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This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are…

Statistics Theory · Mathematics 2024-02-27 Jozsef Konczer

We examine the complexity of the ``Texas Hold'em'' variant of poker from a topological perspective. We show that there exists a natural simplicial complex governing the multi-way winning probabilities between various hands, and that this…

Algebraic Topology · Mathematics 2025-10-14 Laurent Bartholdi , Roman Mikhailov

We model stochastic choice as environment-dependent switching among a small library of deterministic decision rules. A Random Rule Model generates menu-level choice probabilities via named, interpretable rules weighted by observable menu…

General Economics · Economics 2026-04-15 Avner Seror

The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…

Probability · Mathematics 2012-08-27 Daniel J. Velleman , Gregory S. Warrington

Background: When planning a cluster randomized trial, evaluators often have access to an enumerated cohort representing the target population of clusters. Practicalities of conducting the trial, such as the need to oversample clusters with…

Methodology · Statistics 2024-09-19 Sarah E. Robertson , Jon A. Steingrimsson , Issa J. Dahabreh

By exploiting an analogy between population genetics and statistical mechanics, we study the evolution of a polygenic trait under stabilizing selection, mutation, and genetic drift. This requires us to track only four macroscopic variables,…

Populations and Evolution · Quantitative Biology 2010-11-18 Harold P. de Vladar , Nick Barton

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

The study of human interactions is of central importance for understanding the behavior of individuals, groups and societies. Here, we observe the formation and evolution of networks by monitoring the addition of all new links and we…

Physics and Society · Physics 2013-02-01 Lazaros K. Gallos , Diego Rybski , Fredrik Liljeros , Shlomo Havlin , Hernan A. Makse

This paper discusses the role of opportunistic punisher who may act selfishly to free-ride cooperators or not to be exploited by defectors. To consider opportunistic punisher, we make a change to the sequence of one-shot public good game;…

Populations and Evolution · Quantitative Biology 2010-08-10 Jun-Sok Huhh

We conducted a laboratory experiment involving human subjects to test the theoretical hypothesis that equilibrium selection can be impacted by manipulating the games dynamics process, by using modern control theory. Our findings indicate…

General Economics · Economics 2024-11-12 Wang Zhijian , Shan Lixia , Yao Qinmei , Wang Yijia

People choose their strategies through a trial-and-error learning process in which they gradually discover that some strategies work better than others. The process can be modelled as an evolutionary game dynamics system, which may be…

Theoretical Economics · Economics 2023-02-21 Wang Zhijian

Understanding the evolutionary dynamics of reinforcement learning under multi-agent settings has long remained an open problem. While previous works primarily focus on 2-player games, we consider population games, which model the strategic…

Multiagent Systems · Computer Science 2020-06-30 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

Computer Science and Game Theory · Computer Science 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

Juggling patterns can be described by a sequence of cards which keep track of the relative order of the balls at each step. This interpretation has many algebraic and combinatorial properties, with connections to Stirling numbers, Dyck…

Combinatorics · Mathematics 2015-04-08 Steve Butler , Fan Chung , Jay Cummings , Ron Graham

Social dynamics determined by voting in a stochastic environment is analyzed for a society composed of two cohesive groups of similar size. Within the model of random walks determined by voting, explicit formulas are derived for the capital…

Multiagent Systems · Computer Science 2011-09-21 P. Yu. Chebotarev , A. K. Loginov , Ya. Yu. Tsodikova , Z. M. Lezina , V. I. Borzenko

Game theory is the study of tractable games which may be used to model more complex systems. Board games, video games and sports, however, are intractable by design, so "ludological" theories about these games as complex phenomena should be…

Applications · Statistics 2018-11-05 Daniel E. Gilbert , Martin T. Wells

We consider a simple dice game, which leads to an intriguing study of multinomial walks, with surprising and seemingly paradoxical properties. The winning and losing probabilities of a general version of the game are investigated via…

Probability · Mathematics 2026-05-21 Gunther Leobacher , Alexander Steinicke

Turn-taking behaviour is simulated in a coupled agents system. Each agent is modelled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outputs and to hold the internal dynamics. Agents are developed…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 Hiroyuki Iizuka , Takashi Ikegami

We consider a dynamic social network model in which agents play repeated games in pairings determined by a stochastically evolving social network. Individual agents begin to interact at random, with the interactions modeled as games. The…

Probability · Mathematics 2007-05-23 Brian Skyrms , Robin Pemantle

In a recent article in American Scientist, Theodore Hill described a coin-tossing game whose pay-off is the number of heads over the total number of throws. Suppose that at a given point during the game you have 5 heads and 3 tails, should…

Probability · Mathematics 2010-09-13 Luis A. Medina , Doron Zeilberger