Related papers: Chasing Nested Convex Bodies Nearly Optimally
Many years ago John Tyrell a lecturer at King's college London challenged his Ph.D. students with the following puzzle: show that there is a unique triangle of minimal perimeter with exactly one vertex to lie on one of three given lines,…
Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…
The recommendation system is a software system to predict customers' unknown preferences from known preferences. In the recommendation system, customers' preferences are encoded into vectors, and finding the nearest vectors to each vector…
Nonconvex sparse models have received significant attention in high-dimensional machine learning. In this paper, we study a new model consisting of a general convex or nonconvex objectives and a variety of continuous nonconvex…
Recent applications that arise in machine learning have surged significant interest in solving min-max saddle point games. This problem has been extensively studied in the convex-concave regime for which a global equilibrium solution can be…
Halfspace (or Tukey) depth is a fundamental and robust measure of centrality of data points in multivariate datasets. Computing the depth of a point with respect to the uniform distribution on an open convex body in $\mathbb{R}^d$ is a…
Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…
In this paper, we investigate the distributed shortest distance optimization problem for a multi-agent network to cooperatively minimize the sum of the quadratic distances from some convex sets, where each set is only associated with one…
Federated learning enables training on a massive number of edge devices. To improve flexibility and scalability, we propose a new asynchronous federated optimization algorithm. We prove that the proposed approach has near-linear convergence…
The subspace approximation problem Subspace($k$,$p$) asks for a $k$-dimensional linear subspace that fits a given set of points optimally, where the error for fitting is a generalization of the least squares fit and uses the $\ell_{p}$ norm…
A new exact projective penalty method is proposed for the equivalent reduction of constrained optimization problems to nonsmooth unconstrained ones. In the method, the original objective function is extended to infeasible points by summing…
Many problems in geometric optics or convex geometry can be recast as optimal transport problems: this includes the far-field reflector problem, Alexandrov's curvature prescription problem, etc. A popular way to solve these problems…
Embedding into hyperbolic space is emerging as an effective representation technique for datasets that exhibit hierarchical structure. This development motivates the need for algorithms that are able to effectively extract knowledge and…
We introduce the problem of $k$-chasing of convex functions, a simultaneous generalization of both the famous k-server problem in $R^d$, and of the problem of chasing convex bodies and functions. Aside from fundamental interest in this…
We propose a new algorithm for the optimization of convex functions over a polyhedral set in Rn. The algorithm extends the spectral projected-gradient method with limited-memory BFGS iterates restricted to the present face whenever…
Orthogonality constraints naturally appear in many machine learning problems, from principal component analysis to robust neural network training. They are usually solved using Riemannian optimization algorithms, which minimize the…
We consider the P2P orienteering problem on general metrics and present a (2+{\epsilon}) approximation algorithm. In the stochastic P2P orienteering problem we are given a metric and each node has a fixed reward and random size. The goal is…
Approximating convex bodies is a fundamental problem in geometry. Given a convex body $K$ in $\mathbb{R}^d$ for a fixed dimension $d$, the objective is to minimize the number of facets of an approximating polytope for a given Hausdorff…
We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…
Given a graph, the general problem to cover the maximum number of vertices by a collection of vertex-disjoint long paths seemingly escapes from the literature. A path containing at least $k$ vertices is considered long. When $k \le 3$, the…