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Over the last 20 years, a very large number of startups have been launched, ranging from mobile application and game providers to enormous corporations that have started as tiny startups. Startups are an important topic for research and…

Software Engineering · Computer Science 2021-08-21 Juhani Risku

Training the future cybersecurity workforce to respond to emerging threats requires introduction of novel educational interventions into the cybersecurity curriculum. To be effective, these interventions have to incorporate trending…

Computers and Society · Computer Science 2018-06-05 Filipo Sharevski , Adam Trowbridge , Jessica Westbrook

One of the main difficulties remains the collaboration between the various experts involved in designing the Learning Games (LG). Our literature review focuses on the pitfalls and principles that have been identified by various authors in…

Human-Computer Interaction · Computer Science 2024-01-12 Nadine Mandran , Estelle Prior , Eric Sanchez , Mathieu Vermeulen

Background: Despite the potential benefits of software modelling, developers have shown a considerable reluctance towards its application. There is substantial existing research studying industrial use and technical challenges of modelling.…

Software Engineering · Computer Science 2023-01-05 Shalini Chakraborty , Grischa Liebel

In this paper, we reflect on the educational challenges and research opportunities in running data visualization design activities in the context of large courses. With the increasing number and sizes of data visualization course, we need…

Agile software development principles and values have been widely adopted across various industries, influencing products and services globally. Despite its increasing popularity, a significant gap remains between research and practical…

Software Engineering · Computer Science 2025-07-16 Michael Neumann , Eva-Maria Schön , Mali Senapathi , Maria Rauschenberger , Tiago Silva da Silva

This Work-In-Progress Paper for the Innovative Practice Category presents a novel experiment in active learning of cybersecurity. We introduced a new workshop on hacking for an existing science-popularizing program at our university. The…

Computers and Society · Computer Science 2019-03-12 Valdemar Švábenský , Jan Vykopal

There is general agreement that creativity and innovation are desirable traits in the toolbox of 21\textsuperscript{st} century engineers, as well as in the future workforce in general. However, there is a dearth of exemplars, pedagogical…

Physics Education · Physics 2013-08-13 F. V. Kowalski , S. E. Kowalski , P. B. Kohl , V. H. Kuo

Students introduced to programming using a design-based approach and a functional programming language become familiar with first-class functions. They rarely, however, connect first-class functions to objects and object-oriented program…

Computers and Society · Computer Science 2022-08-15 Marco T. Morazán

-- In this paper, a new approach to impart practical skill based technical education is presented in comprehensive manner. An Electronic Mini-Lab (EML) is devised containing basic design and test instruments with electronic components, ICs,…

Computers and Society · Computer Science 2012-05-08 Vikas J Dongre , Ramkrishna V Yenkar , Vijay H Mankar

Technology is currently ubiquitous and is also part of the educational system at all levels. It started with communication technology systems, and later continued with digital competence. Nowadays, although these previous concepts are still…

Computers and Society · Computer Science 2025-02-18 Javier Bilbao , Eugenio Bravo , Olatz Garcia , Carolina Rebollar

This paper presents the first phase of a study on using course design, including current eLearning and social trends, to overcome challenges in eLearning within developing countries, particularly for vocational/non-mainstream training. The…

Computers and Society · Computer Science 2016-06-09 Jay Douglas , Ahmed Imran , Tim Turner

The design process of user interfaces (UIs) often begins with articulating high-level design goals. Translating these high-level design goals into concrete design mock-ups, however, requires extensive effort and UI design expertise. To…

Human-Computer Interaction · Computer Science 2021-10-18 Forrest Huang , Gang Li , Xin Zhou , John F. Canny , Yang Li

Phishing is an online identity theft, which aims to steal sensitive information such as username, password and online banking details from victims. To prevent this, phishing education needs to be considered. Game based education is becoming…

Computers and Society · Computer Science 2015-11-24 Nalin Asanka Gamagedara Arachchilage , Ali Tarhini , Steve Love

Context: Software engineering researchers and practitioners rely on empirical evidence from the field. Thus, education of software engineers must include strong and applied education in empirical research methods. For most students, the…

Software Engineering · Computer Science 2021-02-16 Eric Knauss

Researchers have been highly active to investigate the classical machine learning workflow and integrate best practices from the software engineering lifecycle. However, deep learning exhibits deviations that are not yet covered in this…

Software Engineering · Computer Science 2022-08-30 Janosch Baltensperger , Pasquale Salza , Harald C. Gall

In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…

Human-Computer Interaction · Computer Science 2024-04-18 Adam Hyland , Murtaza Ali

Modern software development requires a large investment in learning application programming interfaces (APIs). Recent research found that the learning materials themselves are often inadequate: developers struggle to find answers beyond…

Software Engineering · Computer Science 2014-02-07 Adrian Kuhn , Robert DeLine

This paper presents a case study to examine the affinity of the code review process among young developers in an academic setting. Code review is indispensable considering the positive outcomes it generates. However, it is not an individual…

Computers and Society · Computer Science 2020-04-21 Victor Rivera , Hamna Aslam , Alexandr Naumchev , Daniel de Carvalho , Mansur Khazeev , Manuel Mazzara

The Covid pandemic is a clarion call for increased sensitivity to the interconnected nature of social problems facing our world today. A future-oriented education on critical issues, such as those outlined in the United Nations Sustainable…

Computers and Society · Computer Science 2022-12-05 Gayathri Manikutty , Sreejith Sasidharan , Bhavani Rao
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