Related papers: Skeleton-based Gesture Recognition Using Several F…
Recently, with the availability of cost-effective depth cameras coupled with real-time skeleton estimation, the interest in skeleton-based human action recognition is renewed. Most of the existing skeletal representation approaches use…
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several…
Transformer-based methods have recently achieved great advancement on 2D image-based vision tasks. For 3D video-based tasks such as action recognition, however, directly applying spatiotemporal transformers on video data will bring heavy…
Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…
Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…
Hand action recognition is essential. Communication, human-robot interactions, and gesture control are dependent on it. Skeleton-based action recognition traditionally includes hands, which belong to the classes which remain challenging to…
Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…
Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
Graph convolutional networks (GCNs) are widely adopted in skeleton-based action recognition due to their powerful ability to model data topology. We argue that the performance of recent proposed skeleton-based action recognition methods is…
Automatic surgical gesture recognition is a prerequisite of intra-operative computer assistance and objective surgical skill assessment. Prior works either require additional sensors to collect kinematics data or have limitations on…
The primary goal of skeletal motion prediction is to generate future motion by observing a sequence of 3D skeletons. A key challenge in motion prediction is the fact that a motion can often be performed in several different ways, with each…
Sign language recognition (SLR) refers to interpreting sign language glosses from given videos automatically. This research area presents a complex challenge in computer vision because of the rapid and intricate movements inherent in sign…
It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…
3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those…
Skeleton-based human action recognition has attracted great interest thanks to the easy accessibility of the human skeleton data. Recently, there is a trend of using very deep feedforward neural networks to model the 3D coordinates of…
Human skeleton-based action recognition has long been an indispensable aspect of artificial intelligence. Current state-of-the-art methods tend to consider only the dependencies between connected skeletal joints, limiting their ability to…
Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…
Skeleton-based action recognition has gained significant attention for its ability to efficiently represent spatiotemporal information in a lightweight format. Most existing approaches use graph-based models to process skeleton sequences,…
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…
Recent advances in tracking sensors and pose estimation software enable smart systems to use trajectories of skeleton joint locations for supervised learning. We study the problem of accurately recognizing sign language words, which is key…