Related papers: Cloud Gaming With Foveated Graphics
For $360^{\circ}$ video streaming, FoV-adaptive coding that allocates more bits for the predicted user's field of view (FoV) is an effective way to maximize the rendered video quality under the limited bandwidth. We develop a low-latency…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
Domain randomisation enhances the transferability of vision models across visually distinct domains with similar content. However, current methods heavily depend on intricate simulation engines, hampering feasibility and scalability. This…
As video camera deployments continue to grow, the need to process large volumes of real-time data strains wide area network infrastructure. When per-camera bandwidth is limited, it is infeasible for applications such as traffic monitoring…
The latest generation of games and pervasive communication technologies poses challenges in service management and Service-Level Agreement compliance for mobile users. State-of-the-art edge-gaming techniques enhance throughput, reduce…
This work introduces ABE-VVS, a framework that performs attribute based selective coordinate encryption for point cloud based volumetric video streaming, enabling lightweight yet effective digital rights management (DRM). Rather than…
Field-of-View (FoV) adaptive streaming significantly reduces bandwidth requirement of immersive point cloud video (PCV) by only transmitting visible points in a viewer's FoV. The traditional approaches often focus on trajectory-based 6…
Machines are increasingly becoming the primary consumers of visual data, yet most deployments of machine-to-machine systems still rely on remote inference where pixel-based video is streamed using codecs optimized for human perception.…
Online Cloud gaming demands real-time, high-quality video transmission across variable wide-area networks (WANs). Neural-enhanced video transmission algorithms employing super-resolution (SR) for video quality enhancement have effectively…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
The demand for efficient multi-rate encoding techniques has surged with the increasing prevalence of ultra-high-definition (UHD) video content, particularly in adaptive streaming scenarios where a single video must be encoded at multiple…
Cloud computing is an important part of today's world because offloading computations is a method to reduce costs. In this paper, we investigate computing the Speeded Up Robust Features (SURF) using Fully Homomorphic Encryption (FHE).…
In this paper, a video service enhancement strategy is investigated under an edge-cloud collaboration framework, where video caching and delivery decisions are made in the cloud and edge respectively. We aim to guarantee the user fairness…
Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing…
In this paper, we investigate video analytics in low-light environments, and propose an end-edge coordinated system with joint video encoding and enhancement. It adaptively transmits low-light videos from cameras and performs enhancement…
After the advent of the Internet of Things and 5G networks, edge computing became the center of attraction. The tasks demanding high computation are generally offloaded to the cloud since the edge is resource-limited. The Edge Cloud is a…
Virtual reality (VR) significantly transforms immersive digital interfaces, greatly enhancing education, professional practices, and entertainment by increasing user engagement and opening up new possibilities in various industries. Among…
Many GPUs have incorporated hardware-accelerated video encoders, which allow video encoding tasks to be offloaded from the main CPU and provide higher power efficiency. Over the years, many new video codecs such as H.265/HEVC, VP9, and AV1…