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Google's BBR (Bottleneck Bandwidth and Round-trip Propagation Time) approach is used to enhance internet network transmission. It is particularly intended to efficiently handle enormous amounts of data. Traditional TCP (Transmission Control…

Networking and Internet Architecture · Computer Science 2024-02-09 Vaishnavi Mhaske , Khushi Jain , Sai Karthik Thatikonda , Asif Kunwar

Streaming video is becoming the predominant type of traffic over the Internet with reports forecasting the video content to account for 80% of all traffic by 2019. With significant investment on Internet backbone, the main bottleneck…

Networking and Internet Architecture · Computer Science 2018-01-01 Emre Ozfatura , Ozgur Ercetin , Hazer Inaltekin

Engaging mobility with file sharing is considered very promising in today's run Anywhere, Anytime, Anything (3As) environments. The Bittorrent file sharing protocol can be rarely combined with the mobility scenario framework since resources…

Performance · Computer Science 2010-09-10 George C. Violaris , Constandinos X. Mavromoustakis

Crowd counting aims to count the number of instantaneous people in a crowded space, and many promising solutions have been proposed for single image crowd counting. With the ubiquitous video capture devices in public safety field, how to…

Computer Vision and Pattern Recognition · Computer Science 2022-02-15 Xingjiao Wu , Baohan Xu , Yingbin Zheng , Hao Ye , Jing Yang , Liang He

Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…

Networking and Internet Architecture · Computer Science 2024-09-02 Tongtong Feng , Qi Qi , Bo He , Jingyu Wang

In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…

Information Theory · Computer Science 2018-08-20 Anis Elgabli , Ali Elghariani , Vaneet Aggarwal , Mark Bell

We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…

Networking and Internet Architecture · Computer Science 2013-10-24 Vasilios A. Siris , Maria Anagnostopoulou , Dimitris Dimopoulos

Recent experimental studies confirm the prevalence of the widely known performance anomaly problem in current Wi-Fi networks, and report on the severe network utility degradation caused by this phenomenon. Although a large body of work…

Networking and Internet Architecture · Computer Science 2015-05-20 Paul Patras , Andres Garcia-Saavedra , David Malone , Douglas J. Leith

Deep reinforcement learning (DRL) demonstrates its promising potential in the realm of adaptive video streaming and has recently received increasing attention. However, existing DRL-based methods for adaptive video streaming use only…

Multimedia · Computer Science 2025-01-03 Lingzhi Zhao , Ying Cui , Yuhang Jia , Yunfei Zhang , Klara Nahrstedt

Recently, online end-to-end ASR has gained increasing attention. However, the performance of online systems still lags far behind that of offline systems, with a large gap in quality of recognition. For specific scenarios, we can trade-off…

Sound · Computer Science 2020-10-28 Zhifu Gao , Shiliang Zhang , Ming Lei , Ian McLoughlin

Live streaming has experienced significant growth recently. Yet this rise in popularity contrasts with the reality that a substantial segment of the global population still lacks Internet access. The emergence of Low Earth orbit Satellite…

Multimedia · Computer Science 2025-08-20 Hao Fang , Haoyuan Zhao , Jianxin Shi , Miao Zhang , Guanzhen Wu , Yi Ching Chou , Feng Wang , Jiangchuan Liu

As energy demands surge across ICT infrastructures, service providers must engage users in sustainable practices while maintaining the Quality of Experience (QoE) at acceptable levels. In this paper, we introduce such an approach,…

Emerging Technologies · Computer Science 2026-01-30 Konstantinos Varsos , Adamantia Stamou , George D. Stamoulis , Vasillios A. Siris

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

Networking and Internet Architecture · Computer Science 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

This paper aims to reduce the prebuffering requirements, while maintaining continuity, for video streaming. Current approaches do this by making use of adaptive media playout (AMP) to reduce the playout rate. However, this introduces…

Networking and Internet Architecture · Computer Science 2011-11-23 Evan Tan , Chun Tung Chou

This paper derives optimal spatial scaling and rate control parameters for power-efficient wireless video streaming on portable devices. A video streaming application is studied, which receives a high-resolution and high-quality video…

Image and Video Processing · Electrical Eng. & Systems 2023-07-18 Christian Herglotz , André Kaup , Stéphane Coulombe , Ahmad Vakili

The live streaming is more challenging than on-demand streaming, because the low latency is also a strong requirement in addition to the trade-off between video quality and jitters in playback. To balance several inherently conflicting…

Multimedia · Computer Science 2019-10-15 Huan Peng , Yuan Zhang , Yongbei Yang , Jinyao Yan

Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…

Multimedia · Computer Science 2024-05-14 Guangjin Pan , Shugong Xu , Shunqing Zhang , Xiaojing Chen , Yanzan Sun

The demand for streaming media and live video conferencing is at peak and expected to grow further, thereby the need for low-cost streaming services with better quality and lower latency is essential. Therefore, in this paper, we propose a…

Networking and Internet Architecture · Computer Science 2021-09-15 Debajyoti Halder , Prashant Kumar , Saksham Bhushan , Anand M. Baswade

Cloud-based computing systems could get oversubscribed due to budget constraints of cloud users which causes violation of Quality of Experience(QoE) metrics such as tasks' deadlines. We investigate an approach to achieve robustness against…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-19 Chavit Denninnart , Mohsen Amini Salehi , Adel Nadjaran Toosi , Xiangbo Li

Rate control is widely adopted during video streaming to provide both high video qualities and low latency under various network conditions. However, despite that many work have been proposed, they fail to tackle one major problem: previous…

Multimedia · Computer Science 2018-10-29 Tianchi Huang , Rui-Xiao Zhang , Chao Zhou , Lifeng Sun
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