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Memory emerges as the core module in the Large Language Model (LLM)-based agents for long-horizon complex tasks (e.g., multi-turn dialogue, game playing, scientific discovery), where memory can enable knowledge accumulation, iterative…

Given a graph $G$ and two vertices $s$ and $t$ in it, {\em graph reachability} is the problem of checking whether there exists a path from $s$ to $t$ in $G$. We show that reachability in directed layered planar graphs can be decided in…

Data Structures and Algorithms · Computer Science 2015-01-26 Diptarka Chakraborty , Raghunath Tewari

We show that in the quantum query model the complexity of detecting a triangle in an undirected graph on $n$ nodes can be done using $O(n^{1+{3\over 7}}\log^{2}n)$ quantum queries. The same complexity bound applies for outputting the…

Quantum Physics · Physics 2007-05-23 Mario Szegedy

An obstacle representation of a graph $G$ consists of a set of pairwise disjoint simply-connected closed regions and a one-to-one mapping of the vertices of $G$ to points such that two vertices are adjacent in $G$ if and only if the line…

Computational Geometry · Computer Science 2025-02-25 Martin Balko , Steven Chaplick , Robert Ganian , Siddharth Gupta , Michael Hoffmann , Pavel Valtr , Alexander Wolff

We study a family online influence maximization problems where in a sequence of rounds $t=1,\ldots,T$, a decision maker selects one from a large number of agents with the goal of maximizing influence. Upon choosing an agent, the decision…

Machine Learning · Computer Science 2021-09-27 Gábor Lugosi , Gergely Neu , Julia Olkhovskaya

An algorithm observes the trajectories of random walks over an unknown graph $G$, starting from the same vertex $x$, as well as the degrees along the trajectories. For all finite connected graphs, one can estimate the number of edges $m$ up…

Statistics Theory · Mathematics 2018-08-20 Anna Ben-Hamou , Roberto I. Oliveira , Yuval Peres

The pebble motion on trees (PMT) problem consists in finding a feasible sequence of moves that repositions a set of pebbles to assigned target vertices. This problem has been widely studied because, in many cases, the more general…

Multiagent Systems · Computer Science 2024-04-10 Stefano Ardizzoni , Irene Saccani , Luca Consolini , Marco Locatelli , Bernhard Nebel

We study multi-armed bandits under network interference, where each unit's reward depends on its own treatment and those of its neighbors in a given graph. This induces an exponentially large action space, making standard approaches…

Machine Learning · Computer Science 2026-04-02 Fateme Jamshidi , Mohammad Shahverdikondori , Negar Kiyavash

An identifying code $C$ of a graph $G$ is a dominating set of $G$ such that any two distinct vertices of $G$ have distinct closed neighbourhoods within $C$. These codes have been widely studied for over two decades. We give an improvement…

Combinatorics · Mathematics 2022-11-14 Florent Foucaud , Tuomo Lehtilä

Let $G$ be a graph of order $n$. A classical upper bound for the domination number of a graph $G$ having no isolated vertices is $\lfloor\frac{n}{2}\rfloor$. However, for several families of graphs, we have $\gamma(G) \le…

Combinatorics · Mathematics 2025-12-09 Subramanian Arumugam , Suresh Manjanath Hegde , Shashanka Kulamarva

In this note, we show that three graph properties - strong connectivity, acyclicity, and reachability from a vertex $s$ to all vertices - each require a working memory of $\Omega (\epsilon m)$ on a graph with $m$ edges to be determined…

Data Structures and Algorithms · Computer Science 2014-04-09 Glencora Borradaile , Claire Mathieu , Theresa Migler

We study the computational complexity of multi-agent path finding (MAPF). Given a graph $G$ and a set of agents, each having a start and target vertex, the goal is to find collision-free paths minimizing the total distance traveled. To…

Multiagent Systems · Computer Science 2022-03-16 Tzvika Geft , Dan Halperin

The graph-navigability problem concerns how one can find as short paths as possible between a pair of vertices, given an incomplete picture of a graph. We study the navigability of graphs where the vertices are tagged by a number (between 1…

Physics and Society · Physics 2011-08-25 Sang Hoon Lee , Petter Holme

We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…

Data Structures and Algorithms · Computer Science 2015-03-20 Petra Berenbrink , Colin Cooper , Tom Friedetzky

A cat and mouse play a pursuit and evasion game on a connected graph $G$ with $n$ vertices. The mouse moves to vertices $m_1,m_2,\dots$ of $G$ where $m_i$ is in the closed neighbourhood of $m_{i-1}$ for $i\geq2$. The cat tests vertices…

Combinatorics · Mathematics 2018-05-14 Hannah Guggiari , Alexander Roberts , Alex Scott

We study the design of small cost temporally connected graphs, under various constraints. We mainly consider undirected graphs of $n$ vertices, where each edge has an associated set of discrete availability instances (labels). A journey…

Discrete Mathematics · Computer Science 2016-07-07 Eleni C. Akrida , Leszek Gasieniec , George B. Mertzios , Paul G. Spirakis

By definition, a rigid graph in $\mathbb{R}^d$ (or on a sphere) has a finite number of embeddings up to rigid motions for a given set of edge length constraints. These embeddings are related to the real solutions of an algebraic system.…

Combinatorics · Mathematics 2021-10-26 Evangelos Bartzos , Ioannis Z. Emiris , Raimundas Vidunas

In this paper we analyze a variant of the pursuit-evasion game on a graph $G$ where the intruder occupies a vertex, is allowed to move to adjacent vertices or remain in place, and is 'invisible' to the searcher, meaning that the searcher…

Combinatorics · Mathematics 2022-04-07 Anton Bernshteyn , Eugene Lee

In this paper, we consider the question of computing sparse subgraphs for any input directed graph $G=(V,E)$ on $n$ vertices and $m$ edges, that preserves reachability and/or strong connectivity structures. We show $O(n+\min\{|{\cal…

Data Structures and Algorithms · Computer Science 2020-04-28 Diptarka Chakraborty , Keerti Choudhary

A graph is called a sum graph if its vertices can be labelled by distinct positive integers such that there is an edge between two vertices if and only if the sum of their labels is the label of another vertex of the graph. Most papers on…

Data Structures and Algorithms · Computer Science 2022-01-06 Henning Fernau , Kshitij Gajjar