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The preservation of cultural heritage faces increasing threats from climate change effects and environmental hazards, demanding innovative solutions that can promote awareness and resilience. This paper presents ARise, an Augmented Reality…
The development of visual analytics (VA) systems has traditionally been a labor-intensive process, balancing design methodologies with complex software engineering practices. In domain-specific fields like urban VA, this challenge is…
Visualization authoring is an iterative process requiring users to adjust parameters to achieve desired aesthetics. Due to its complexity, users often create defective visualizations and struggle to fix them. Many seek help on forums (e.g.,…
Virtual Reality (VR) headsets, while integral to the evolving digital ecosystem, present a critical challenge: the occlusion of users' eyes and portions of their faces, which hinders visual communication and may contribute to social…
High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…
Traditional 3D modeling requires technical expertise, specialized software, and time-intensive processes, making it inaccessible for many users. Our research aims to lower these barriers by combining generative AI and augmented reality (AR)…
Autonomous vehicle (AV) algorithms need to be tested extensively in order to make sure the vehicle and the passengers will be safe while using it after the implementation. Testing these algorithms in real world create another important…
As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…
VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…
The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…
Connected and autonomous vehicles (CAVs) have recently attracted a significant amount of attention both from researchers and industry. Numerous studies targeting algorithms, software frameworks, and applications on the CAVs scenario have…
As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…
Pioneers of autonomous vehicles (AVs) promised to revolutionize the driving experience and driving safety. However, milestones in AVs have materialized slower than forecast. Two culprits are (1) the lack of verifiability of proposed…
In order to mitigate the long processing delay and high energy consumption of mobile augmented reality (AR) applications, mobile edge computing (MEC) has been recently proposed and is envisioned as a promising means to deliver better…
After the introduction of smartphones and smartwatches, AR glasses are considered the next breakthrough in the field of wearables. While the transition from smartphones to smartwatches was based mainly on established display technologies,…
We propose the notion of Attention-Aware Visualizations (AAVs) that track the user's perception of a visual representation over time and feed this information back to the visualization. Such context awareness is particularly useful for…
Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…
The cognitive load can be used to assess if someone is struggling while performing a task. It can be used in many different situations such as in driving, piloting, studying, playing, working, etc. This information can help to design better…
We introduce a Unity based benchmark XRFlux for evaluating Virtual Reality (VR) delivery systems using edge-cloud caching. As VR applications and systems progress, the need to meet strict latency and Quality of Experience (QoE) requirements…
As autonomous vehicles edge closer to widespread adoption, enhancing road safety through collision avoidance and minimization of collateral damage becomes imperative. Vehicle-to-everything (V2X) technologies, which include…