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A fundamental task in mobile robotics is to keep an agent under surveillance using an autonomous robotic platform equipped with a sensing device. Using differential game theory, we study a particular setup of the previous problem. A…

Robotics · Computer Science 2024-09-16 Rodrigo Saavedra , Ubaldo Ruiz

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is a remote sensor (e.g., a radar station) that can sense the evader's location upon a…

Systems and Control · Electrical Eng. & Systems 2023-07-04 Dipankar Maity

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

For a graph $G$ on $n$ vertices, naively sampling the position of a random walk of at time $t$ requires work $\Omega(t)$. We desire local access algorithms supporting $\text{position}(G,s,t)$ queries, which return the position of a random…

Data Structures and Algorithms · Computer Science 2021-02-16 Amartya Shankha Biswas , Edward Pyne , Ronitt Rubinfeld

Let $G_n$ be a random geometric graph with vertex set $[n]$ based on $n$ i.i.d.\ random vectors $X_1,\ldots,X_n$ drawn from an unknown density $f$ on $\R^d$. An edge $(i,j)$ is present when $\|X_i -X_j\| \le r_n$, for a given threshold…

Machine Learning · Statistics 2023-11-23 Caelan Atamanchuk , Luc Devroye , Gabor Lugosi

Given a directed graph of nodes and edges connecting them, a common problem is to find the shortest path between any two nodes. Here we show that the shortest path distances can be found by a simple matrix inversion: If the edges are given…

Data Structures and Algorithms · Computer Science 2024-07-25 Zeyu Jing , Markus Meister

We introduce a new graph-theoretic concept in the area of network monitoring. A set $M$ of vertices of a graph $G$ is a \emph{distance-edge-monitoring set} if for every edge $e$ of $G$, there is a vertex $x$ of $M$ and a vertex $y$ of $G$…

Data Structures and Algorithms · Computer Science 2022-09-26 Florent Foucaud , Shih-Shun Kao , Ralf Klasing , Mirka Miller , Joe Ryan

Among the most important graph parameters is the Diameter, the largest distance between any two vertices. There are no known very efficient algorithms for computing the Diameter exactly. Thus, much research has been devoted to how fast this…

Data Structures and Algorithms · Computer Science 2021-03-31 Arturs Backurs , Liam Roditty , Gilad Segal , Virginia Vassilevska Williams , Nicole Wein

This work considers the distributed computation of the one-to-one vertex correspondences between two undirected and connected graphs, which is called \textit{graph matching}, over multi-agent networks. Given two \textit{isomorphic} and…

Optimization and Control · Mathematics 2020-02-21 Quoc Van Tran , Zhiyong Sun , Brian D. O. Anderson , Hyo-Sung Ahn

We consider a group of agents on a graph who repeatedly play the prisoner's dilemma game against their neighbors. The players adapt their actions to the past behavior of their opponents by applying the win-stay lose-shift strategy. On a…

Probability · Mathematics 2007-05-23 Elchanan Mossel , Sebastien Roch

The domination game is played on a graph $G$ by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph $G$ is contained in the closed neighbourhood of the set of selected vertices. Dominator's…

Combinatorics · Mathematics 2023-02-08 Julien Portier , Leo Versteegen

In mobile robotics and autonomous driving, it is natural to model agent interactions as the Nash equilibrium of a noncooperative, dynamic game. These methods inherently rely on observations from sensors such as lidars and cameras to…

Multiagent Systems · Computer Science 2026-04-02 Tianyu Qiu , David Fridovich-Keil

Reachability, distance, and matching are some of the most fundamental graph problems that have been of particular interest in dynamic complexity theory in recent years [DKMSZ18, DMVZ18, DKMTVZ20]. Reachability can be maintained with…

Logic in Computer Science · Computer Science 2021-09-08 Samir Datta , Chetan Gupta , Rahul Jain , Anish Mukherjee , Vimal Raj Sharma , Raghunath Tewari

The pursuit-evasion game with two persons is considered. Both players are moving in a metric space, have equal maximum speeds and complete information about the location of each other. We study the sufficient conditions for a capture (with…

Optimization and Control · Mathematics 2017-12-15 Olga Yufereva

Consider the following broadcasting process run on a connected graph $G=(V,E)$. Suppose that $k \ge 2$ agents start on vertices selected from $V$ uniformly and independently at random. One of the agents has a message that she wants to…

Combinatorics · Mathematics 2022-02-28 Reaz Huq , Pawel Pralat

We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…

Computational Geometry · Computer Science 2016-06-28 Konstantinos Georgiou , Evangelos Kranakis , Alexandra Steau

We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…

Combinatorics · Mathematics 2014-02-13 Richard A. B. Johnson , Sebastian Koch

\textit{Voronoi game} is a geometric model of competitive facility location problem played between two players. Users are generally modeled as points uniformly distributed on a given underlying space. Each player chooses a set of points in…

Data Structures and Algorithms · Computer Science 2014-08-01 Sayan Bandyapadhyay , Aritra Banik , Sandip Das , Hirak Sarkar

In the simplest game-theoretic formulation of Schelling's model of segregation on graphs, agents of two different types each select their own vertex in a given graph so as to maximize the fraction of agents of their type in their occupied…

Computer Science and Game Theory · Computer Science 2022-03-31 Luca Kreisel , Niclas Boehmer , Vincent Froese , Rolf Niedermeier

Recently there has been much interest in graph-based learning, with applications in collaborative filtering for recommender networks, link prediction for social networks and fraud detection. These networks can consist of millions of…

Social and Information Networks · Computer Science 2012-06-26 Purnamrita Sarkar , Andrew Moore