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Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…

Data Structures and Algorithms · Computer Science 2020-12-18 Zhenyu Guo , Mingyu Xiao , Yi Zhou , Dongxiang Zhang , Kian-Lee Tan

In the first-order query model for zero-sum $K\times K$ matrix games, players observe the expected pay-offs for all their possible actions under the randomized action played by their opponent. This classical model has received renewed…

Computer Science and Game Theory · Computer Science 2023-11-03 Hédi Hadiji , Sarah Sachs , Tim van Erven , Wouter M. Koolen

The implementation of computational sensing strategies often faces calibration problems typically solved by means of multiple, accurately chosen training signals, an approach that can be resource-consuming and cumbersome. Conversely, blind…

Information Theory · Computer Science 2017-02-17 Valerio Cambareri , Laurent Jacques

Bilevel optimization problems involve two nested objectives, where an upper-level objective depends on a solution to a lower-level problem. When the latter is non-convex, multiple critical points may be present, leading to an ambiguous…

Optimization and Control · Mathematics 2022-10-18 Michael Arbel , Julien Mairal

Our goal is to develop an efficient contact detection algorithm for large-scale GPU-based simulation of non-convex objects. Current GPU-based simulators such as IsaacGym and Brax must trade-off speed with fidelity, generality, or both when…

Robotics · Computer Science 2023-06-13 Dongwon Son , Beomjoon Kim

The distributed computation of equilibria and optima has seen growing interest in a broad collection of networked problems. We consider the computation of equilibria of convex stochastic Nash games characterized by a possibly nonconvex…

Optimization and Control · Mathematics 2019-08-05 Jinlong Lei , Uday V. Shanbhag

We study single-player extensive-form games with imperfect recall, such as the Sleeping Beauty problem or the Absentminded Driver game. For such games, two natural equilibrium concepts have been proposed as alternative solution concepts to…

Computer Science and Game Theory · Computer Science 2023-05-30 Emanuel Tewolde , Caspar Oesterheld , Vincent Conitzer , Paul W. Goldberg

We propose the convergent graph solver (CGS), a deep learning method that learns iterative mappings to predict the properties of a graph system at its stationary state (fixed point) with guaranteed convergence. CGS systematically computes…

Machine Learning · Computer Science 2022-02-02 Junyoung Park , Jinhyun Choo , Jinkyoo Park

Regularized empirical risk minimization with constrained labels (in contrast to fixed labels) is a remarkably general abstraction of learning. For common loss and regularization functions, this optimization problem assumes the form of a…

Machine Learning · Computer Science 2016-02-23 Iaroslav Shcherbatyi , Bjoern Andres

We consider a variational convex relaxation of a class of optimal partitioning and multiclass labeling problems, which has recently proven quite successful and can be seen as a continuous analogue of Linear Programming (LP) relaxation…

Computer Vision and Pattern Recognition · Computer Science 2011-12-06 Jan Lellmann , Frank Lenzen , Christoph Schnörr

Continuous search problems (CSPs), which involve finding solutions within a continuous domain, frequently arise in fields such as optimization, physics, and engineering. Unlike discrete search problems, CSPs require navigating an…

Quantum Physics · Physics 2025-02-25 Shan Jin , Yuhan Huang , Shaojun Wu , Guanyu Zhou , Chang-Ling Zou , Luyan Sun , Xiaoting Wang

This paper addresses the problem of learning a Nash equilibrium in $\gamma$-discounted multiplayer general-sum Markov Games (MG). A key component of this model is the possibility for the players to either collaborate or team apart to…

Computer Science and Game Theory · Computer Science 2017-03-07 Julien Pérolat , Florian Strub , Bilal Piot , Olivier Pietquin

We give a $2^{\tilde{O}(\sqrt{n}/\epsilon)}$-time algorithm for properly learning monotone Boolean functions under the uniform distribution over $\{0,1\}^n$. Our algorithm is robust to adversarial label noise and has a running time nearly…

Data Structures and Algorithms · Computer Science 2023-03-29 Jane Lange , Ronitt Rubinfeld , Arsen Vasilyan

By forcing at most N out of M consecutive weights to be non-zero, the recent N:M network sparsity has received increasing attention for its two attractive advantages: 1) Promising performance at a high sparsity. 2) Significant speedups on…

Machine Learning · Computer Science 2022-10-10 Yuxin Zhang , Mingbao Lin , Zhihang Lin , Yiting Luo , Ke Li , Fei Chao , Yongjian Wu , Rongrong Ji

This paper considers games where the utilities for agents are the sum of a term proportional to a social utility, and another term that is an individual cost or reward. The agents are assumed to be irrational in their perception of the…

Computer Science and Game Theory · Computer Science 2026-05-21 Ashok Krishnan K. S. , Helene Le Cadre , Ana Busic

The use of monotonicity and Tarski's theorem in existence proofs of equilibria is very widespread in economics, while Tarski's theorem is also often used for similar purposes in the context of verification. However, there has been…

Computational Complexity · Computer Science 2019-09-10 Kousha Etessami , Christos Papadimitriou , Aviad Rubinstein , Mihalis Yannakakis

Stochastic games have become a prevalent framework for studying long-term multi-agent interactions, especially in the context of multi-agent reinforcement learning. In this work, we comprehensively investigate the concept of constant-memory…

Computer Science and Game Theory · Computer Science 2025-10-16 Fengming Zhu , Fangzhen Lin

Boundary labeling is a technique in computational geometry used to label sets of features in an illustration. It involves placing labels along an axis-parallel bounding box and connecting each label with its corresponding feature using…

Computational Geometry · Computer Science 2025-05-08 Thomas Depian , Martin Nöllenburg , Soeren Terziadis , Markus Wallinger

This paper addresses the problem of learning an equilibrium efficiently in general-sum Markov games through decentralized multi-agent reinforcement learning. Given the fundamental difficulty of calculating a Nash equilibrium (NE), we…

Machine Learning · Computer Science 2022-02-01 Weichao Mao , Tamer Başar

This paper explores the distance-based relative state estimation problem in large-scale systems, which is hard to solve effectively due to its high-dimensionality and non-convexity. In this paper, we alleviate this inherent hardness to…

Robotics · Computer Science 2024-06-03 Tianyue Wu , Gongye Zaitian , Qianhao Wang , Fei Gao