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Related papers: The Schulze Method of Voting

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Conflict of interest is the permanent companion of any population of agents (computational or biological). For that reason, the ability to compromise is of paramount importance, making voting a key element of societal mechanisms. One of the…

Artificial Intelligence · Computer Science 2016-08-10 Arne Recknagel , Tarek R. Besold

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

Election systems based on scores generally determine the winner by computing the score of each candidate and the winner is the candidate with the best score. It would be natural to expect that computing the winner of an election is at least…

Computer Science and Game Theory · Computer Science 2019-11-21 Zack Fitzsimmons , Edith Hemaspaandra

This paper provides a serious attempt towards constructing a switching-algebraic theory for weighted monotone voting systems, whether they are scalar-weighted or vector-weighted. The paper concentrates on the computation of a prominent…

Computer Science and Game Theory · Computer Science 2023-04-18 Ali Muhammad Rushdi , Muhammad Ali Rushdi

We consider randomized mechanisms with optional participation. Preferences over lotteries are modeled using skew-symmetric bilinear (SSB) utility functions, a generalization of classic von Neumann-Morgenstern utility functions. We show that…

Computer Science and Game Theory · Computer Science 2015-08-17 Florian Brandl , Felix Brandt , Johannes Hofbauer

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

A tournament organizer must select one of $n$ possible teams as the winner of a competition after observing all $\binom{n}{2}$ matches between them. The organizer would like to find a tournament rule that simultaneously satisfies the…

Computer Science and Game Theory · Computer Science 2024-07-26 David Mikšaník , Ariel Schvartzman , Jan Soukup

In 1998 a long-lost proposal for an election law by Gottlob Frege (1848--1925) was rediscovered in the Th\"uringer Universit\"ats- und Landesbibliothek in Jena, Germany. The method that Frege proposed for the election of representatives of…

Computer Science and Game Theory · Computer Science 2020-09-07 Paul Harrenstein , Marie-Louise Lackner , Martin Lackner

We use Hotelling's spatial model of competition to investigate the position-taking behaviour of political candidates under a class of electoral systems known as scoring rules. In a scoring rule election, voters rank all the candidates…

Computer Science and Game Theory · Computer Science 2013-01-03 Dodge Cahan , John McCabe-Dansted , Arkadii Slinko

The main idea of the {\em distance rationalizability} approach to view the voters' preferences as an imperfect approximation to some kind of consensus is deeply rooted in social choice literature. It allows one to define ("rationalize")…

Computer Science and Game Theory · Computer Science 2010-09-03 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

It is well known, by the Gibbard-Satterthwaite Theorem, that when there are more than two candidates, any non-dictatorial voting rule can be manipulated by untruthful voters. But how strong is the incentive to manipulate under different…

Computer Science and Game Theory · Computer Science 2026-02-27 Ratip Emin Berker , Vincent Conitzer , Eden Hartman , Jiayuan Liu , Caspar Oesterheld

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

Majority voting is considered an effective method to enhance chain-of-thought reasoning, as it selects the answer with the highest "self-consistency" among different reasoning paths (Wang et al., 2023). However, previous chain-of-thought…

Computation and Language · Computer Science 2025-05-19 Weiqin Wang , Yile Wang , Hui Huang

We consider the problem of recovering the ground truth ordering (ranking, top-$k$, or others) over a large number of alternatives. The wisdom of crowd is a heuristic approach based on Condorcet's Jury theorem to address this problem through…

Computer Science and Game Theory · Computer Science 2024-06-04 Hadi Hosseini , Debmalya Mandal , Amrit Puhan

There is a growing need for discrete choice models that account for the complex nature of human choices, escaping traditional behavioral assumptions such as the transitivity of pairwise preferences. Recently, several parametric models of…

Machine Learning · Computer Science 2018-10-12 Rahul Makhijani

By relaxing the dominating set in three ways (e.g., from "each member beats every non-member" to "each member beats or ties every non-member, with an additional requirement that at least one member beat every non-member"), we propose a new…

Theoretical Economics · Economics 2024-03-26 Fujun Hou

American democracy is currently heavily reliant on plurality in single-member districts, or PSMD, as a system of election. But public perceptions of fairness are often keyed to partisan proportionality, or the degree of congruence between…

Computers and Society · Computer Science 2023-08-23 Moon Duchin , Gabe Schoenbach

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

We study electoral campaign management scenarios in which an external party can buy votes, i.e., pay the voters to promote its preferred candidate in their preference rankings. The external party's goal is to make its preferred candidate a…

Computer Science and Game Theory · Computer Science 2010-11-29 Edith Elkind , Piotr Faliszewski