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Related papers: Fully Active Cops and Robbers

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This paper addresses a multi-pursuer single-evader pursuit-evasion game where the free-moving evader moves faster than the pursuers. Most of the existing works impose constraints on the faster evader such as limited moving area and moving…

Systems and Control · Electrical Eng. & Systems 2020-05-19 Xu Fang , Chen Wang , Lihua Xie , Jie Chen

A law in a multiagent system is a set of constraints imposed on agents' behaviours to avoid undesirable outcomes. The paper considers two types of laws: useful laws that, if followed, completely eliminate the undesirable outcomes and…

Multiagent Systems · Computer Science 2026-01-13 Qi Shi , Pavel Naumov

We consider the model of limited visibility Cops and Robbers, where the cops can only see within their $l$-neighbourhood. We prove that the number of cops needed to see the robber can be arbitrarily smaller than the number needed to capture…

Combinatorics · Mathematics 2025-07-02 Bojan Bašić , Alfie Davies , Aleksa Džuklevski , Strahinja Gvozdić , Yannick Mogge

We survey results at the intersection of topological graph theory and the game of Cops and Robbers, focusing on results, conjectures, and open problems for the cop number of a graph embedded on a surface. After a discussion on results for…

Combinatorics · Mathematics 2018-04-24 Anthony Bonato , Bojan Mohar

We study a simple adaptive model in the framework of an N -player normal form game. The model consists of a repeated game where the players only know their own action space and their own payoff scored at each stage, not those of the other…

Computer Science and Game Theory · Computer Science 2017-06-12 Mario Bravo

We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…

Optimization and Control · Mathematics 2017-05-31 Steve Alpern , Thomas Lidbetter , Katerina Papadaki

We describe here a new concept of one group chasing another, called "group chase and escape", by presenting a simple model. We will show that even a simple model can demonstrate rather rich and complex behavior. In particular, there are…

Adaptation and Self-Organizing Systems · Physics 2015-03-13 Atsushi Kamimura , Toru Ohira

We consider the mixed search game against an agile and visible fugitive. This is the variant of the classic fugitive search game on graphs where searchers may be placed to (or removed from) the vertices or slide along edges. Moreover, the…

Discrete Mathematics · Computer Science 2022-10-21 Guillaume Mescoff , Christophe Paul , Dimitrios M. Thilikos

We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…

Computer Science and Game Theory · Computer Science 2025-04-09 Guy Avni , Pranav Ghorpade , Shibashis Guha

We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are…

Combinatorics · Mathematics 2022-04-27 Prosenjit Bose , Jean-Lou De Carufel , Thomas Shermer

This paper studies a class of approach-evasion differential games, in which one player aims to steer the state of a dynamic system to the given target set in minimum time, while avoiding some set of disallowed states, and the other player…

Optimization and Control · Mathematics 2013-10-01 Erich Mueller , Minghui Zhu , Sertac Karaman , Emilio Frazzoli

In the eternal vertex cover problem, mobile guards on the vertices of a graph are used to defend it against an infinite sequence of attacks on its edges by moving to neighbor vertices. The eternal vertex cover problem consists in…

Discrete Mathematics · Computer Science 2022-09-13 Tiziana Calamoneri , Federico Corò

The cop number of a graph $G$ is the smallest $k$ such that $k$ cops win the game of cops and robber on $G$. We investigate the maximum cop number of geometric intersection graphs, which are graphs whose vertices are represented by…

The cop throttling number $th_c(G)$ of a graph $G$ for the game of Cops and Robbers is the minimum of $k + capt_k(G)$, where $k$ is the number of cops and $capt_k(G)$ is the minimum number of rounds needed for $k$ cops to capture the robber…

We consider a group of agents on a graph who repeatedly play the prisoner's dilemma game against their neighbors. The players adapt their actions to the past behavior of their opponents by applying the win-stay lose-shift strategy. On a…

Probability · Mathematics 2007-05-23 Elchanan Mossel , Sebastien Roch

Pursuit-evasion games are ubiquitous in nature and in an artificial world. In nature, pursuer(s) and evader(s) are intelligent agents that can learn from experience, and dynamics (i.e., Newtonian or Lagrangian) is vital for the pursuer and…

Systems and Control · Electrical Eng. & Systems 2021-04-06 Hao Xiong , Huanhui Cao , Lin Zhang , Wenjie Lu

A pebbling move on a graph consists of taking two pebbles off of one vertex and placing one pebble on an adjacent vertex. In the traditional pebbling problem we try to reach a specified vertex of the graph by a sequence of pebbling moves.…

Consider a dynamic task allocation problem, where tasks are unknowingly distributed over an environment. This paper considers each task comprised of two sequential subtasks: detection and completion, where each subtask can only be carried…

Multiagent Systems · Computer Science 2020-03-30 Mehdi Dadvar , Saeed Moazami , Harley R. Myler , Hassan Zargarzadeh

We address a problem of area protection in graph-based scenarios with multiple agents. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the…

Artificial Intelligence · Computer Science 2017-08-25 Marika Ivanová , Pavel Surynek

A relational characterization of cop-win graphs was provided by Nowakowski and Winkler in their seminal paper on the game of Cops and Robbers. As a by-product of that characterization, each cop-win graph is assigned a unique ordinal, which…

Combinatorics · Mathematics 2019-05-16 Anthony Bonato , Przemysław Gordinowicz , Gena Hahn
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