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We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an $n \times n$ grid. PackIt! can be easily played on paper, either as a competitive two-player game or in \emph{solitaire} fashion. On the $t$-th turn, a…

Combinatorics · Mathematics 2024-05-17 Thomas Garrison , Marijn J. H. Heule , Bernardo Subercaseaux

To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…

Computational Complexity · Computer Science 2010-05-03 Nadja Betzler , Britta Dorn

We study the complexity of a particular class of board games, which we call `slide and merge' games. Namely, we consider 2048 and Threes, which are among the most popular games of their type. In both games, the player is required to slide…

Computational Complexity · Computer Science 2015-01-19 Ahmed Abdelkader , Aditya Acharya , Philip Dasler

We survey a collective achievement of a group of researchers: the PCP Theorems. They give new definitions of the class \np, and imply that computing approximate solutions to many \np-hard problems is itself \np-hard. Techniques developed to…

Computational Complexity · Computer Science 2008-12-15 Sanjeev Arora

We introduce a two-player game in which one and his/her opponent attempt to pack as many ``prisoners'' as possible on the squares of an n-by-n checkerboard; each prisoner has to be ``protected'' by at least as many guards as the number of…

Combinatorics · Mathematics 2008-01-08 Timothy Howard , Eugen J. Ionascu , David Woolbright

We introduce and study Minkowski games. These are two player games, where the players take turns to chose positions in $\mathbb{R}^d$ based on some rules. Variants include boundedness games, where one player wants to keep the positions…

Computer Science and Game Theory · Computer Science 2016-11-28 Stéphane Le Roux , Arno Pauly , Jean-François Raskin

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson

We investigate multiple variants of the game Cops and Robbers. Playing it on an $n \times n$ toroidal chess graph, the game is varied by defining moves for cops and robbers differently, always mimicking moves of certain chess pieces. In…

Combinatorics · Mathematics 2018-10-26 Allyson Hahn , Neil R. Nicholson

Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…

Computer Science and Game Theory · Computer Science 2015-07-29 Dietmar Berwanger , Anup Basil Mathew

This paper investigates the computational complexity of deciding whether the vertices of a graph can be partitioned into a disjoint union of cliques and a triangle-free subgraph. This problem is known to be $\NP$-complete on arbitrary…

Discrete Mathematics · Computer Science 2014-04-10 Carl Feghali , Faisal N. Abu-Khzam , Haiko Müller

The Shortest Common Supersequence problem (SCS for short) consists in finding a shortest common supersequence of a finite set of words on a fixed alphabet Sigma. It is well-known that its decision version denoted [SR8] in [Garey and…

Discrete Mathematics · Computer Science 2015-01-09 Aurélie Lagoutte , Sébastien Tavenas

The deduction game may be thought of as a variant on the classical game of cops and robber in which the cops (searchers) aim to capture an invisible robber (evader); each cop is allowed to move at most once, and cops situated on different…

Combinatorics · Mathematics 2025-10-30 Andrea C. Burgess , Nancy E. Clarke , Shannon L. Fitzpatrick , Melissa A. Huggan

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

Logic in Computer Science · Computer Science 2023-06-22 Alexander Weinert , Martin Zimmermann

We consider a game in which a blindfolded player attempts to set $n$ counters lying on the vertices of a rotating regular $n$-gon table simultaneously to $0$. When the counters count$\pmod{m}$ we simplify the argument of Bar Yehuda, Etzion,…

Combinatorics · Mathematics 2024-03-01 Samuel Korsky

We prove that integer programming with three quantifier alternations is $NP$-complete, even for a fixed number of variables. This complements earlier results by Lenstra and Kannan, which together say that integer programming with at most…

Combinatorics · Mathematics 2017-05-04 Danny Nguyen , Igor Pak

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

Data Structures and Algorithms · Computer Science 2026-03-12 Kshitij Gajjar , Neeldhara Misra

Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

We prove that the single-player game clobber is solvable in linear time when played on a line or on a cycle. For this purpose, we show that this game is equivalent to an optimization problem on a set of words defined by seven classes of…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent D. Blondel , Julien M. Hendrickx , Raphael M. Jungers

Arc-Kayles is a game where two players alternate removing two adjacent vertices until no move is left, the winner being the player who played the last move. Introduced in 1978, its computational complexity is still open. More recently,…

Combinatorics · Mathematics 2025-11-24 Kyle Burke , Antoine Dailly , Nacim Oijid

We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing…

Computational Complexity · Computer Science 2022-07-18 Erik D. Demaine , Robert A. Hearn , Dylan Hendrickson , Jayson Lynch
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