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Research in deep reinforcement learning (RL) has coalesced around improving performance on benchmarks like the Arcade Learning Environment. However, these benchmarks conspicuously miss important characteristics like abrupt context-dependent…

Machine Learning · Computer Science 2018-09-10 Akshat Agarwal , Ryan Hope , Katia Sycara

Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain. In this paper, we explore output representation…

Machine Learning · Computer Science 2016-06-16 Ishan P. Durugkar , Clemens Rosenbaum , Stefan Dernbach , Sridhar Mahadevan

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

Artificial Intelligence · Computer Science 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj

In the past few years, deep reinforcement learning has been proven to solve problems which have complex states like video games or board games. The next step of intelligent agents would be able to generalize between tasks, and using prior…

Machine Learning · Computer Science 2018-09-05 Shu-Hsuan Hsu , I-Chao Shen , Bing-Yu Chen

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

Multiagent Systems · Computer Science 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

Machine Learning · Computer Science 2018-01-09 Benjamin Spector , Serge Belongie

Reinforcement Learning (RL) is a research area that has blossomed tremendously in recent years and has shown remarkable potential in among others successfully playing computer games. However, there only exists a few game platforms that…

Artificial Intelligence · Computer Science 2018-01-29 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…

Machine Learning · Computer Science 2021-02-15 Rubén Majadas , Javier García , Fernando Fernández

Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement…

Artificial Intelligence · Computer Science 2026-02-12 Abdelrhman Shaheen , Anas Badr , Ali Abohendy , Hatem Alsaadawy , Nadine Alsayad , Ehab H. El-Shazly

Reinforcement learning (RL) has been successful in training agents in various learning environments, including video-games. However, such work modifies and shrinks the action space from the game's original. This is to avoid trying…

Artificial Intelligence · Computer Science 2020-05-27 Anssi Kanervisto , Christian Scheller , Ville Hautamäki

Reinforcement learning is concerned with identifying reward-maximizing behaviour policies in environments that are initially unknown. State-of-the-art reinforcement learning approaches, such as deep Q-networks, are model-free and learn to…

Artificial Intelligence · Computer Science 2017-08-18 Felix Leibfried , Nate Kushman , Katja Hofmann

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

Machine Learning · Computer Science 2021-10-08 Alexander Sieusahai , Matthew Guzdial

While reinforcement learning (RL) for large language models (LLMs) has shown promise in mathematical reasoning, strategic reasoning for LLMs using RL remains largely unexplored. We investigate whether LLMs can develop strategic reasoning…

Artificial Intelligence · Computer Science 2025-08-29 Dongyoon Hwang , Hojoon Lee , Jaegul Choo , Dongmin Park , Jongho Park

Recent studies have shown that reinforcement learning (RL) models are vulnerable in various noisy scenarios. For instance, the observed reward channel is often subject to noise in practice (e.g., when rewards are collected through sensors),…

Machine Learning · Computer Science 2020-02-04 Jingkang Wang , Yang Liu , Bo Li

Deep reinforcement learning (RL) agents achieve impressive results in a wide variety of tasks, but they lack zero-shot adaptation capabilities. While most robustness evaluations focus on tasks complexifications, for which human also…

The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the interest in designing sophisticated RL algorithms and systems.…

Machine Learning · Computer Science 2022-11-09 Zhihui Xie , Zichuan Lin , Junyou Li , Shuai Li , Deheng Ye

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

Machine Learning · Computer Science 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…

Artificial Intelligence · Computer Science 2025-01-28 Alberto Castagna

The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-17 Robert Adamski , Tomasz Grel , Maciej Klimek , Henryk Michalewski
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