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The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…

Multimedia · Computer Science 2018-03-23 Jacob Chakareski , Ridvan Aksu , Xavier Corbillon , Gwendal Simon , Viswanathan Swaminathan

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…

Information Theory · Computer Science 2016-11-18 Amin Abdel Khalek , Constantine Caramanis , Robert W. Heath

The rapid shift toward video on-demand and real time information systems has affected mobile as well as wired networks. The research community has placed a strong focus on optimizing the Quality of Experience (QoE) of video traffic, mainly…

Networking and Internet Architecture · Computer Science 2020-08-25 Qahhar Muhammad Qadir , Alexander A. Kist , Zhongwei Zhang

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…

Networking and Internet Architecture · Computer Science 2025-08-05 Betty Searcy , Zurh Farus , Bronny Bush , Kevin Muhammad , Zubair Clinton

HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…

Multimedia · Computer Science 2017-05-05 Theodoros Karagkioules , Dimitrios Tsilimantos , Cyril Concolato , Stefan Valentin

Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…

Networking and Internet Architecture · Computer Science 2015-10-15 Mostafa Zaman Chowdhury , Yeong Min Jang

The Metaverse will provide numerous immersive applications for human users, by consolidating technologies like extended reality (XR), video streaming, and cellular networks. Optimizing wireless communications to enable the human-centric…

Social and Information Networks · Computer Science 2023-12-20 Jun Zhao , Liangxin Qian , Wenhan Yu

In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…

Networking and Internet Architecture · Computer Science 2018-10-01 Anis Elgabli , Muhamad Felemban , Vaneet Aggarwal

We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…

Networking and Internet Architecture · Computer Science 2026-02-24 Alireza Mohammadhosseini , Jacob Chakareski , Nicholas Mastronarde

The rapid adoption of QUIC as a transport protocol has transformed content delivery by reducing latency, enhancing congestion control (CC), and enabling more efficient multiplexing. With the advent of 5G networks, which support ultra-low…

Networking and Internet Architecture · Computer Science 2026-02-11 Jashanjot Singh Sidhu , Jorge Ignacio Sandoval , Abdelhak Bentaleb , Sandra Cespedes

The quality of experience (QoE) delivered by video conferencing systems to end users depends in part on correctly estimating the capacity of the bottleneck link between the sender and the receiver over time. Bandwidth estimation for…

Networking and Internet Architecture · Computer Science 2024-03-19 Sami Khairy , Gabriel Mittag , Vishak Gopal , Francis Y. Yan , Zhixiong Niu , Ezra Ameri , Scott Inglis , Mehrsa Golestaneh , Ross Cutler

Bandwidth hungry video content has become the dominant contributor to the data traffic world over. Cellular networks are constantly evolving to meet the growing traffic demands. Over the past few years, wireless multicast has been garnering…

Networking and Internet Architecture · Computer Science 2019-03-20 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar

Multimedia streaming protocols are becoming increasingly popular in Crowdsensing due to their ability to deliver high-quality video content over the internet in real-time. Streaming multimedia content, as in the context of live video…

Networking and Internet Architecture · Computer Science 2024-11-26 Andrea Vaiuso

In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…

Networking and Internet Architecture · Computer Science 2022-07-04 Babak Badnava , Sravan Reddy Chintareddy , Morteza Hashemi

Remaining a dominant force in Internet traffic, video streaming captivates end users, service providers, and researchers. This paper takes a pragmatic approach to reviewing recent advances in the field by focusing on the prevalent streaming…

Networking and Internet Architecture · Computer Science 2025-07-17 Leonardo Peroni , Sergey Gorinsky

We propose a streaming algorithm for the binary classification of data based on crowdsourcing. The algorithm learns the competence of each labeller by comparing her labels to those of other labellers on the same tasks and uses this…

Machine Learning · Statistics 2016-02-24 Thomas Bonald , Richard Combes

The increase in video streaming has presented a challenge of handling stream request effectively, especially over networks that are variable. This paper describes a new adaptive video streaming architecture capable of changing the video…

Networking and Internet Architecture · Computer Science 2025-02-05 Mohammad Tarik , Qutaiba Ibrahim

This paper uses a crowdsourced dataset of online video streaming sessions to investigate opportunities to reduce the power consumption while considering QoE. For this, we base our work on prior studies which model both the end-user's QoE…

Image and Video Processing · Electrical Eng. & Systems 2023-05-25 Christian Herglotz , Werner Robitza , Alexander Raake , Tobias Hossfeld , André Kaup
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