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Large-scale parallel numerical simulations are essential for a wide range of engineering problems that involve complex, coupled physical processes interacting across a broad range of spatial and temporal scales. The data structures involved…

Mathematical Software · Computer Science 2018-10-11 Fande Kong , Roy H. Stogner , Derek R. Gaston , John W. Peterson , Cody J. Permann , Andrew E. Slaughter , Richard C. Martineau

In this paper, we leverage the properties of non-Euclidean Geometry to define the Geodesic distance (GD) on the space of statistical manifolds. The Geodesic distance is a real and intuitive similarity measure that is a good alternative to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Zakariae Abbad , Ahmed Drissi El Maliani , Said Ouatik El Alaoui , Mohammed El Hassouni

We present GeoSP, a parallel method that creates a parcellation of the cortical mesh based on a geodesic distance, in order to consider gyri and sulci topology. The method represents the mesh with a graph and performs a K-means clustering…

Computer Vision and Pattern Recognition · Computer Science 2021-03-29 Narciso López-López , Andrea Vázquez , Cyril Poupon , Jean-François Mangin , Susana Ladra , Pamela Guevara

Given a polygon $P$, for two points $s$ and $t$ contained in the polygon, their \emph{geodesic distance} is the length of the shortest $st$-path within $P$. A \emph{geodesic disk} of radius $r$ centered at a point $v \in P$ is the set of…

Computational Geometry · Computer Science 2013-11-26 Ivo Vigan

Large graphs are difficult to represent, visualize, and understand. In this paper, we introduce "gate graph" - a new approach to perform graph simplification. A gate graph provides a simplified topological view of the original graph.…

Social and Information Networks · Computer Science 2016-11-18 Ning Ruan , Ruoming Jin , Yan Huang

Manifold learning offers nonlinear dimensionality reduction of high-dimensional datasets. In this paper, we bring geometry processing to bear on manifold learning by introducing a new approach based on metric connection for generating a…

Machine Learning · Computer Science 2018-11-05 Max Budninskiy , Glorian Yin , Leman Feng , Yiying Tong , Mathieu Desbrun

We present a real-time method for robust estimation of multiple instances of geometric models from noisy data. Geometric models such as vanishing points, planar homographies or fundamental matrices are essential for 3D scene analysis.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Florian Kluger , Bodo Rosenhahn

Traditional problems in computational geometry involve aspects that are both discrete and continuous. One such example is nearest-neighbor searching, where the input is discrete, but the result depends on distances, which vary continuously.…

Computational Geometry · Computer Science 2023-08-21 Ahmed Abdelkader , David M. Mount

The graph edit distance (GED) is a well-established distance measure widely used in many applications. However, existing methods for the GED computation suffer from several drawbacks including oversized search space, huge memory…

Data Structures and Algorithms · Computer Science 2017-10-02 Xiaoyang Chen , Hongwei Huo , Jun Huan , Jeffrey Scott Vitter

Computing the Fr\'{e}chet distance for surfaces is a surprisingly hard problem and the only known algorithm is limited to computing it between flat surfaces. We adapt this algorithm to create one for computing the Fr\'{e}chet distance for a…

Computational Geometry · Computer Science 2011-03-16 Atlas F. Cook , Anne Driemel , Sariel Har-Peled , Jessica Sherette , Carola Wenk

We propose a novel approach which employs random sampling to generate an accurate non-uniform mesh for numerically solving Partial Differential Equation Boundary Value Problems (PDE-BVP's). From a uniform probability distribution U over a…

Numerical Analysis · Mathematics 2011-03-29 David Bortz , Andrew Christlieb

A standard way to approximate the distance between any two vertices $p$ and $q$ on a mesh is to compute, in the associated graph, a shortest path from $p$ to $q$ that goes through one of $k$ sources, which are well-chosen vertices.…

Computational Geometry · Computer Science 2016-08-29 Pegah Kamousi , Sylvain Lazard , Anil Maheshwari , Stefanie Wuhrer

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Yun-Chun Chen , Vladimir G. Kim , Noam Aigerman , Alec Jacobson

Meshes are commonly used as 3D maps since they encode the topology of the scene while being lightweight. Unfortunately, 3D meshes are mathematically difficult to handle directly because of their combinatorial and discrete nature. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Antoni Rosinol , Luca Carlone

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

Recent progress in zero-shot 6D object pose estimation has been driven largely by large-scale models and cloud-based inference. However, these approaches often introduce high latency, elevated energy consumption, and deployment risks…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Javier Villena Toro , Mehdi Tarkian

We propose conformal generative modeling, a framework for generative modeling on 2D surfaces approximated by discrete triangle meshes. Our approach leverages advances in discrete conformal geometry to develop a map from a source triangle…

Machine Learning · Computer Science 2023-03-21 Victor Dorobantu , Charlotte Borcherds , Yisong Yue

We present a new numerical scheme to solve the transfer of diffuse radiation on three-dimensional mesh grids which is efficient on processors with highly parallel architecture such as recently popular GPUs and CPUs with multi- and many-core…

Instrumentation and Methods for Astrophysics · Physics 2015-05-27 Satoshi Tanaka , Kohji Yoshikawa , Takashi Okamoto , Kenji Hasegawa

Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data. However, computational constraints with standard inference procedures have limited exact GPs to problems with fewer than about…

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla