Related papers: Human Motion Modeling using DVGANs
We propose a conditional generative adversarial network (GAN) incorporating humans' perceptual evaluations. A deep neural network (DNN)-based generator of a GAN can represent a real-data distribution accurately but can never represent a…
Human motion prediction from historical pose sequence is at the core of many applications in machine intelligence. However, in current state-of-the-art methods, the predicted future motion is confined within the same activity. One can…
In this work, we introduce an unconditional video generative model, InMoDeGAN, targeted to (a) generate high quality videos, as well as to (b) allow for interpretation of the latent space. For the latter, we place emphasis on interpreting…
Despite the recency of their conception, Generative Adversarial Networks (GANs) constitute an extensively researched machine learning sub-field for the creation of synthetic data through deep generative modeling. GANs have consequently been…
Adversarial Regression is a proposition to perform high dimensional non-linear regression with uncertainty estimation. We used Conditional Generative Adversarial Network to obtain an estimate of the full predictive distribution for a new…
Generative Adversarial Networks (GANs) can accurately model complex multi-dimensional data and generate realistic samples. However, due to their implicit estimation of data distributions, their evaluation is a challenging task. The majority…
The ability to generate complex and realistic human body animations at scale, while following specific artistic constraints, has been a fundamental goal for the game and animation industry for decades. Popular techniques include…
Deep learning approaches deliver state-of-the-art performance in recognition of spatiotemporal human motion data. However, one of the main challenges in these recognition tasks is limited available training data. Insufficient training data…
Removing blur caused by camera shake in images has always been a challenging problem in computer vision literature due to its ill-posed nature. Motion blur caused due to the relative motion between the camera and the object in 3D space…
Generative models are known to be difficult to assess. Recent works, especially on generative adversarial networks (GANs), produce good visual samples of varied categories of images. However, the validation of their quality is still…
Detecting anomalous activity in human mobility data has a number of applications including road hazard sensing, telematic based insurance, and fraud detection in taxi services and ride sharing. In this paper we address two challenges that…
We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…
Recent work has explored a range of model families for human motion generation, including Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), and diffusion-based models. Despite their differences, many methods rely on…
We propose a framework of generative adversarial networks with multiple discriminators, which collaborate to represent a real dataset more effectively. Our approach facilitates learning a generator consistent with the underlying data…
Random noise arising from physical processes is an inherent characteristic of measurements and a limiting factor for most signal processing and data analysis tasks. Given the recent interest in generative adversarial networks (GANs) for…
We propose a novel conditional GAN (cGAN) model for continuous fine-grained human action segmentation, that utilises multi-modal data and learned scene context information. The proposed approach utilises two GANs: termed Action GAN and…
Rapid progress in deep reinforcement learning has made it increasingly feasible to train controllers for high-dimensional humanoid bodies. However, methods that use pure reinforcement learning with simple reward functions tend to produce…
Generative Adversarial Networks (GAN) is an adversarial model, and it has been demonstrated to be effective for various generative tasks. However, GAN and its variants also suffer from many training problems, such as mode collapse and…
Generative Adversarial Networks (GANs) have a great performance in image generation, but they need a large scale of data to train the entire framework, and often result in nonsensical results. We propose a new method referring to…
Human motion trajectory prediction is a very important functionality for human-robot collaboration, specifically in accompanying, guiding, or approaching tasks, but also in social robotics, self-driving vehicles, or security systems. In…