Related papers: Quantum Advantages in Hypercube Game
Encoding information in quantum systems can offer surprising advantages but at the same time there are limitations that arise from the fact that measuring an observable may disturb the state of the quantum system. In our work, we provide an…
We propose a concept of quantum extensive-form games, which is a quantum extension of classical extensive-form games. Extensive-form games is a general concept of games such as Go, Shogi, and chess, which have triggered the recent AI…
We analyze utility of communication channels in absence of any short of quantum or classical correlation shared between the sender and the receiver. To this aim, we propose a class of two-party communication games, and show that the games…
Motivated by non-local games and quantum coloring problems, we introduce a graph homomorphism game between quantum graphs and classical graphs. This game is naturally cast as a "quantum-classical game"--that is, a non-local game of two…
For a non-cooperative differential game, the value functions of the various players satisfy a system of Hamilton-Jacobi equations. In the present paper, we consider a class of infinite-horizon games with nonlinear costs exponentially…
We introduce a general systematic procedure for solving any binary-input binary-output game using operator algebraic techniques on the representation theory for the underlying group, which we then illustrate on the prominent class of tilted…
We study two-player concurrent stochastic games on finite graphs, with B\"uchi and co-B\"uchi objectives. The goal of the first player is to maximize the probability of satisfying the given objective. Following Martin's determinacy theorem…
This paper demonstrates the quantization of a spatial Cournot duopoly model with product choice, a two stage game focusing on non-cooperation in locations and quantities. With quantization, the players can access a continuous set of…
Repeated quantum game theory addresses long term relations among players who choose quantum strategies. In the conventional quantum game theory, single round quantum games or at most finitely repeated games have been widely studied, however…
We outline the general construction of three-players games with incomplete information which fulfil the following conditions: (i) symmetry with respect to the exchange of the players; (ii) the existence of the upper bound for total payoff…
We pursue the possible connections between classical games and quantum computation. The Parrondo game is one in which a random combination of two losing games produces a winning game. We introduce novel realizations of this Parrondo effect…
The prevailing view is that quantum phenomena can be harnessed to tackle certain problems beyond the reach of classical approaches. Quantifying this capability as a quantum-classical separation and demonstrating it on current quantum…
In quantum games based on 2-player--$N$-strategies classical games, each player has a quNit (a normalized vector in an $N$-dimensional Hilbert space ${\cal H}_N$) upon which he applies his strategy (a matrix $U \in$ SU(N)). The players draw…
We introduce and study Certificate Game complexity, a measure of complexity based on the probability of winning a game where two players are given inputs with different function values and are asked to output some index $i$ such that…
We analyze the impact of the Unruh effect on the quantum Magic Square game. We find the values of acceleration parameter for which quantum strategy yields higher players' winning probability than classical strategy.
We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…
In an inverse game problem, one needs to infer the cost function of the players in a game such that a desired joint strategy is a Nash equilibrium. We study the inverse game problem for a class of multiplayer matrix games, where the cost…
We study the behavior of cooperative multiplayer quantum games [35,36] in the presence of decoherence using different quantum channels such as amplitude damping, depolarizing and phase damping. It is seen that the outcomes of the games for…
In this paper, we study turn-based quantitative multiplayer non zero-sum games played on finite graphs with both reachability and safety objectives. In this framework a player with a reachability objective aims at reaching his own goal as…
We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…