Related papers: Scene-Aware Audio for 360\textdegree{} Videos
The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…
We propose a novel method for generating scene-aware training data for far-field automatic speech recognition. We use a deep learning-based estimator to non-intrusively compute the sub-band reverberation time of an environment from its…
Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly…
Measuring the acoustic characteristics of a space is often done by capturing its impulse response (IR), a representation of how a full-range stimulus sound excites it. This work generates an IR from a single image, which can then be applied…
Speech sounds convey a great deal of information about the scenes, resulting in a variety of effects ranging from reverberation to additional ambient sounds. In this paper, we manipulate input speech to sound as though it was recorded…
Binaural audio provides human listeners with an immersive spatial sound experience, but most existing videos lack binaural audio recordings. We propose an audio spatialization method that draws on visual information in videos to convert…
We introduce SoundVista, a method to generate the ambient sound of an arbitrary scene at novel viewpoints. Given a pre-acquired recording of the scene from sparsely distributed microphones, SoundVista can synthesize the sound of that scene…
Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…
Purpose: Surgical scene understanding is key to advancing computer-aided and intelligent surgical systems. Current approaches predominantly rely on visual data or end-to-end learning, which limits fine-grained contextual modeling. This work…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
Recent advancements in scene text spotting have focused on end-to-end methodologies that heavily rely on precise location annotations, which are often costly and labor-intensive to procure. In this study, we introduce an innovative approach…
Air absorption is an important effect to consider when simulating room acoustics as it leads to significant attenuation in high frequencies. In this study, an offline method for adding air absorption to simulated room impulse responses is…
For audio in augmented reality (AR), knowledge of the users' real acoustic environment is crucial for rendering virtual sounds that seamlessly blend into the environment. As acoustic measurements are usually not feasible in practical AR…
Methods are proposed for modifying the reverberation characteristics of sound fields in rooms by employing a loudspeaker with adjustable directivity, realized with a compact spherical loudspeaker array (SLA). These methods are based on…
Dereverberation is an important sub-task of Speech Enhancement (SE) to improve the signal's intelligibility and quality. However, it remains challenging because the reverberation is highly correlated with the signal. Furthermore, the…
Robotic perception is becoming a key technology for navigation aids, especially helping individuals with visual impairments through spatial sonification. This paper introduces a mapping representation that accurately captures scene geometry…
Dereverberation is often performed directly on the reverberant audio signal, without knowledge of the acoustic environment. Reverberation time, T60, however, is an essential acoustic factor that reflects how reverberation may impact a…
Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics…
Spatial audio is crucial for immersive 360-degree video experiences, yet most 360-degree videos lack it due to the difficulty of capturing spatial audio during recording. Automatically generating spatial audio such as first-order ambisonics…