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Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Networks (GCN), andtarget at improving the network structure of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Zeshi Yang , Kangkang Yin

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

In modern society, people should not be identified based on their disability, rather, it is environments that can disable people with impairments. Improvements to automatic Sign Language Recognition (SLR) will lead to more enabling…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Jordan J. Bird

HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high parallelism. They have worth performance even with a limited training set. All these…

Computer Vision and Pattern Recognition · Computer Science 2017-03-09 Guido Borghi , Roberto Vezzani , Rita Cucchiara

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

We propose a Dynamic Graph-Based Spatial-Temporal Attention (DG-STA) method for hand gesture recognition. The key idea is to first construct a fully-connected graph from a hand skeleton, where the node features and edges are then…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Yuxiao Chen , Long Zhao , Xi Peng , Jianbo Yuan , Dimitris N. Metaxas

This work presents an approach for recognizing isolated sign language gestures using skeleton-based pose data extracted from video sequences. A Graph-GRU temporal network is proposed to model both spatial and temporal dependencies between…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 B. Mederos , J. Mejía , A. Medina-Reyes , Y. Espinosa-Almeyda , J. D. Díaz-Roman , I. Rodríguez-Mederos , M. Mejía-Carreon , F. Gonzalez-Lopez

With the fast development of effective and low-cost human skeleton capture systems, skeleton-based action recognition has attracted much attention recently. Most existing methods use Convolutional Neural Network (CNN) and Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Wu Zheng , Lin Li , Zhaoxiang Zhang , Yan Huang , Liang Wang

Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Torben Teepe , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Recently, skeleton-based human action has become a hot research topic because the compact representation of human skeletons brings new blood to this research domain. As a result, researchers began to notice the importance of using RGB or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Yifan Jiang , Han Chen , Hanseok Ko

This paper presents a 2D skeleton-based action segmentation method with applications in fine-grained human activity recognition. In contrast with state-of-the-art methods which directly take sequences of 3D skeleton coordinates as inputs…

Computer Vision and Pattern Recognition · Computer Science 2024-04-29 Syed Waleed Hyder , Muhammad Usama , Anas Zafar , Muhammad Naufil , Fawad Javed Fateh , Andrey Konin , M. Zeeshan Zia , Quoc-Huy Tran

Gesture recognition has attracted considerable attention owing to its great potential in applications. Although the great progress has been made recently in multi-modal learning methods, existing methods still lack effective integration to…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Zitong Yu , Benjia Zhou , Jun Wan , Pichao Wang , Haoyu Chen , Xin Liu , Stan Z. Li , Guoying Zhao

Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tailin Chen , Shidong Wang , Desen Zhou , Yu Guan

We propose a novel multi-modal and multi-task architecture for simultaneous low level gesture and surgical task classification in Robot Assisted Surgery (RAS) videos.Our end-to-end architecture is based on the principles of a long…

Computer Vision and Pattern Recognition · Computer Science 2018-05-03 Duygu Sarikaya , Khurshid A. Guru , Jason J. Corso

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

Skeleton-based Temporal Action Segmentation (STAS) aims to segment and recognize various actions from long, untrimmed sequences of human skeletal movements. Current STAS methods typically employ spatio-temporal modeling to establish…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Haoyu Ji , Bowen Chen , Weihong Ren , Wenze Huang , Zhihao Yang , Zhiyong Wang , Honghai Liu

Hand gesture-based Sign Language Recognition (SLR) serves as a crucial communication bridge between deaf and non-deaf individuals. While Graph Convolutional Networks (GCNs) are common, they are limited by their reliance on fixed skeletal…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Koki Hirooka , Abu Saleh Musa Miah , Tatsuya Murakami , Md. Al Mehedi Hasan , Yong Seok Hwang , Jungpil Shin

Emotion recognition through body movements has emerged as a compelling and privacy-preserving alternative to traditional methods that rely on facial expressions or physiological signals. Recent advancements in 3D skeleton acquisition…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Haifeng Lu , Jiuyi Chen , Zhen Zhang , Ruida Liu , Runhao Zeng , Xiping Hu

Hand Gesture Recognition (HGR) enables intuitive human-computer interactions in various real-world contexts. However, existing frameworks often struggle to meet the real-time requirements essential for practical HGR applications. This study…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Oluwaleke Yusuf , Maki Habib , Mohamed Moustafa