectation for the Online Bipartite Matching Problem. We give a tail inequality bound, namely that Ranking is $(1 - \frac{1}{e} -…

Data Structures and Algorithms · Computer Science 2021-12-15 Milena Mihail , Thorben Tröbst

We consider a random knockout tournament among players $1, \ldots, n$, in which each match involves two players. The match format is specified by the number of matches played in each round, where the constitution of the matches in a round…

Probability · Mathematics 2016-12-15 Ilan Adler , Yang Cao , Richard Karp , Erol Pekoz , Sheldon M. Ross

We consider discrete, iterative load balancing via matchings on arbitrary graphs. Initially each node holds a certain number of tokens, defining the load of the node, and the objective is to redistribute the tokens such that eventually each…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-20 Petra Berenbrink , Robert Elsässer , Tom Friedetzky , Hamed Hosseinpour , Dominik Kaaser , Peter Kling , Thomas Sauerwald

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

We study the online bipartite matching problem, introduced by Karp, Vazirani and Vazirani [1990]. For bipartite graphs with matchings of size $n$, it is known that the Ranking randomized algorithm matches at least $(1 - \frac{1}{e})n$ edges…

Data Structures and Algorithms · Computer Science 2019-01-01 Uriel Feige

Multiple importance sampling estimators are widely used for computing intractable constants due to its reliability and robustness. The celebrated balance heuristic estimator belongs to this class of methods and has proved very successful in…

Computation · Statistics 2019-09-05 Felipe J Medina-Aguayo , Richard G Everitt

In business retention, churn prevention has always been a major concern. This work contributes to this domain by formalizing the problem of churn prediction in the context of online gambling as a binary classification task. We also propose…

Machine Learning · Computer Science 2022-01-10 Florian Merchie , Damien Ernst

We consider online linear optimization over symmetric positive semi-definite matrices, which has various applications including the online collaborative filtering. The problem is formulated as a repeated game between the algorithm and the…

Machine Learning · Computer Science 2018-07-04 Ken-ichiro Moridomi , Kohei Hatano , Eiji Takimoto

Real-world recommender systems often need to balance multiple objectives when deciding which recommendations to present to users. These include behavioural signals (e.g. clicks, shares, dwell time), as well as broader objectives (e.g.…

Information Retrieval · Computer Science 2024-09-17 Olivier Jeunen , Jatin Mandav , Ivan Potapov , Nakul Agarwal , Sourabh Vaid , Wenzhe Shi , Aleksei Ustimenko

Algorithm designers typically assume that the input data is correct, and then proceed to find "optimal" or "sub-optimal" solutions using this input data. However this assumption of correct data does not always hold in practice, especially…

Machine Learning · Computer Science 2015-10-13 Hal Daumé , Samir Khuller , Manish Purohit , Gregory Sanders

In the online (time-series) search problem, a player is presented with a sequence of prices which are revealed in an online manner. In the standard definition of the problem, for each revealed price, the player must decide irrevocably…

Data Structures and Algorithms · Computer Science 2021-12-06 Spyros Angelopoulos , Shahin Kamali , Dehou Zhang

Most traditional online learning algorithms are based on variants of mirror descent or follow-the-leader. In this paper, we present an online algorithm based on a completely different approach, tailored for transductive settings, which…

Machine Learning · Computer Science 2013-09-12 Nicolò Cesa-Bianchi , Ohad Shamir

Online learning to rank is a core problem in machine learning. In Lattimore et al. (2018), a novel online learning algorithm was proposed based on topological sorting. In the paper they provided a set of self-normalized inequalities (a) in…

Machine Learning · Statistics 2020-01-22 Victor de la Pena , Haolin Zou

The online semi-random graph process is a one-player game which starts with the empty graph on $n$ vertices. At every round, a player (called Builder) is presented with a vertex $v$ chosen uniformly at random and independently from previous…

Combinatorics · Mathematics 2023-07-18 Sofiya Burova , Lyuben Lichev

Prophet inequalities are a central object of study in optimal stopping theory. A gambler is sent values in an online fashion, sampled from an instance of independent distributions, in an adversarial, random or selected order, depending on…

Data Structures and Algorithms · Computer Science 2024-11-05 Giordano Giambartolomei , Frederik Mallmann-Trenn , Raimundo Saona

In bipartite matching problems, vertices on one side of a bipartite graph are paired with those on the other. In its online variant, one side of the graph is available offline, while the vertices on the other side arrive online. When a…

Data Structures and Algorithms · Computer Science 2018-11-14 John P. Dickerson , Karthik Abinav Sankararaman , Aravind Srinivasan , Pan Xu

We design algorithms for online linear optimization that have optimal regret and at the same time do not need to know any upper or lower bounds on the norm of the loss vectors. We achieve adaptiveness to norms of loss vectors by scale…

Machine Learning · Computer Science 2015-07-03 Francesco Orabona , David Pal

We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…

Probability · Mathematics 2022-02-07 Ravi B. Boppana , Joel Brewster Lewis

For a finite set $V\subset \mathbb{R}^n$, a set $T\subset \mathbb{R}^n$ is called $V$-closed if $t \in T$ and $v\in V$ imply that either $t+v\in T$ or $t-v \in T$. The set $P(V):=\{\sum_{v \in W} v: W \subset V\}$ is clearly $V$-closed and…

Combinatorics · Mathematics 2025-12-04 Imre Bárány , Jeck Lim

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

General Finance · Quantitative Finance 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd
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