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Motivated by performance optimization of large-scale graph processing systems that distribute the graph across multiple machines, we consider the balanced graph partitioning problem. Compared to the previous work, we study the…

Data Structures and Algorithms · Computer Science 2019-02-19 Dmitrii Avdiukhin , Sergey Pupyrev , Grigory Yaroslavtsev

Computing fixed-radius near-neighbor graphs is an important first step for many data analysis algorithms. Near-neighbor graphs connect points that are close under some metric, endowing point clouds with a combinatorial structure. As…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-17 Gabriel Raulet , Dmitriy Morozov , Aydin Buluc , Katherine Yelick

Motivated by the increasing interest in applications of graph geodesic convexity in machine learning and data mining, we present a heuristic for computing the geodesic convex hull of node sets in networks. It generates a set of almost…

Social and Information Networks · Computer Science 2022-06-16 Florian Seiffarth , Tamás Horváth , Stefan Wrobel

This work presents a GPU thread mapping approach that allows doing fast parallel stencil-like computations on discrete fractals using their compact representation. The intuition behind is to employ two GPU tensor-core accelerated thread…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-10-26 Felipe A. Quezada , Cristóbal A. Navarro

Data-intensive, graph-based computations are pervasive in several scientific applications, and are known to to be quite challenging to implement on distributed memory systems. In this work, we explore the design space of parallel algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-10-17 Aydin Buluc , Kamesh Madduri

Selective segmentation is an important application of image processing. In contrast to global segmentation in which all objects are segmented, selective segmentation is used to isolate specific objects in an image and is of particular…

Numerical Analysis · Mathematics 2019-07-08 Michael Roberts , Ke Chen , Klaus L. Irion

Nowadays, big data of digital media (including images, videos and 3D graphical models) are frequently modeled as low-dimensional manifold meshes embedded in a high-dimensional feature space. In this paper, we summarized our recent work on…

Graphics · Computer Science 2019-07-02 Zipeng Ye , Ran Yi , Minjing Yu , Yong-Jin Liu , Ying He

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

We study partitions on three dimensional manifolds which minimize the total geodesic perimeter. We propose a relaxed framework based on a $\Gamma$-convergence result and we show some numerical results. We compare our results to those…

Optimization and Control · Mathematics 2016-06-10 Beniamin Bogosel , Edouard Oudet

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

We present the design and implementation details of a geometric multigrid method on adaptively refined meshes for massively parallel computations. The method uses local smoothing on the refined part of the mesh. Partitioning is achieved by…

Numerical Analysis · Computer Science 2021-08-04 Thomas C. Clevenger , Timo Heister , Guido Kanschat , Martin Kronbichler

Fast domain propagation of linear constraints has become a crucial component of today's best algorithms and solvers for mixed integer programming and pseudo-boolean optimization to achieve peak solving performance. Irregularities in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-08-26 Boro Sofranac , Ambros Gleixner , Sebastian Pokutta

We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…

Numerical Analysis · Mathematics 2014-11-18 Dimitris Vartziotis , Doris Bohnet

In computed tomography, the reconstruction is typically obtained on a voxel grid. In this work, however, we propose a mesh-based reconstruction method. For tomographic problems, 3D meshes have mostly been studied to simulate data…

Image and Video Processing · Electrical Eng. & Systems 2021-03-12 Jakeoung Koo , Anders B. Dahl , J. Andreas Bærentzen , Qiongyang Chen , Sara Bals , Vedrana A. Dahl

The Procrustes distance is used to quantify the similarity or dissimilarity of (3-dimensional) shapes, and extensively used in biological morphometrics. Typically each (normalized) shape is represented by N landmark points, chosen to be…

Differential Geometry · Mathematics 2011-06-28 Yaron Lipman Reema Al-Aifari Ingrid Daubechies

Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…

Computational Geometry · Computer Science 2013-09-17 Oswin Aichholzer , Thomas Hackl , Matias Korman , Alexander Pilz , Birgit Vogtenhuber

This paper describes an interdisciplinary approach to geometry modeling of geospatial boundaries. The objective is to extract surfaces from irregular spatial patterns using differential geometry and obtain coherent directional predictions…

Computational Engineering, Finance, and Science · Computer Science 2020-06-09 Raymond Leung

The Fr\'echet distance is a popular similarity measure that is well-understood for polygonal curves in $\mathbb{R}^d$: near-quadratic time algorithms exist, and conditional lower bounds suggest that these results cannot be improved…

Computational Geometry · Computer Science 2025-05-09 Thijs van der Horst , Marc van Kreveld , Tim Ophelders , Bettina Speckmann

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

Discrete optimization is a central problem in artificial intelligence. The optimization of the aggregated cost of a network of cost functions arises in a variety of problems including (W)CSP, DCOP, as well as optimization in stochastic…

Artificial Intelligence · Computer Science 2018-01-12 Ferdinando Fioretto , Enrico Pontelli , William Yeoh , Rina Dechter
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