Related papers: Universal gaps for XOR games from estimates on ten…
In dimensions $\geq 3$, we prove that the X-ray transform of symmetric tensors of arbitrary degree is generically injective with respect to the metric on closed Anosov manifolds and on manifolds with spherical strictly convex boundary, no…
Let $X$ be a $d$-dimensional random vector and $X_\theta$ its projection onto the span of a set of orthonormal vectors $\{\theta_1,...,\theta_k\}$. Conditions on the distribution of $X$ are given such that if $\theta$ is chosen according to…
The generalization gap of a classifier is related to the complexity of the set of functions among which the classifier is chosen. We study a family of low-complexity classifiers consisting of thresholding a random one-dimensional feature.…
We initiate a study of random instances of nonlocal games. We show that quantum strategies are better than classical for almost any 2-player XOR game. More precisely, for large n, the entangled value of a random 2-player XOR game with n…
In this paper, we present a technically simple method to establish upper bounds on the expected injective norm of real and complex random tensors. Our approach is somewhat analogous to the moment method in random matrix theory, and is based…
Game-theoretic probability uses the structure of gambles to define a concept like probability, but which is more flexible and robust. We show that results in game-theoretic probability can be thought of as minimax theorems for specific…
This paper builds on the theory of generalised functions begun in [1]. The Colombeau theory of generalised scalar fields on manifolds is extended to a nonlinear theory of generalised tensor fields which is diffeomorphism invariant and has…
We introduce a notion of strategies based on averaging for nonlocal games in quantum information theory. These so-called statistical strategies come in a commuting type and a more specific spatial type, which are respectively special cases…
An attempt is made to find a comprehensive mathematical framework in which to investigate the problems of well-posedness and asymptotic analysis for fully nonlinear evolutionary game theoretic models. The model should be rich enough to…
A strong law of large numbers for $d$-dimensional random projections of the $n$-dimensional cube is derived. It shows that with respect to the Hausdorff distance a properly normalized random projection of $[-1,1]^n$ onto $\mathbb{R}^d$…
A solution concept that is a refinement of Nash equilibria selects for each finite game a nonempty collection of closed and connected subsets of Nash equilibria as solutions. We impose three axioms for such solution concepts. The axiom of…
We define a new large $N$ limit for general $\text{O}(N)^{R}$ or $\text{U}(N)^{R}$ invariant tensor models, based on an enhanced large $N$ scaling of the coupling constants. The resulting large $N$ expansion is organized in terms of a…
Correlation self-testing of a theory addresses the question of whether we can identify the set of correlations realisable in a theory from its performance in a particular information processing task. Applied to quantum theory it aims to…
Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…
The recent theory of sequential games and selection functions by Mar- tin Escardo and Paulo Oliva is extended to games in which players move simultaneously. The Nash existence theorem for mixed-strategy equilibria of finite games is…
Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…
This paper introduces alignment games, a new class of zero-sum games modeling strategic interventions where effectiveness depends on alignment with an underlying hidden state. Motivated by operational problems in medical diagnostics,…
We address the problem of existence and (non-)uniqueness of solutions $\big(c,u(\cdot),\mu\big)$ to ergodic mean-field games in the whole space $\mathbb{R}^{m}$ with unbounded and merely measurable data, and for non-separable Hamiltonian.…
We develop a minimal, timeless game-theoretic representation of the mass-geometry relation. An "Object" (mass) and "Space" (geometry) choose strategies in a static normal-form game; utilities encode stability as mutual consistency rather…
Tsirelson's problem asks whether the commuting operator model for two-party quantum correlations is equivalent to the tensor-product model. We give a negative answer to this question by showing that there are non-local games which have…