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Background: Over the past few decades, the process and methodology of automated question generation (AQG) have undergone significant transformations. Recent progress in generative natural language models has opened up new potential in the…

Artificial Intelligence · Computer Science 2024-12-06 Dominic Lohr , Marc Berges , Abhishek Chugh , Michael Kohlhase , Dennis Müller

Large language models (LLMs) can act as evaluators, a role studied by methods like LLM-as-a-Judge and fine-tuned judging LLMs. In the field of education, LLMs have been studied as assistant tools for students and teachers. Our research…

Computation and Language · Computer Science 2025-09-26 Valeria Ramirez-Garcia , David de-Fitero-Dominguez , Antonio Garcia-Cabot , Eva Garcia-Lopez

Procedural Level Generation via Machine Learning (PLGML), the study of generating game levels with machine learning, has received a large amount of recent academic attention. For certain measures these approaches have shown success at…

Artificial Intelligence · Computer Science 2018-09-26 Matthew Guzdial , Nicholas Liao , Mark Riedl

Large Language Models (LLMs) have shown the potential to be valuable teaching tools, with the potential of giving every student a personalized tutor. However, one challenge with using LLMs to learn new concepts is that when learning a topic…

Human-Computer Interaction · Computer Science 2024-11-19 Steve Oney , Yue Shen , Fei Wu , Young Suh Hong , Ziang Wang , Yamini Khajekar , Jiacheng Zhang , April Yi Wang

In order to facilitate analyzing video games as learning systems and instructional designs as games, we present a theoretical framework that integrates ideas from a broad range of literature. The framework describes games in terms of four…

Physics Education · Physics 2014-01-28 Ian D. Beatty

While Large Language Models (LLMs) are increasingly applied in student-facing educational tools, their potential to directly support educators through locally deployable and customizable solutions remains underexplored. Many existing…

Computers and Society · Computer Science 2025-11-18 Zarreen Reza , Alexander Mazur , Michael T. Dugdale , Robin Ray-Chaudhuri

Large Language Models (LLMs) offer a promising solution to complement traditional teaching and address global teacher shortages that affect hundreds of millions of children, but they fail to provide grade-appropriate responses for students…

Computers and Society · Computer Science 2026-03-09 Jio Oh , Steven Euijong Whang , James Evans , Jindong Wang

Effective feedback is essential for fostering students' success in scientific inquiry. With advancements in artificial intelligence, large language models (LLMs) offer new possibilities for delivering instant and adaptive feedback. However,…

Artificial Intelligence · Computer Science 2025-02-19 Kathrin Seßler , Arne Bewersdorff , Claudia Nerdel , Enkelejda Kasneci

Finding balanced ways to employ Large Language Models (LLMs) in education is a challenge due to inherent risks of poor understanding of the technology and of a susceptible audience. This is particularly so with younger children, who are…

Computers and Society · Computer Science 2025-06-27 Martin Ruskov

Machine Teaching (MT) is an interactive process where humans train a machine learning model by playing the role of a teacher. The process of designing an MT system involves decisions that can impact both efficiency of human teachers and…

Artificial Intelligence · Computer Science 2022-04-25 Karan Taneja , Harshvardhan Sikka , Ashok Goel

Natural and idiomatic expressions are essential for fluent, everyday communication, yet many second-language learners struggle to acquire and spontaneously use casual slang despite strong formal proficiency. To address this gap, we designed…

Human-Computer Interaction · Computer Science 2026-04-13 Amir Tahmasbi , Milad Esrafilian , Judson Wright , Sooyeon Jeong , Aniket Bera

The prevalence of online platforms and studies has generated the demand for automated grading tools, and as a result, there are plenty in the market. Such tools are developed to grade coding assignments quickly, accurately, and…

Computers and Society · Computer Science 2022-12-06 Aditi Agrawal , Benjamin Reed

Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…

Human-Computer Interaction · Computer Science 2023-11-29 Lea C. Brandl , Börge Kordts , Andreas Schrader

Multiple-choice questions (MCQs) are a widely used educational tool, particularly in domains such as visualization literacy that require broad conceptual coverage and support diverse real-world applications. However, designing high-quality…

Human-Computer Interaction · Computer Science 2026-03-03 Zixin Chen , Yuhang Zeng , Sicheng Song , Yanna Lin , Xian Xu , Huamin Qu , Meng Xia

Teaching scientific concepts is essential but challenging, and analogies help students connect new concepts to familiar ideas. Advancements in large language models (LLMs) enable generating analogies, yet their effectiveness in education…

Human-Computer Interaction · Computer Science 2025-02-25 Zekai Shao , Siyu Yuan , Lin Gao , Yixuan He , Deqing Yang , Siming Chen

The rise of generative large language models (LLMs) has opened new opportunities for automating knowledge representation through concept maps, a long-standing pedagogical tool valued for fostering meaningful learning and higher-order…

Computers and Society · Computer Science 2025-09-19 Xiaoming Zhai

Formative feedback is widely recognized as one of the most effective drivers of student learning, yet it remains difficult to implement equitably at scale. In large or low-resource courses, instructors often lack the time, staffing, and…

Computers and Society · Computer Science 2025-12-01 Chenyu Zhang , Xiaohang Luo

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…

General Economics · Economics 2024-12-13 Thomas Krause , Steffen Otterbach , Johannes Singer

Creating and improvising scenarios for content approaching is an enriching technique in education. However, it comes with a significant increase in the time spent on its planning, which intensifies when using complex technologies, such as…

Computers and Society · Computer Science 2025-08-26 Daniel Tozadore , Nur Ertug , Yasmine Chaker , Mortadha Abderrahim