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Computational Thinking (CT) has been described as a universally applicable ability such as reading and writing. In this paper, we describe an innovative pedagogy using Rapid Digital Game Creation (RDGC) for learning CT skills. RDGC involves…

Other Computer Science · Computer Science 2010-11-19 Praveen Kuruvada , Daniel Asamoah , Nikunj Dalal , Subhash Kak

Sequential recommendation demonstrates the capability to recommend items by modeling the sequential behavior of users. Traditional methods typically treat users as sequences of items, overlooking the collaborative relationships among them.…

Information Retrieval · Computer Science 2023-08-15 Sijia Liu , Jiahao Liu , Hansu Gu , Dongsheng Li , Tun Lu , Peng Zhang , Ning Gu

In trick-taking card games, a two-step process of state sampling and evaluation is widely used to approximate move values. While the evaluation component is vital, the accuracy of move value estimates is also fundamentally linked to how…

Artificial Intelligence · Computer Science 2019-09-12 Christopher Solinas , Douglas Rebstock , Michael Buro

This paper introduces the settlement generation competition for Minecraft, the first part of the Generative Design in Minecraft challenge. The settlement generation competition is about creating Artificial Intelligence (AI) agents that can…

Artificial Intelligence · Computer Science 2018-08-01 Christoph Salge , Michael Cerny Green , Rodrigo Canaan , Julian Togelius

The Hearthstone AI framework and competition motivates the development of artificial intelligence agents that can play collectible card games. A special feature of those games is the high variety of cards, which can be chosen by the players…

Artificial Intelligence · Computer Science 2019-06-12 Alexander Dockhorn , Sanaz Mostaghim

Coded distributed computing (CDC) has emerged as a promising approach because it enables computation tasks to be carried out in a distributed manner while mitigating straggler effects, which often account for the long overall completion…

Computer Science and Game Theory · Computer Science 2021-02-18 Jer Shyuan Ng , Wei Yang Bryan Lim , Zehui Xiong , Dusit Niyato , Cyril Leung , Dong In Kim , Junshan Zhang , Qiang Yang

Recommender systems have demonstrated significant impact across diverse domains, yet ensuring the reproducibility of experimental findings remains a persistent challenge. A primary obstacle lies in the fragmented and often opaque data…

In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner of the game. Such games are central in formal methods since they model the interaction between a…

Computer Science and Game Theory · Computer Science 2023-06-22 Milad Aghajohari , Guy Avni , Thomas A. Henzinger

Recommendation systems are highly interested in technology companies nowadays. The businesses are constantly growing users and products, causing the number of users and items to continuously increase over time, to very large numbers.…

Information Retrieval · Computer Science 2024-01-19 Vu Hong Quan , Le Hoang Ngan , Le Minh Duc , Nguyen Tran Ngoc Linh , Hoang Quynh-Le

This paper presents Knowledge-Based Reinforcement Learning (KB-RL) as a method that combines a knowledge-based approach and a reinforcement learning (RL) technique into one method for intelligent problem solving. The proposed approach…

Artificial Intelligence · Computer Science 2024-09-05 Viktor Voss , Liudmyla Nechepurenko , Rudi Schaefer , Steffen Bauer

Procedural city generation that focuses on believability and adaptability to random terrain is a difficult challenge in the field of Procedural Content Generation (PCG). Dozens of researchers compete for a realistic approach in challenges…

Artificial Intelligence · Computer Science 2023-09-21 Arthur van der Staaij , Jelmer Prins , Vincent L. Prins , Julian Poelsma , Thera Smit , Matthias Müller-Brockhausen , Mike Preuss

Several programming languages use garbage collectors (GCs) to automatically manage memory for the programmer. Such collectors must decide when to look for unreachable objects to free, which can have a large performance impact on some…

Programming Languages · Computer Science 2023-03-28 Lujing Cen , Ryan Marcus , Hongzi Mao , Justin Gottschlich , Mohammad Alizadeh , Tim Kraska

Recommender systems play an essential role in the choices people make in domains such as entertainment, shopping, food, news, employment, and education. The machine learning models underlying these recommender systems are often enormously…

Information Retrieval · Computer Science 2023-08-30 Sahil Verma , Ashudeep Singh , Varich Boonsanong , John P. Dickerson , Chirag Shah

Causal reinforcement learning (RL) lacks benchmarks for complex systems that combine sequential decision making, hidden information, large masked action spaces, and explicit causal structure. We introduce MTG-Causal-RL, a Gymnasium…

Machine Learning · Computer Science 2026-05-08 Cristiano da Costa Cunha , Ajmal Mian , Tim French , Wei Liu

An approach to evolutionary ensemble learning for classification is proposed in which boosting is used to construct a stack of programs. Each application of boosting identifies a single champion and a residual dataset, i.e. the training…

Neural and Evolutionary Computing · Computer Science 2023-11-27 Zhilei Zhou , Ziyu Qiu , Brad Niblett , Andrew Johnston , Jeffrey Schwartzentruber , Nur Zincir-Heywood , Malcolm Heywood

Generative recommendation aims to learn the underlying generative process over the entire item set to produce recommendations for users. Although it leverages non-linear probabilistic models to surpass the limited modeling capacity of…

Information Retrieval · Computer Science 2025-04-24 Yi Zhang , Yiwen Zhang , Yu Wang , Tong Chen , Hongzhi Yin

This paper proposes \emph{knowledge-based paraonoia search} (KBPS) to find forced wins during trick-taking in the card game Skat; for some one of the most interesting card games for three players. It combines efficient partial information…

Artificial Intelligence · Computer Science 2021-04-13 Stefan Edelkamp

Sequential recommendation systems often struggle to make predictions or take action when dealing with cold-start items that have limited amount of interactions. In this work, we propose SimRec - a new approach to mitigate the cold-start…

Information Retrieval · Computer Science 2024-10-30 Shaked Brody , Shoval Lagziel

Reward allocation, also known as the credit assignment problem, has been an important topic in economics, engineering, and machine learning. An important concept in reward allocation is the core, which is the set of stable allocations where…

Computer Science and Game Theory · Computer Science 2024-11-01 Nam Phuong Tran , The Anh Ta , Shuqing Shi , Debmalya Mandal , Yali Du , Long Tran-Thanh

Sequential Recommendation (SeqRec) aims to predict the next item by capturing sequential patterns from users' historical interactions, playing a crucial role in many real-world recommender systems. However, existing approaches predominantly…

Information Retrieval · Computer Science 2025-08-04 Jiakai Tang , Sunhao Dai , Teng Shi , Jun Xu , Xu Chen , Wen Chen , Jian Wu , Yuning Jiang
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