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People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

The emergence of human-like abilities of AI systems for content generation in domains such as text, audio, and vision has prompted the development of classifiers to determine whether content originated from a human or a machine. Implicit in…

Artificial Intelligence · Computer Science 2023-09-19 Hayden Helm , Carey E. Priebe , Weiwei Yang

Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…

Machine Learning · Computer Science 2018-07-02 Samuel A. Barnett

Multi-competitor races often feature complicated within-race strategies that are difficult to capture when training data on race outcome level data. Further, models which do not account for such strategic effects may suffer from confounded…

Methodology · Statistics 2024-03-08 Tyrel Stokes , Gurashish Bagga , Kimberly Kroetch , Brendan Kumagai , Liam Welsh

Expressive range analysis is a visualization-based technique used to evaluate the performance of generative models, particularly in game level generation. It typically employs two quantifiable metrics to position generated artifacts on a 2D…

Machine Learning · Computer Science 2025-04-09 Mahsa Bazzaz , Seth Cooper

Generative adversarial networks (GANs) are powerful tools for learning generative models. In practice, the training may suffer from lack of convergence. GANs are commonly viewed as a two-player zero-sum game between two neural networks.…

Machine Learning · Computer Science 2018-07-13 Hao Ge , Yin Xia , Xu Chen , Randall Berry , Ying Wu

This paper explores a novel way for analyzing the tournament structures to find a best suitable one for the tournament under consideration. It concerns about three aspects such as tournament conducting cost, competitiveness development and…

Artificial Intelligence · Computer Science 2016-11-28 Nhien Pham Hoang Bao , Hiroyuki Iida

Generative adversarial networks (GANs) have been extremely effective in approximating complex distributions of high-dimensional, input data samples, and substantial progress has been made in understanding and improving GAN performance in…

Machine Learning · Computer Science 2018-05-01 Daniel Jiwoong Im , He Ma , Graham Taylor , Kristin Branson

Professional team sports provide an excellent domain for studying the dynamics of social competitions. These games are constructed with simple, well-defined rules and payoffs that admit a high-dimensional set of possible actions and…

Data Analysis, Statistics and Probability · Physics 2016-06-17 Leto Peel , Aaron Clauset

This paper describes a generalizable model evaluation method that can be adapted to evaluate AI/ML models across multiple criteria including core scientific principles and more practical outcomes. Emerging from prediction competitions in…

Machine Learning · Computer Science 2024-03-19 Jason L. Harman , Jaelle Scheuerman

We summarise popular methods used for skill rating in competitive sports, along with their inferential paradigms and introduce new approaches based on sequential Monte Carlo and discrete hidden Markov models. We advocate for a state-space…

Applications · Statistics 2024-08-20 Samuel Duffield , Samuel Power , Lorenzo Rimella

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

Machine Learning · Computer Science 2019-11-27 Zhiliang Chen

Generative adversarial network (GAN) is formulated as a two-player game between a generator (G) and a discriminator (D), where D is asked to differentiate whether an image comes from real data or is produced by G. Under such a formulation,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Qingyan Bai , Ceyuan Yang , Yinghao Xu , Xihui Liu , Yujiu Yang , Yujun Shen

This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks. The benchmark comes with 12 game-related problems with multiple variants on each problem.…

Artificial Intelligence · Computer Science 2025-03-31 Ahmed Khalifa , Roberto Gallotta , Matthew Barthet , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

Drafting strong players is crucial for the team success. We describe a new data-driven interpretable approach for assessing draft prospects in the National Hockey League. Successful previous approaches have built a predictive model based on…

Machine Learning · Computer Science 2018-02-27 Oliver Schulte , Yejia Liu , Chao Li

Realistic fine-grained multi-agent simulation of real-world complex systems is crucial for many downstream tasks such as reinforcement learning. Recent work has used generative models (GANs in particular) for providing high-fidelity…

Machine Learning · Computer Science 2022-02-25 Changyu Chen , Avinandan Bose , Shih-Fen Cheng , Arunesh Sinha

Learning a parametric model from a given dataset indeed enables to capture intrinsic dependencies between random variables via a parametric conditional probability distribution and in turn predict the value of a label variable given…

Machine Learning · Statistics 2024-06-14 Elouan Argouarc'h , François Desbouvries , Eric Barat , Eiji Kawasaki

Semi-supervised learning methods based on generative adversarial networks (GANs) obtained strong empirical results, but it is not clear 1) how the discriminator benefits from joint training with a generator, and 2) why good semi-supervised…

Machine Learning · Computer Science 2017-11-06 Zihang Dai , Zhilin Yang , Fan Yang , William W. Cohen , Ruslan Salakhutdinov

AI arenas, which rank generative models from pairwise preferences of users, are a popular method for measuring the relative performance of models in the course of their organic use. Because rankings are computed from noisy preferences,…

Machine Learning · Computer Science 2026-03-31 Chris Hays , Rachel Li , Bailey Flanigan , Manish Raghavan

Generative methods (Gen-AI) are reviewed with a particular goal of solving tasks in machine learning and Bayesian inference. Generative models require one to simulate a large training dataset and to use deep neural networks to solve a…

Computation · Statistics 2025-05-20 Maria Nareklishvili , Nick Polson , Vadim Sokolov