Related papers: A Nearly-Linear Bound for Chasing Nested Convex Bo…
The convex body chasing problem, introduced by Friedman and Linial, is a competitive analysis problem on any normed vector space. In convex body chasing, for each timestep $t\in\mathbb N$, a convex body $K_t\subseteq \mathbb R^d$ is given…
In the Convex Body Chasing problem, we are given an initial point $v_0$ in $R^d$ and an online sequence of $n$ convex bodies $F_1, ..., F_n$. When we receive $F_i$, we are required to move inside $F_i$. Our goal is to minimize the total…
We study the problem of chasing convex bodies online: given a sequence of convex bodies $K_t\subseteq \mathbb{R}^d$ the algorithm must respond with points $x_t\in K_t$ in an online fashion (i.e., $x_t$ is chosen before $K_{t+1}$ is…
In the chasing convex bodies problem, an online player receives a request sequence of $N$ convex sets $K_1,\dots, K_N$ contained in a normed space $\mathbb R^d$. The player starts at $x_0\in \mathbb R^d$, and after observing each $K_n$…
We study online competitive algorithms for the \emph{line chasing problem} in Euclidean spaces $\reals^d$, where the input consists of an initial point $P_0$ and a sequence of lines $X_1,X_2,...,X_m$, revealed one at a time. At each step…
Let $\mathcal{F}$ be a family of sets in some metric space. In the $\mathcal{F}$-chasing problem, an online algorithm observes a request sequence of sets in $\mathcal{F}$ and responds (online) by giving a sequence of points in these sets.…
In this work, we extend the convex bodies chasing problem (CBC) to an adversarial setting, where an agent (the Player) is tasked with chasing a sequence of convex bodies generated adversarially by another agent (the Opponent). The Player…
The current best algorithms for convex body chasing problem in online algorithms use the notion of the Steiner point of a convex set. In particular, the algorithm which always moves to the Steiner point of the request set is $O(d)$…
We study the problem of chasing positive bodies in $\ell_1$: given a sequence of bodies $K_{t}=\{x^{t}\in\mathbb{R}_{+}^{n}\mid C^{t}x^{t}\geq 1,P^{t}x^{t}\leq 1\}$ revealed online, where $C^{t}$ and $P^{t}$ are nonnegative matrices, the…
We consider the problem of convex function chasing with black-box advice, where an online decision-maker aims to minimize the total cost of making and switching between decisions in a normed vector space, aided by black-box advice such as…
Let $(X, d)$ be a metric space and $C \subseteq 2^X$ -- a collection of special objects. In the $(X,d,C)$-chasing problem, an online player receives a sequence of online requests $\{B_t\}_{t=1}^T \subseteq C$ and responds with a trajectory…
We investigate the problem of stabilizing an unknown networked linear system under communication constraints and adversarial disturbances. We propose the first provably stabilizing algorithm for the problem. The algorithm uses a distributed…
We present algorithms for the $(1+\epsilon)$-approximate version of the closest vector problem for certain norms. The currently fastest algorithm (Dadush and Kun 2016) for general norms has running time of $2^{O(n)} (1/\epsilon)^n$. We…
In compressive sensing, the basis pursuit algorithm aims to find the sparsest solution to an underdetermined linear equation system. In this paper, we generalize basis pursuit to finding the sparsest solution to higher order nonlinear…
This paper introduces a novel approach that integrates future closest point predictions into the distance constraints of a collision avoidance controller, leveraging convex hulls with closest point distance calculations. By addressing…
Matching pursuit algorithms are an important class of algorithms in signal processing and machine learning. We present a blended matching pursuit algorithm, combining coordinate descent-like steps with stronger gradient descent steps, for…
We introduce the concept of accessibility and prove that any convex body $X$ in $\mathbb R^d$ is accessible with relevant constants depending on $d$ only. This property leads to a new algorithm which may be considered as a natural…
This work proposes an algorithm to bound the minimum distance between points on trajectories of a dynamical system and points on an unsafe set. Prior work on certifying safety of trajectories includes barrier and density methods, which do…
We introduce and study a family of online metric problems with long-term constraints. In these problems, an online player makes decisions $\mathbf{x}_t$ in a metric space $(X,d)$ to simultaneously minimize their hitting cost…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…