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We study the election of sequences of committees, where in each of $\tau$ levels (e.g. modeling points in time) a committee consisting of $k$ candidates from a common set of $m$ candidates is selected. For each level, each of $n$ agents…

Computational Complexity · Computer Science 2023-06-27 Eva Michelle Deltl , Till Fluschnik , Robert Bredereck

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe

We study the model of metric voting proposed by Feldman et al. [2020]. In this model, experts and candidates are located in a metric space, and each candidate possesses a quality that is independent of her location. An expert evaluates each…

Computer Science and Game Theory · Computer Science 2023-06-26 Yang Cai , Eric Xue

Aggregating preferences under incomplete or constrained feedback is a fundamental problem in social choice and related domains. While prior work has established strong impossibility results for pairwise comparisons, this paper extends the…

Computer Science and Game Theory · Computer Science 2025-02-19 Evi Micha , Vasilis Varsamis

In multiple-question referendum elections, the separability problem occurs when a voter's preferences on some questions or proposals depend on the predicted outcomes of others. The notion of separability formalizes the study of…

Combinatorics · Mathematics 2018-02-08 Beth Bjorkman , Sean Gravelle , Jonathan Hodge

Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that appear in imprecise-probabilistic decision…

Artificial Intelligence · Computer Science 2019-05-22 Jasper De Bock , Gert de Cooman

Justified representation (JR) is a standard notion of representation in multiwinner approval voting. Not only does a JR committee always exist, but previous work has also shown through experiments that the JR condition can typically be…

Computer Science and Game Theory · Computer Science 2023-06-29 Edith Elkind , Piotr Faliszewski , Ayumi Igarashi , Pasin Manurangsi , Ulrike Schmidt-Kraepelin , Warut Suksompong

Selectivity estimation - the problem of estimating the result size of queries - is a fundamental problem in databases. Accurate estimation of query selectivity involving multiple correlated attributes is especially challenging. Poor…

Databases · Computer Science 2019-06-19 Shohedul Hasan , Saravanan Thirumuruganathan , Jees Augustine , Nick Koudas , Gautam Das

We study the following multiagent variant of the knapsack problem. We are given a set of items, a set of voters, and a value of the budget; each item is endowed with a cost and each voter assigns to each item a certain value. The goal is to…

Computer Science and Game Theory · Computer Science 2018-11-14 Till Fluschnik , Piotr Skowron , Mervin Triphaus , Kai Wilker

We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

There has been much recent work on multiwinner voting systems. However, sometimes a committee is highly structured, and if we want to vote for such a committee, our voting method should be more structured as well. We consider committees…

Computer Science and Game Theory · Computer Science 2022-11-14 Karl-Dieter Crisman

We consider the problem of estimating a ranking on a set of items from noisy pairwise comparisons given item features. We address the fact that pairwise comparison data often reflects irrational choice, e.g. intransitivity. Our key…

Machine Learning · Statistics 2020-06-30 Amanda Bower , Laura Balzano

The property of proportional representation in approval-based committee elections has appeared in the social choice literature for over a century, and is typically understood as avoiding the underrepresentation of minorities. However, we…

Data Structures and Algorithms · Computer Science 2021-09-14 Alfonso Cevallos , Alistair Stewart

Citizens' assemblies are an increasingly influential form of deliberative democracy, where randomly selected people discuss policy questions. The legitimacy of these assemblies hinges on their representation of the broader population, but…

Machine Learning · Computer Science 2025-08-13 Angelos Assos , Carmel Baharav , Bailey Flanigan , Ariel Procaccia

This paper studies the design and analysis of approximation algorithms for aggregating preferences over combinatorial domains, represented using Conditional Preference Networks (CP-nets). Its focus is on aggregating preferences over…

Computational Complexity · Computer Science 2023-12-18 Abu Mohammmad Hammad Ali , Boting Yang , Sandra Zilles

Aggregating agent preferences into a collective decision is an important step in many problems (e.g., hiring, elections, peer review) and across areas of computer science (e.g., reinforcement learning, recommender systems). As Social Choice…

Multiagent Systems · Computer Science 2025-09-12 Leonardo Matone , Ben Abramowitz , Ben Armstrong , Avinash Balakrishnan , Nicholas Mattei

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

We analyze the structure of the disagreement among a population of voters over a set of alternatives. Surveys typically ask either for pairwise comparisons, simple and intuitive for participants, or full rankings over alternatives,…

Artificial Intelligence · Computer Science 2026-05-20 Mohamed Ouaguenouni , Felipe Garrido-Lucero , Umberto Grandi , César Hidalgo , Magdalena Tydrichova