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We establish approximate rigidity results for several well-known families of nonlocal games. In particular, we show that near-perfect quantum strategies for boolean constraint system (BCS) games are approximate representations of the…
Here we study multiplayer linear games, a natural generalization of XOR games to multiple outcomes. We generalize a recently proposed efficiently computable bound, in terms of the norm of a game matrix, on the quantum value of 2-player…
We study the tensor-on-tensor regression, where the goal is to connect tensor responses to tensor covariates with a low Tucker rank parameter tensor/matrix without the prior knowledge of its intrinsic rank. We propose the Riemannian…
Noisy $k$-XOR is a basic average-case inference problem in which one observes random noisy $k$-ary parity constraints and seeks to recover, or more weakly, detect, a hidden Boolean assignment. A central question is to characterize the…
We prove the almost equivalence of the minimax theorem and the strong duality theorem for a large class of games and conic programs. The previous fundamental results on the equivalence of linear programming and two-player zero-sum games…
In this work we propose a kinetic formulation for evolutionary game theory for zero sum games when the agents use mixed strategies. We start with a simple adaptive rule, where after an encounter each agent increases the probability of play…
A proto-quantum space is a (general) matricially normed space in the sense of Effros and Ruan presented in a `matrix-free' language. We show that these spaces have a special (projective) tensor product possessing the universal property with…
Toral introduced so-called cooperative Parrondo games, in which there are N players (3 or more) arranged in a circle. At each turn one player is randomly chosen to play. He plays either game A or game B. Game A results in a win or loss of…
In this paper, we introduce a concept of norm-attainment in the projective symmetric tensor product $\widehat{\otimes}_{\pi,s,N} X$ of a Banach space $X$, which turns out to be naturally related to the classical norm-attainment of…
In the first part, we develop a general framework for projection structures and study several inference problems within this framework. We propose procedures based on data dependent measures (DDM) and make connections with empirical Bayes…
Let N be a finitely generated module over a Noetherian local ring (R,m). We give criteria for the height of the order ideal N^*(x) of an element x \in N to be bounded by the rank of N. The Generalized Principal Ideal Theorem of Bruns,…
In this paper, the problem of computing the projection, and therefore the minimum distance, from a point onto a Minkowski sum of general convex sets is studied. Our approach is based on the minimum norm duality theorem originally stated by…
In this work, we introduce graphical modelsfor multi-player game theory, and give powerful algorithms for computing their Nash equilibria in certain cases. An n-player game is given by an undirected graph on n nodes and a set of n local…
We prove two universality results for random tensors of arbitrary rank D. We first prove that a random tensor whose entries are N^D independent, identically distributed, complex random variables converges in distribution in the large N…
For many protocols, quantum strategies have advantages compared with their classical counter-partners, and these advantages have attracted many interests and applications. One of the famous examples is the Clauser-Horne-Shimony-Holt (CHSH)…
This paper presents a universal representation of symmetric (permutation-invariant) functions with multidimensional variable-size variables. These representations help justify approximation methods that aggregate information from each…
Motivated by the Central Limit Theorem, in this paper, we study both universal and non-universal simulations of random variables with an arbitrary target distribution $Q_{Y}$ by general mappings, not limited to linear ones (as in the…
Let X be a data matrix of rank \rho, whose rows represent n points in d-dimensional space. The linear support vector machine constructs a hyperplane separator that maximizes the 1-norm soft margin. We develop a new oblivious dimension…
The injective norm is a natural generalization to tensors of the operator norm of a matrix. In quantum information, the injective norm is one important measure of genuine multipartite entanglement of quantum states, where it is known as the…
The present paper is concerned with some representatons of linear mappings of continuous functions into locally convex vector spaces, namely: If X is a complete Hausdorff locally convex vector space, then a general form of weakly compact…