Related papers: Universal gaps for XOR games from estimates on ten…
Johnson-Lindenstrauss lemma states random projections can be used as a topology preserving embedding technique for fixed vectors. In this paper, we try to understand how random projections affect probabilistic properties of random vectors.…
We study the size of the isometry group Isom(M, g) of Riemannian manifolds (M, g) as g varies. For M not admitting a circle action, we show that the order of Isom(M, g) can be universally bounded in terms of the bounds on Ricci curvature,…
We study transfinite cut-and-choose games on $T_0$ spaces, introducing the {\em point-separating number} $ps(X)$ and the {\em set membership number} ${sm}(X)$ as the ordinal-valued invariants measuring the minimal length of a game in which…
We construct a linear system non-local game which can be played perfectly using a limit of finite-dimensional quantum strategies, but which cannot be played perfectly on any finite-dimensional Hilbert space, or even with any tensor-product…
We study synchronous values of games, especially synchronous games. It is known that a synchronous game has a perfect strategy if and only if it has a perfect synchronous strategy. However, we give examples of synchronous games, in…
A simple sparse coding mechanism appears in the sensory systems of several organisms: to a coarse approximation, an input $x \in \R^d$ is mapped to much higher dimension $m \gg d$ by a random linear transformation, and is then sparsified by…
We explore injective morphisms from complex projective varieties $X$ to projective spaces $\mathbb{P}^s$ of small dimension. Based on connectedness theorems, we prove that the ambient dimension $s$ needs to be at least $2 \dim X$ for all…
Many emerging applications - such as adversarial training, AI alignment, and robust optimization - can be framed as zero-sum games between neural nets, with von Neumann-Nash equilibria (NE) capturing the desirable system behavior. While…
Let $M^\sharp_n(\mathbb{R})$ denote the minimal active iterable extender model which has $n$ Woodin cardinals and contains all reals, if it exists, in which case we denote by $M_n(\mathbb{R})$ the class-sized model obtained by iterating the…
We introduce a simple single-system game inspired by the Clauser-Horne-Shimony-Holt (CHSH) game. For qubit systems subjected to unitary gates and projective measurements, we prove that any strategy in our game can be mapped to a strategy in…
We continue the investigation of the behaviour of octahedral norms in tensor products of Banach spaces. Firstly, we will prove the existence of a Banach space $Y$ such that the injective tensor products $l_1\widehat{\otimes}_\varepsilon Y$…
We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game $G$ of entangled value 1-eps < 1, the value of the $k$-fold repetition of G goes to zero…
Random projections reduce the dimension of a set of vectors while preserving structural information, such as distances between vectors in the set. This paper proposes a novel use of row-product random matrices in random projection, where we…
An $n$-player game $X$ in normal form can be modeled via undirected discrete graphical models where the discrete random variables represent the players and their state spaces are the set of pure strategies. There exists an edge between the…
Normal-form proper equilibrium, introduced by Myerson as a refinement of normal-form perfect equilibrium, occupies a distinctive position in the equilibrium analysis of extensive-form games because its more stringent perturbation structure…
In this paper we show that, given $k\geq 3$, there exist $k$-player quantum XOR games for which the entangled bias can be arbitrarily larger than the bias of the game when the players are restricted to separable strategies. In particular,…
Let $m,n$ be positive integers with $m<n$. Under certain assumptions on the Banach space $X$, we prove that the $n$-fold projective tensor product of $X$, $\widehat{\otimes}^n_\pi X$, is not isomorphic to any subspace of any quotient of the…
Pursuing a new approach to the study of infinite games in combinatorics, we introduce the categories $\mathbf{Game}_{A}$ and $\mathbf{Game}_{B}$ and improve some classical results concerning topological games related to the duality between…
Given an unpredictable Boolean function $f: \{0, 1\}^n \rightarrow \{0, 1\}$, the standard Yao's XOR lemma is a statement about the unpredictability of computing $\oplus_{i \in [k]}f(x_i)$ given $x_1, ..., x_k \in \{0, 1\}^n$, whereas the…
A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…