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An important question in elections is the determine whether a candidate can be a winner when some votes are absent. We study this determining winner with the absent votes (WAV) problem when the votes are top-truncated. We show that the WAV…

Computer Science and Game Theory · Computer Science 2023-10-12 Qishen Han , Amélie Marian , Lirong Xia

We investigate how robust the results of committee elections are to small changes in the input preference orders, depending on the voting rules used. We find that for typical rules the effect of making a single swap of adjacent candidates…

Computer Science and Game Theory · Computer Science 2019-07-24 Robert Bredereck , Piotr Faliszewski , Andrzej Kaczmarczyk , Rolf Niedermeier , Piotr Skowron , Nimrod Talmon

In this paper the problem of selecting $p$ out of $n$ available items is discussed, such that their total cost is minimized. We assume that costs are not known exactly, but stem from a set of possible outcomes. Robust recoverable and…

Optimization and Control · Mathematics 2017-02-17 André Chassein , Marc Goerigk , Adam Kasperski , Paweł Zieliński

We study the complexity of (approximate) winner determination under the Monroe and Chamberlin--Courant multiwinner voting rules, which determine the set of representatives by optimizing the total (dis)satisfaction of the voters with their…

Artificial Intelligence · Computer Science 2013-12-17 Piotr Skowron , Piotr Faliszewski , Arkadii Slinko

Reinforcement learning has recently gained traction as a means to improve combinatorial optimization methods, yet its effectiveness within local search metaheuristics specifically remains comparatively underexamined. In this study, we…

Machine Learning · Computer Science 2026-01-14 Yannick Molinghen , Augustin Delecluse , Renaud De Landtsheer , Stefano Michelini

In real-world elections where voters cast preference ballots, voters often provide only a partial ranking of the candidates. Despite this empirical reality, prior social choice literature frequently analyzes fairness criteria under the…

General Economics · Economics 2024-08-08 Adam Graham-Squire , Matthew I. Jones , David McCune

In reinforcement learning, robust policies for high-stakes decision-making problems with limited data are usually computed by optimizing the percentile criterion, which minimizes the probability of a catastrophic failure. Unfortunately,…

Machine Learning · Computer Science 2021-03-01 Elita A. Lobo , Mohammad Ghavamzadeh , Marek Petrik

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

We study the computational complexity of the map redistricting problem (gerrymandering). Mathematically, the electoral district designer (gerrymanderer) attempts to partition a weighted graph into $k$ connected components (districts) such…

Computer Science and Game Theory · Computer Science 2024-01-09 Jack Dippel , Max Dupré la Tour , April Niu , Sanjukta Roy , Adrian Vetta

Manipulation is a problem of fundamental importance in the context of voting in which the voters exercise their votes strategically instead of voting honestly to prevent selection of an alternative that is less preferred. The…

Multiagent Systems · Computer Science 2015-02-17 Palash Dey , Neeldhara Misra , Y. Narahari

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by…

Computer Science and Game Theory · Computer Science 2017-07-28 Edith Elkind , Umberto Grandi , Francesca Rossi , Arkadii Slinko

We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability $p_e$. We can query whether an…

Data Structures and Algorithms · Computer Science 2019-10-15 Buddhima Gamlath , Sagar Kale , Ola Svensson

In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods…

The utilitarian distortion framework evaluates voting rules by their worst-case efficiency loss when voters have cardinal utilities but express only ordinal rankings. Under the classical model, a longstanding tension exists: Plurality,…

Computer Science and Game Theory · Computer Science 2026-02-12 Hamidreza Alipour , Mohak Goyal

To choose a suitable multiwinner voting rule is a hard and ambiguous task. Depending on the context, it varies widely what constitutes the choice of an ``optimal'' subset of alternatives. In this paper, we provide a quantitative analysis of…

Multiagent Systems · Computer Science 2020-09-01 Martin Lackner , Piotr Skowron

The game of bridge consists of two stages: bidding and playing. While playing is proved to be relatively easy for computer programs, bidding is very challenging. During the bidding stage, each player knowing only his/her own cards needs to…

Artificial Intelligence · Computer Science 2019-03-06 Jiang Rong , Tao Qin , Bo An

The ridesharing problem is that given a set of trips, each trip consists of an individual, a vehicle of the individual and some requirements, select a subset of trips and use the vehicles of selected trips to deliver all individuals to…

Data Structures and Algorithms · Computer Science 2021-06-01 Qian-Ping Gu , Jiajian Leo Liang , Guochuan Zhang

In this paper, we introduce a family of sequential decision-making problems, collectively termed the Keychain Problem, that involve exploring a set of actions to maximize expected payoff when only a subset of actions are available in each…

Computer Science and Game Theory · Computer Science 2026-02-13 Ramiro N. Deo-Campo Vuong , Robert Kleinberg , Aditya Prasad , Eric Xiao , Haifeng Xu

We introduce two-crossing elections as a generalization of single-crossing elections, showing a number of new results. First, we show that two-crossing elections can be recognized in polynomial time, by reduction to the well-studied…

Computer Science and Game Theory · Computer Science 2022-06-28 Andrei Constantinescu , Roger Wattenhofer