Related papers: A Characterization of Completely Reachable Automat…
We study the action of groups generated by bounded activity automata with infinite alphabets on their orbital Schreier graphs. We introduce an amenability criterion for such groups based on the recurrence of the first level action. This…
We consider probabilistic automata on infinite words with acceptance defined by safety, reachability, B\"uchi, coB\"uchi, and limit-average conditions. We consider quantitative and qualitative decision problems. We present extensions and…
Motivated by applications in robotics, we investigate a discrete control system related Fibonacci sequence and we characterize its reachable set.
In this paper, we consider the problem of distributed reachable set computation for multi-agent systems (MASs) interacting over an undirected, stationary graph. A full state-feedback control input for such MASs depends no only on the…
Any algorithm (in the sense of Gurevich's abstract-state-machine axiomatization of classical algorithms) operating over any arbitrary unordered domain can be simulated by a dynamic cellular automaton, that is, by a pattern-directed cellular…
A study of assisted problem solving formalized via decompositions of deterministic finite automata is initiated. The landscape of new types of decompositions of finite automata this study uncovered is presented. Languages with various…
A quasi-automatic semigroup is defined by a finite set of generators, a rational (regular) set of representatives, such that if a is a generator or neutral, then the graph of right multiplication by a on the set of representatives is a…
Deterministic and nondeterministic finite automata with translucent letters were introduced by Nagy and Otto more than a decade ago as Cooperative Distributed systems of a kind of stateless restarting automata with window size one. These…
We consider pushdown timed automata (PTAs) that are timed automata (with dense clocks) augmented with a pushdown stack. A configuration of a PTA includes a control state, dense clock values and a stack word. By using the pattern technique,…
Dynamical systems at the edge of chaos, which have been considered as models of self-organization phenomena, are marked by their ability to perform nontrivial computations. To distinguish them from systems with limited computing power, we…
A condition characterizing the class of regular languages which have several nonisomorphic minimal reversible automata is presented. The condition concerns the structure of the minimum automaton accepting the language under consideration.…
Parikh automata extend finite automata by counters that can be tested for membership in a semilinear set, but only at the end of a run, thereby preserving many of the desirable algorithmic properties of finite automata. Here, we study the…
Probabilistic B\"uchi Automata (PBA) are randomized, finite state automata that process input strings of infinite length. Based on the threshold chosen for the acceptance probability, different classes of languages can be defined. In this…
In two-player games on graphs, the simplest possible strategies are those that can be implemented without any memory. These are called positional strategies. In this paper, we characterize objectives recognizable by deterministic B\"uchi…
We characterize the fixed sets of automorphisms of an arbitrary countable, arithmetically saturated structure.
We consider reachability in dynamical systems with discrete linear updates, but with fixed digital precision, i.e., such that values of the system are rounded at each step. Given a matrix $M \in \mathbb{Q}^{d \times d}$, an initial vector…
This note investigates how to design topology structures to ensure the controllability of multi-agent networks (MASs) under any selection of leaders. We put forward a concept of perfect controllability, which means that a multi-agent system…
Hamilton Jacobi (HJ) Reachability is a formal verification tool widely used in robotic safety analysis. Given a target set as unsafe states, a dynamical system is guaranteed not to enter the target under the worst-case disturbance if it…
Automaton learning is a domain in which the target system is inferred by the automaton learning algorithm in the form of an automaton, by synthesizing a finite number of inputs and their corresponding outputs. Automaton learning makes use…
A cellular automaton is a parallel synchronous computing model, which consists in a juxtaposition of finite automata whose state evolves according to that of their neighbors. It induces a dynamical system on the set of configurations, i.e.…