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Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…

Computer Science and Game Theory · Computer Science 2024-03-21 Vojtech Kovarik , Caspar Oesterheld , Vincent Conitzer

This paper introduces a model based upon games on an evolving network, and develops three clustering algorithms according to it. In the clustering algorithms, data points for clustering are regarded as players who can make decisions in…

Machine Learning · Computer Science 2010-03-22 Qiang Li , Zhuo Chen , Yan He , Jing-ping Jiang

The act of bluffing confounds game designers to this day. The very nature of bluffing is even open for debate, adding further complication to the process of creating intelligent virtual players that can bluff, and hence play, realistically.…

Artificial Intelligence · Computer Science 2007-05-23 Evan Hurwitz , Tshilidzi Marwala

Simulation-based planning with rollouts is a widely-deployed technique for decision making in stochastic environments. The primary instrument of simulation-based planning is a sampling model, which is repeatedly called to generate…

Machine Learning · Computer Science 2026-05-07 Sandarbh Yadav , Frederic J Maliakkal , Harshad Khadilkar , Shivaram Kalyanakrishnan

Many poker systems, whether created with heuristics or machine learning, rely on the probability of winning as a key input. However calculating the precise probability using combinatorics is an intractable problem, so instead we approximate…

Artificial Intelligence · Computer Science 2018-08-24 Brandon Da Silva

We study the emergence of altruistic behaviour in collective games. In particular, we take into account Toral's version of collective Parrondo's paradoxical games, in which the redistribution of capital between agents, who can play…

Physics and Society · Physics 2014-10-30 Dario A. Zappalà , Alessandro Pluchino , Andrea Rapisarda

The concept of power among players can be expressed as a combination of their utilities. A player who obeys another takes into account the utility of the dominant one. Technically it is a matter of superimposing some weighted sum or product…

Theoretical Economics · Economics 2023-07-27 Daniele De Luca

We show that the resolution of social dilemmas on random graphs and scale-free networks is facilitated by imitating not the strategy of better performing players but rather their emotions. We assume sympathy and envy as the two emotions…

Physics and Society · Physics 2013-05-07 Attila Szolnoki , Neng-Gang Xie , Ye Ye , Matjaz Perc

This paper presents a data-driven statistical framework to quantify the role of skill in games, addressing the long-standing question of whether success in a game is predominantly driven by skill or chance. We analyze player level data from…

Computer Science and Game Theory · Computer Science 2025-05-28 Tathagata Banerjee , Anushka De , Subhamoy Maitra , Diganta Mukherjee

In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…

Combinatorics · Mathematics 2026-03-03 Rüdiger Jehn

Using methods from the statistical mechanics of disordered systems we analyze the properties of bimatrix games with random payoffs in the limit where the number of pure strategies of each player tends to infinity. We analytically calculate…

Disordered Systems and Neural Networks · Physics 2009-10-31 Johannes Berg

Over the preceeding twenty years, the role of underlying classical dynamics in quantum mechanical tunneling has received considerable attention. A number of new tunneling phenomena have been uncovered that have been directly linked to the…

Chaotic Dynamics · Physics 2009-10-31 Steven Tomsovic

This brief discusses evolutionary game theory as a powerful and unified mathematical tool to study evolution of collective behaviours. It summarises some of my recent research directions using evolutionary game theory methods, which include…

Multiagent Systems · Computer Science 2023-11-27 The Anh Han

We give a general method for constructing a deterministic strategy of Reality from a randomized strategy in game-theoretic probability. The construction can be seen as derandomization in game-theoretic probability.

Probability · Mathematics 2014-08-05 Kenshi Miyabe , Akimichi Takemura

Tournaments can be used to model a variety of practical scenarios including sports competitions and elections. A natural notion of strength of alternatives in a tournament is a generalized king: an alternative is said to be a $k$-king if it…

Combinatorics · Mathematics 2022-04-28 Pasin Manurangsi , Warut Suksompong

A stochastic model for behavioral changes by imitative pair interactions of individuals is developed. `Microscopic' assumptions on the specific form of the imitative processes lead to a stochastic version of the game dynamical equations.…

Statistical Mechanics · Physics 2007-05-23 Dirk Helbing

Ultimate Tic-Tac-Toe is a variant of the popular Tic-Tac-Toe game. Two players compete to win three aligned "fields," with each field constituting its own miniature tic-tac-toe game. Each move determines which field the next player must…

History and Overview · Mathematics 2023-06-09 Justin Diamond

Game dynamics theory, as a field of science, the consistency of theory and experiment is essential. In the past 10 years, important progress has been made in the merging of the theory and experiment in this field, in which dynamics cycle is…

Theoretical Economics · Economics 2024-11-13 Zhijian Wang , Shujie Zhou , Qinmei Yao , Yijia Wang

We investigate the expected number of calls required to achieve Bingo in a generalized (n,m)-Bingo game, where each n x n card is filled by sampling n numbers from m possible values per column. Using the inclusion-exclusion principle, we…

Combinatorics · Mathematics 2025-11-27 Vu Phan , Ilie Ugarcovici

In this paper we review some of the main results obtained in the field of truels. A "truel" is a generalization of a duel involving three players. Depending on the rules used for chosing the players, we may distinguish between the random,…

Probability · Mathematics 2007-05-23 Pau Amengual , Raúl Toral
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