Related papers: Optimal Multicast of Tiled 360 VR Video
We consider the jointly optimal design of a transmission scheduling and admission control policy for adaptive video streaming over small cell networks. We formulate the problem as a dynamic network utility maximization and observe that it…
In this paper, we investigate the problem of power control for streaming variable-bit-rate (VBR) videos in a device-to-device (D2D) wireless network. A VBR video traffic model that considers video frame sizes and playout buffers at the…
Traditional video transmission systems assisted by multiple Unmanned Aerial Vehicles (UAVs) are often limited by computing resources, making it challenging to meet the demands for efficient video processing. To solve this challenge, this…
In this paper, The structure of video conference is formulated and the peer-assisted distribution scheme is constructed to achieve optimal video delivery rate in each sub-conference. The capacity of conference is proposed to referee the…
Visible light communications (VLC) is an emerging technology that enables broadband data rates using the visible spectrum. VLC beam steering has been studied in the literature to track mobile users and to improve coverage. However, in some…
Video understanding requires reasoning at multiple spatiotemporal resolutions -- from short fine-grained motions to events taking place over longer durations. Although transformer architectures have recently advanced the state-of-the-art,…
High-quality 3D streaming from multiple cameras is crucial for immersive experiences in many AR/VR applications. The limited number of views - often due to real-time constraints - leads to missing information and incomplete surfaces in the…
This paper considers the multi-group multicast beamforming optimization problem, for which the optimal solution has been unknown due to the non-convex and NP-hard nature of the problem. By utilizing the successive convex approximation…
This paper considers distributed linear beamforming in downlink multicell multiuser orthogonal frequency-division multiple access networks. A fast convergent solution maximizing the weighted sum- rate with per base station (BS) transmiting…
Dealing with broadcast scenarios has become a relevant topic in the scientific community. Because of interference, resource management presents a challenge, specially when spatial diversity is introduced. Many researches presented…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons:…
This paper investigates wireless information and power transfer in a full-duplex MIMO relay channel where the self-sustained relay harvests energy from both source transmit signal and self-interference signal to decode and forward source…
This paper introduces an emerging motion planning problem by considering a human that is immersed into the viewing perspective of a remote robot. The challenge is to make the experience both effective (such as delivering a sense of…
The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…
In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…
The reliability of current virtual reality (VR) delivery is low due to the limited resources on VR head-mounted displays (HMDs) and the transmission rate bottleneck of sub-6 GHz networks. In this paper, we propose a dual-connectivity sub-6…
The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…
We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…
This paper studies a downlink multiuser transmit beamforming design under spherical channel uncertainties, using a worst-case robust formulation. This robust design problem is nonconvex. Recently, a convex approximation formulation based on…