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The Bayesian online selection problem aims to design a pricing scheme for a sequence of arriving buyers that maximizes the expected social welfare (or revenue) subject to different structural constraints. Inspired by applications with a…

Computer Science and Game Theory · Computer Science 2024-03-11 Nima Anari , Rad Niazadeh , Amin Saberi , Ali Shameli

We extend the concept of polynomial time approximation algorithms to apply to problems for hierarchically specified graphs, many of which are PSPACE-complete. Assuming P != PSPACE, the existence or nonexistence of such efficient…

Combinatorics · Mathematics 2016-09-06 Madhav V. Marathe , Harry B. Hunt , S. S. Ravi

We investigate the interrelation between graph searching games and games with imperfect information. As key consequence we obtain that parity games with bounded imperfect information can be solved in PTIME on graphs of bounded DAG-width…

Computer Science and Game Theory · Computer Science 2015-03-19 Bernd Puchala , Roman Rabinovich

We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…

Combinatorics · Mathematics 2015-11-12 Daniel E. Brown , Lawrence G. Brown

The $k$-cut problem asks, given a connected graph $G$ and a positive integer $k$, to find a minimum-weight set of edges whose removal splits $G$ into $k$ connected components. We give the first polynomial-time algorithm with approximation…

Data Structures and Algorithms · Computer Science 2018-11-12 MohammadHossein Bateni , Alireza Farhadi , MohammadTaghi Hajiaghayi

If a game has a Nash equilibrium with probability values that are either zero or Omega(1) then this equilibrium can be found exhaustively in polynomial time. Somewhat surprisingly, we show that there is a PTAS for the games whose equilibria…

Computer Science and Game Theory · Computer Science 2011-02-14 Constantinos Daskalakis , Christos H. Papadimitriou

We introduce the Maker-Breaker domination game, a two player game on a graph. At his turn, the first player, Dominator, select a vertex in order to dominate the graph while the other player, Staller, forbids a vertex to Dominator in order…

Discrete Mathematics · Computer Science 2018-09-19 Eric Duchêne , Valentin Gledel , Aline Parreau , Gabriel Renault

As shown by Robertson and Seymour, deciding whether the complete graph $K_t$ is a minor of an input graph $G$ is a fixed parameter tractable problem when parameterized by $t$. From the approximation viewpoint, the gap to fill is quite…

Data Structures and Algorithms · Computer Science 2025-05-12 Romain Bourneuf , Julien Cocquet , Chaoliang Tang , Stéphan Thomassé

The notion of bounded expansion captures uniform sparsity of graph classes and renders various algorithmic problems that are hard in general tractable. In particular, the model-checking problem for first-order logic is fixed-parameter…

We give an asymptotic approximation scheme (APTAS) for the problem of packing a set of circles into a minimum number of unit square bins. To obtain rational solutions, we use augmented bins of height $1+\gamma$, for some arbitrarily small…

Data Structures and Algorithms · Computer Science 2014-12-16 Flávio K. Miyazawa , Lehilton L. C. Pedrosa , Rafael C. S. Schouery , Maxim Sviridenko , Yoshiko Wakabayashi

Approximating the partition function of the ferromagnetic Ising model with general external fields is known to be #BIS-hard in the worst case, even for bounded-degree graphs, and it is widely believed that no polynomial-time approximation…

Data Structures and Algorithms · Computer Science 2021-08-27 Tyler Helmuth , Holden Lee , Will Perkins , Mohan Ravichandran , Qiang Wu

We revisit various PTAS's (Polynomial Time Approximation Schemes) for minimization versions of dense problems, and show that they can be performed with sublinear query complexity. This means that not only do we obtain a…

Computational Complexity · Computer Science 2012-05-01 Nir Ailon , Zohar Karnin

We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…

Commutative Algebra · Mathematics 2007-05-23 Ruchira S. Datta

In this paper, we propose a general framework to design {efficient} polynomial time approximation schemes (EPTAS) for fundamental stochastic combinatorial optimization problems. Given an error parameter $\epsilon>0$, such algorithmic…

Data Structures and Algorithms · Computer Science 2025-05-30 Danny Segev , Sahil Singla

In the k-Apex problem the task is to find at most k vertices whose deletion makes the given graph planar. The graphs for which there exists a solution form a minor closed class of graphs, hence by the deep results of Robertson and Seymour,…

Data Structures and Algorithms · Computer Science 2008-12-31 Dániel Marx , Ildikó Schlotter

We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…

Capacitated Domination generalizes the classic Dominating Set problem by specifying for each vertex a required demand and an available capacity for covering demand in its closed neighborhood. The objective is to find a minimum-sized set of…

Data Structures and Algorithms · Computer Science 2016-04-19 Amariah Becker

We consider a natural generalization of classical scheduling problems in which using a time unit for processing a job causes some time-dependent cost which must be paid in addition to the standard scheduling cost. We study the scheduling…

Data Structures and Algorithms · Computer Science 2018-12-03 Lin Chen , Nicole Megow , Roman Rischke , Leen Stougie , José Verschae

We provide proofs certifying that the structure theorem for vertex sets of bounded bidimensionality holds with polynomial bounds. The bidimensionality of vertex sets is a common generalisation of both treewidth and the face-cover-number of…

Combinatorics · Mathematics 2026-02-10 Maximilian Gorsky , Evangelos Protopapas , Sebastian Wiederrecht

We provide the first fully polynomial time approximation scheme (FPTAS) for computing an approximate mixed-strategy Nash equilibrium in tree-structured graphical multi-hypermatrix games (GMhGs). GMhGs are generalizations of normal-form…

Computer Science and Game Theory · Computer Science 2017-02-07 Luis E. Ortiz , Mohammad T. Irfan
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