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Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

Machine Learning · Statistics 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez

The ability to model the mental states of others is crucial to human social intelligence, and can offer similar benefits to artificial agents with respect to the social dynamics induced in multi-agent settings. We present a method of…

Machine Learning · Computer Science 2023-07-20 Ini Oguntola , Joseph Campbell , Simon Stepputtis , Katia Sycara

Networks determine our social circles and the way we cooperate with others. We know that topological features like hubs and degree assortativity affect cooperation, and we know that cooperation is favoured if the benefit of the altruistic…

Physics and Society · Physics 2021-10-04 A. Zhuk , I. Sendiña-Nadal , I. Leyva , D. Musatov , A. M. Raigorodskii , M. Perc , S. Boccaletti

To accurately predict trajectories in multi-agent settings, e.g. team games, it is important to effectively model the interactions among agents. Whereas a number of methods have been developed for this purpose, existing methods implicitly…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Zikai Wei , Xinge Zhu , Bo Dai , Dahua Lin

Game recommendation is an important application of recommender systems. Recommendations are made possible by data sets of historical player and game interactions, and sometimes the data sets include features that describe games or players.…

Information Retrieval · Computer Science 2020-09-21 Markus Viljanen , Jukka Vahlo , Aki Koponen , Tapio Pahikkala

Video-game players generate huge amounts of data, as everything they do within a game is recorded. In particular, among all the stored actions and behaviors, there is information on the in-game purchases of virtual products. Such…

Machine Learning · Statistics 2018-11-29 Paul Bertens , Anna Guitart , Pei Pei Chen , África Periáñez

It is widely believed that diversity arising from different skills enhances the performance of teams, and in particular, their ability to learn and innovate. However, diversity has also been associated with negative effects on the…

Physics and Society · Physics 2023-07-03 Fabian Baumann , Agnieszka Czaplicka , Iyad Rahwan

The emergence of collective cooperation in competitive environments is a well-known phenomenon in biology, economics, and social systems. While most evolutionary game models focus on the evolution of strategies for a fixed game, how…

Physics and Society · Physics 2024-08-01 Onkar Sadekar , Andrea Civilini , Jesús Gómez-Gardeñes , Vito Latora , Federico Battiston

Online games provide a rich recording of interactions that can contribute to our understanding of human behavior. One potential lesson is to understand what motivates people to choose their teammates and how their choices leadto…

Computers and Society · Computer Science 2017-08-11 Essa Alhazmi , Sameera Horawalavithana , Adriana Iamnitchi , John Skvoretz , Jeremy Blackburn

Professional team sports provide an excellent domain for studying the dynamics of social competitions. These games are constructed with simple, well-defined rules and payoffs that admit a high-dimensional set of possible actions and…

Data Analysis, Statistics and Probability · Physics 2016-06-17 Leto Peel , Aaron Clauset

Teammate performance evaluation fundamentally shapes intervention design in video games. However, our current understanding stems primarily from competitive E-Sports contexts where individual performance directly impacts outcomes. This…

Human-Computer Interaction · Computer Science 2025-08-27 Kaushall Senthil Nathan , Jieun Lee , Derrick M. Wang , Geneva M. Smith , Eugene Kukshinov , Daniel Harley , Lennart E. Nacke

We present a physics-inspired method for inferring dynamic rankings in directed temporal networks - networks in which each directed and timestamped edge reflects the outcome and timing of a pairwise interaction. The inferred ranking of each…

Complex networks serve as abstract models for understanding real-world complex systems and provide frameworks for studying structured dynamical systems. This article addresses limitations in current studies on the exploration of individual…

Social and Information Networks · Computer Science 2025-10-14 Bin Pi , Liang-Jian Deng , Minyu Feng , Matjaž Perc , Jürgen Kurths

Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social…

Social and Information Networks · Computer Science 2016-11-10 Masanori Takano , Kazuya Wada , Ichiro Fukuda

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

This article shows how coworker performance affects individual performance evaluation in a teamwork setting at the workplace. We use high-quality data on football matches to measure an important component of individual performance, shooting…

General Economics · Economics 2024-03-25 Enzo Brox , Michael Lechner

We present an evolutionary game theoretic approach to study node cooperation behavior in wireless ad hoc networks. Evolutionary game theory (EGT) has been used to study the conditions governing the growth of cooperation behavior in…

Networking and Internet Architecture · Computer Science 2013-01-08 Abhik Banerjee , Vincent Gauthier , Houda Labiod , Hossam Afifi

Agents often have individual goals which depend on a group's actions. If agents trust a forecast of collective action and adapt strategically, such prediction can influence outcomes non-trivially, resulting in a form of performative…

Machine Learning · Computer Science 2025-02-18 António Góis , Mehrnaz Mofakhami , Fernando P. Santos , Gauthier Gidel , Simon Lacoste-Julien

Measuring individual productivity (or equivalently distributing the overall productivity) in a network structure of workers displaying peer effects has been a subject of ongoing interest in many areas ranging from academia to industry. In…

Computer Science and Game Theory · Computer Science 2024-02-07 N. Allouch , Luis A. Guardiola , A. Meca

We develop a game-theoretic framework to investigate the effect of cooperation on the energy efficiency in wireless networks. We address two examples of network architectures, resembling ad-hoc network and network with central…

Networking and Internet Architecture · Computer Science 2014-05-19 Zoran Utkovski , Andrej Gajduk , Lasko Basnarkov , Darko Bosnakovski , Ljupco Kocarev
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