English
Related papers

Related papers: Prompt Scheduling for Selfish Agents

200 papers

We consider a natural generalization of classical scheduling problems in which using a time unit for processing a job causes some time-dependent cost which must be paid in addition to the standard scheduling cost. We study the scheduling…

Data Structures and Algorithms · Computer Science 2018-12-03 Lin Chen , Nicole Megow , Roman Rischke , Leen Stougie , José Verschae

We consider online preemptive scheduling of jobs arriving one by one, to be assigned to two identical machines, with the goal of makespan minimization. We study the effect of selecting the best solution out of two independent solutions…

Data Structures and Algorithms · Computer Science 2022-10-12 Leah Epstein

We study the online scheduling problem where the machines need to be calibrated before processing any jobs. To calibrate a machine, it will take $\lambda$ time steps as the activation time, and then the machine will remain calibrated status…

Data Structures and Algorithms · Computer Science 2022-02-18 Zuzhi Chen , Jialin Zhang

We consider dynamic pricing schemes in online settings where selfish agents generate online events. Previous work on online mechanisms has dealt almost entirely with the goal of maximizing social welfare or revenue in an auction settings.…

Computer Science and Game Theory · Computer Science 2015-04-07 Ilan Reuven Cohen , Alon Eden , Amos Fiat , Łukasz Jeż

We consider the problem of minimizing the weighted makespan on a single machine with restarts. Restarts are similar to preemptions but weaker: a job can be interrupted, but then it has to be run again from the start instead of resuming at…

Data Structures and Algorithms · Computer Science 2025-10-13 Aflatoun Amouzandeh , Klaus Jansen , Lis Pirotton , Rob van Stee , Corinna Wambsganz

Online social networks use recommender systems to suggest relevant information to their users in the form of personalized timelines. Studying how these systems expose people to information at scale is difficult to do as one cannot assume…

Social and Information Networks · Computer Science 2024-09-26 Nathan Bartley , Keith Burghardt , Kristina Lerman

In non-clairvoyant scheduling, the task is to find an online strategy for scheduling jobs with a priori unknown processing requirements with the objective to minimize the total (weighted) completion time. We revisit this well-studied…

Data Structures and Algorithms · Computer Science 2022-05-23 Alexander Lindermayr , Nicole Megow

Prompt engineering is a challenging and important task due to the high sensitivity of Large Language Models (LLMs) to the given prompt and the inherent ambiguity of a textual task instruction. Automatic prompt engineering is essential to…

Computation and Language · Computer Science 2024-02-06 Elad Levi , Eli Brosh , Matan Friedmann

This paper considers the scheduling of stochastic jobs on parallel identical machines to minimize the expected total weighted completion time. While this is a classical problem with a significant body of research on approximation algorithms…

Data Structures and Algorithms · Computer Science 2026-01-27 Benjamin Moseley , Kirk Pruhs , Marc Uetz , Rudy Zhou

We investigate online scheduling with commitment for parallel identical machines. Our objective is to maximize the total processing time of accepted jobs. As soon as a job has been submitted, the commitment constraint forces us to decide…

Data Structures and Algorithms · Computer Science 2019-04-15 Chris Schwiegelshohn , Uwe Schwiegelshohn

Indirect prompt injection attacks threaten AI agents that execute consequential actions, motivating deterministic system-level defenses. Such defenses can provably block unsafe actions by enforcing confidentiality and integrity policies,…

Cryptography and Security · Computer Science 2026-02-13 Aashish Kolluri , Rishi Sharma , Manuel Costa , Boris Köpf , Tobias Nießen , Mark Russinovich , Shruti Tople , Santiago Zanella-Béguelin

This paper presents scheduling algorithms for procrastinators, where the speed that a procrastinator executes a job increases as the due date approaches. We give optimal off-line scheduling policies for linearly increasing speed functions.…

Data Structures and Algorithms · Computer Science 2011-01-05 Michael A. Bender , Raphael Clifford , Kostas Tsichlas

Expressing attack-defence trees in a multi-agent setting allows for studying a new aspect of security scenarios, namely how the number of agents and their task assignment impact the performance, e.g. attack time, of strategies executed by…

Multiagent Systems · Computer Science 2022-05-02 Jaime Arias , Łukasz Maśko , Wojciech Penczek , Laure Petrucci , Teofil Sidoruk

Prompt optimization aims to find the best prompt to a large language model (LLM) for a given task. LLMs have been successfully used to help find and improve prompt candidates for single-step tasks. However, realistic tasks for agents are…

Computation and Language · Computer Science 2024-10-04 Yongchao Chen , Jacob Arkin , Yilun Hao , Yang Zhang , Nicholas Roy , Chuchu Fan

We consider online scheduling to minimize weighted completion time on related machines, where each job consists of several tasks that can be concurrently executed. A job gets completed when all its component tasks finish. We obtain an…

Data Structures and Algorithms · Computer Science 2021-07-14 Anupam Gupta , Amit Kumar , Sahil Singla

Motivated by the Quality-of-Service (QoS) buffer management problem, we consider online scheduling of packets with hard deadlines in a finite capacity queue. At any time, a queue can store at most $b \in \mathbb Z^+$ packets. Packets arrive…

Data Structures and Algorithms · Computer Science 2009-02-09 Fei Li

We consider non-clairvoyant scheduling with online precedence constraints, where an algorithm is oblivious to any job dependencies and learns about a job only if all of its predecessors have been completed. Given strong impossibility…

Data Structures and Algorithms · Computer Science 2023-01-31 Alexandra Lassota , Alexander Lindermayr , Nicole Megow , Jens Schlöter

We consider job scheduling settings, with multiple machines, where jobs arrive online and choose a machine selfishly so as to minimize their cost. Our objective is the classic makespan minimization objective, which corresponds to the…

Computer Science and Game Theory · Computer Science 2017-05-08 Michal Feldman , Amos Fiat , Alan Roytman

We consider algorithms to schedule packets with values and deadlines in a size-bounded buffer. At any time, the buffer can store at most B packets. Packets arrive over time. Each packet has a non-negative value and an integer deadline. In…

Data Structures and Algorithms · Computer Science 2010-02-01 Fei Li

Suppose that a set of $m$ tasks are to be shared as equally as possible amongst a set of $n$ resources. A game-theoretic mechanism to find a suitable allocation is to associate each task with a ``selfish agent'', and require each agent to…

Computer Science and Game Theory · Computer Science 2007-05-23 Petra Berenbrink , Tom Friedetzky , Leslie Ann Goldberg , Paul Goldberg , Zengjian Hu , Russell Martin